File: UnityIsolate-check.cmake

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cmake 4.2.1-1
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file content (27 lines) | stat: -rw-r--r-- 485 bytes parent folder | download | duplicates (2)
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set(REGEX_TO_MATCH "
  Unity\\('main_Unity_1'\\)
  {
.*
    .UnityInputFiles =
    {
      '.*main.cpp',
      '.*some_source_file_1.cpp',
      '.*some_source_file_2.cpp',
      '.*some_source_file_3.cpp',
      '.*some_source_file_4.cpp'
    }
    .UnityInputIsolatedFiles =
    {
      '.*some_source_file_1.cpp',
      '.*some_source_file_4.cpp'
    }
  }
.*ObjectList.*
.*
    .CompilerInputUnity =
    {
      'main_Unity_1'
    }
")

include(${RunCMake_SOURCE_DIR}/check.cmake)