1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133
|
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file LICENSE.rst or https://cmake.org/licensing for details.
#[=======================================================================[.rst:
FindosgParticle
---------------
Finds the osgParticle NodeKit from the OpenSceneGraph toolkit.
.. note::
In most cases, it's recommended to use the :module:`FindOpenSceneGraph` module
instead and list osgParticle as a component. This will automatically handle
dependencies such as the OpenThreads and core osg libraries:
.. code-block:: cmake
find_package(OpenSceneGraph COMPONENTS osgParticle)
This module is used internally by :module:`FindOpenSceneGraph` to find the
osgParticle NodeKit. It is not intended to be included directly during typical
use of the :command:`find_package` command. However, it is available as a
standalone module for advanced use cases where finer control over detection is
needed. For example, to find the osgParticle explicitly or bypass automatic
component detection:
.. code-block:: cmake
find_package(osgParticle)
OpenSceneGraph and osgParticle headers are intended to be included in C++
project source code as:
.. code-block:: c++
:caption: ``example.cxx``
#include <osg/PositionAttitudeTransform>
#include <osgParticle/FireEffect>
// ...
When working with the OpenSceneGraph toolkit, other libraries such as OpenGL may
also be required.
Result Variables
^^^^^^^^^^^^^^^^
This module defines the following variables:
``osgParticle_FOUND``
.. versionadded:: 3.3
Boolean indicating whether the osgParticle NodeKit of the OpenSceneGraph
toolkit was found.
``OSGPARTICLE_LIBRARIES``
The libraries needed to link against to use the osgParticle NodeKit
``OSGPARTICLE_LIBRARY``
A result variable that is set to the same value as the
``OSGPARTICLE_LIBRARIES`` variable.
Cache Variables
^^^^^^^^^^^^^^^
The following cache variables may also be set:
``OSGPARTICLE_INCLUDE_DIR``
The include directory containing headers needed to use osgParticle NodeKit.
``OSGPARTICLE_LIBRARY_DEBUG``
The path to the osgParticle debug library.
Hints
^^^^^
This module accepts the following variables:
``OSGDIR``
Environment variable that can be set to help locate the OpenSceneGraph
toolkit, including its osgParticle NodeKit, when installed in a custom
location. It should point to the OpenSceneGraph installation prefix used when
it was configured, built, and installed: ``./configure --prefix=$OSGDIR``.
Deprecated Variables
^^^^^^^^^^^^^^^^^^^^
The following variables are provided for backward compatibility:
``OSGPARTICLE_FOUND``
.. deprecated:: 4.2
Use ``osgParticle_FOUND``, which has the same value.
Boolean indicating whether the osgParticle NodeKit of the OpenSceneGraph
toolkit was found.
Examples
^^^^^^^^
Finding osgParticle explicitly with this module and creating an interface
:ref:`imported target <Imported Targets>` that encapsulates its usage
requirements for linking it to a project target:
.. code-block:: cmake
find_package(osgParticle)
if(osgParticle_FOUND AND NOT TARGET osgParticle::osgParticle)
add_library(osgParticle::osgParticle INTERFACE IMPORTED)
set_target_properties(
osgParticle::osgParticle
PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${OSGPARTICLE_INCLUDE_DIR}"
INTERFACE_LINK_LIBRARIES "${OSGPARTICLE_LIBRARIES}"
)
endif()
target_link_libraries(example PRIVATE osgParticle::osgParticle)
See Also
^^^^^^^^
* The :module:`FindOpenSceneGraph` module to find OpenSceneGraph toolkit.
#]=======================================================================]
# Created by Eric Wing.
include(${CMAKE_CURRENT_LIST_DIR}/Findosg_functions.cmake)
OSG_FIND_PATH (OSGPARTICLE osgParticle/FireEffect)
OSG_FIND_LIBRARY(OSGPARTICLE osgParticle)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(osgParticle DEFAULT_MSG
OSGPARTICLE_LIBRARY OSGPARTICLE_INCLUDE_DIR)
|