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/* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
file LICENSE.rst or https://cmake.org/licensing for details. */
#pragma once
#include <iosfwd>
#include <map>
#include <memory>
#include <set>
#include <string>
#include <utility>
#include <vector>
#include <cm/optional>
#include <cm3p/json/value.h>
#include "cmGlobalVisualStudioGenerator.h"
#include "cmValue.h"
class cmGeneratorTarget;
struct cmIDEFlagTable;
class cmLocalGenerator;
class cmMakefile;
class cmake;
template <typename T>
class BT;
/** \class cmGlobalVisualStudio7Generator
* \brief Write a Unix makefiles.
*
* cmGlobalVisualStudio7Generator manages UNIX build process for a tree
*/
class cmGlobalVisualStudio7Generator : public cmGlobalVisualStudioGenerator
{
public:
~cmGlobalVisualStudio7Generator() override;
//! Create a local generator appropriate to this Global Generator
std::unique_ptr<cmLocalGenerator> CreateLocalGenerator(
cmMakefile* mf) override;
#if !defined(CMAKE_BOOTSTRAP)
Json::Value GetJson() const override;
#endif
bool SetSystemName(std::string const& s, cmMakefile* mf) override;
/**
* Utilized by the generator factory to determine if this generator
* supports toolsets.
*/
static bool SupportsToolset() { return false; }
/**
* Utilized by the generator factory to determine if this generator
* supports platforms.
*/
static bool SupportsPlatform() { return false; }
/**
* Try to determine system information such as shared library
* extension, pthreads, byte order etc.
*/
void EnableLanguage(std::vector<std::string> const& languages, cmMakefile*,
bool optional) override;
/**
* Try running cmake and building a file. This is used for dynamically
* loaded commands, not as part of the usual build process.
*/
std::vector<GeneratedMakeCommand> GenerateBuildCommand(
std::string const& makeProgram, std::string const& projectName,
std::string const& projectDir, std::vector<std::string> const& targetNames,
std::string const& config, int jobs, bool verbose,
cmBuildOptions buildOptions = cmBuildOptions(),
std::vector<std::string> const& makeOptions = std::vector<std::string>(),
BuildTryCompile isInTryCompile = BuildTryCompile::No) override;
/** Append the subdirectory for the given configuration. */
void AppendDirectoryForConfig(std::string const& prefix,
std::string const& config,
std::string const& suffix,
std::string& dir) override;
//! What is the configurations directory variable called?
char const* GetCMakeCFGIntDir() const override
{
return "$(ConfigurationName)";
}
/** Return true if the target project file should have the option
LinkLibraryDependencies and link to .sln dependencies. */
virtual bool NeedLinkLibraryDependencies(cmGeneratorTarget*)
{
return false;
}
std::string const& GetIntelProjectVersion();
virtual cm::optional<std::string> GetPlatformToolsetFortran() const
{
return cm::nullopt;
}
bool FindMakeProgram(cmMakefile* mf) override;
/** Is the Microsoft Assembler enabled? */
bool IsMarmasmEnabled() const { return this->MarmasmEnabled; }
bool IsMasmEnabled() const { return this->MasmEnabled; }
bool IsNasmEnabled() const { return this->NasmEnabled; }
// Encoding for Visual Studio files
virtual std::string Encoding();
cmIDEFlagTable const* ExtraFlagTable;
virtual bool SupportsCxxModuleDyndep() const { return false; }
protected:
cmGlobalVisualStudio7Generator(cmake* cm);
std::string const& GetDevEnvCommand();
virtual std::string FindDevEnvCommand();
bool MarmasmEnabled;
bool MasmEnabled;
bool NasmEnabled;
private:
std::string IntelProjectVersion;
std::string DevEnvCommand;
bool DevEnvCommandInitialized;
std::string GetVSMakeProgram() override { return this->GetDevEnvCommand(); }
};
#define CMAKE_CHECK_BUILD_SYSTEM_TARGET "ZERO_CHECK"
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