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# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file LICENSE.rst or https://cmake.org/licensing for details.
#[=======================================================================[.rst:
FindCoin3D
----------
Finds Coin3D (Open Inventor):
.. code-block:: cmake
find_package(Coin3D [...])
Coin3D is an implementation of the Open Inventor API. It provides
data structures and algorithms for 3D visualization.
Result Variables
^^^^^^^^^^^^^^^^
This module defines the following variables:
``Coin3D_FOUND``
.. versionadded:: 3.3
Boolean indicating whether Coin3D, Open Inventor was found.
Cache Variables
^^^^^^^^^^^^^^^
The following cache variables may also be set:
``COIN3D_INCLUDE_DIRS``
Directory containing the Open Inventor header files (``Inventor/So.h``).
``COIN3D_LIBRARIES``
Coin3D libraries required for linking.
Deprecated Variables
^^^^^^^^^^^^^^^^^^^^
The following variables are provided for backward compatibility:
``COIN3D_FOUND``
.. deprecated:: 4.2
Use ``Coin3D_FOUND``, which has the same value.
Boolean indicating whether Coin3D, Open Inventor was found.
Examples
^^^^^^^^
Finding Coin3D and conditionally creating an interface :ref:`imported target
<Imported Targets>` that encapsulates its usage requirements for linking to a
project target:
.. code-block:: cmake
find_package(Coin3D)
if(Coin3D_FOUND AND NOT TARGET Coin3D::Coin3D)
add_library(Coin3D::Coin3D INTERFACE IMPORTED)
set_target_properties(
Coin3D::Coin3D
PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES "${COIN3D_INCLUDE_DIRS}"
INTERFACE_LINK_LIBRARIES "${COIN3D_LIBRARIES}"
)
endif()
target_link_libraries(example PRIVATE Coin3D::Coin3D)
#]=======================================================================]
if (WIN32)
if (CYGWIN)
find_path(COIN3D_INCLUDE_DIRS Inventor/So.h)
find_library(COIN3D_LIBRARIES Coin)
else ()
find_path(COIN3D_INCLUDE_DIRS Inventor/So.h
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/include"
)
find_library(COIN3D_LIBRARY_DEBUG NAMES coin2d coin4d
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/lib"
)
find_library(COIN3D_LIBRARY_RELEASE NAMES coin2 coin4
"[HKEY_LOCAL_MACHINE\\SOFTWARE\\SIM\\Coin3D\\2;Installation Path]/lib"
)
if (COIN3D_LIBRARY_DEBUG AND COIN3D_LIBRARY_RELEASE)
set(COIN3D_LIBRARIES optimized ${COIN3D_LIBRARY_RELEASE}
debug ${COIN3D_LIBRARY_DEBUG})
else ()
if (COIN3D_LIBRARY_DEBUG)
set (COIN3D_LIBRARIES ${COIN3D_LIBRARY_DEBUG})
endif ()
if (COIN3D_LIBRARY_RELEASE)
set (COIN3D_LIBRARIES ${COIN3D_LIBRARY_RELEASE})
endif ()
endif ()
endif ()
else ()
if(APPLE)
find_path(COIN3D_INCLUDE_DIRS Inventor/So.h
/Library/Frameworks/Inventor.framework/Headers
)
find_library(COIN3D_LIBRARIES Coin
/Library/Frameworks/Inventor.framework/Libraries
)
set(COIN3D_LIBRARIES "-framework Coin3d" CACHE STRING "Coin3D library for OSX")
else()
find_path(COIN3D_INCLUDE_DIRS Inventor/So.h)
find_library(COIN3D_LIBRARIES Coin)
endif()
endif ()
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(Coin3D DEFAULT_MSG COIN3D_LIBRARIES COIN3D_INCLUDE_DIRS)
mark_as_advanced(COIN3D_INCLUDE_DIRS COIN3D_LIBRARIES )
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