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cmake_minimum_required(VERSION 3.10)
project(BundleUtilities)
if(CMAKE_GENERATOR STREQUAL "Xcode" AND
"${CMAKE_SYSTEM_NAME};${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "Darwin;arm64")
# Tell Xcode to pretend the linker signed binaries so that
# editing with install_name_tool preserves ad-hoc signatures.
# See CMake Issue 21854.
# This option is supported by codesign on macOS 11 or higher.
set(CMAKE_XCODE_ATTRIBUTE_OTHER_CODE_SIGN_FLAGS "-o linker-signed")
endif()
###### the various types of dependencies we can have
# a shared library
add_library(shared SHARED shared.cpp shared.h)
# another shared library
add_library(shared2 SHARED shared2.cpp shared2.h)
# a framework library
add_library(framework SHARED framework.cpp framework.h)
set_target_properties(framework PROPERTIES FRAMEWORK 1)
# make sure rpaths are not helping BundleUtilities or the executables
set_target_properties(shared shared2 framework PROPERTIES
SKIP_BUILD_RPATH 1)
###### test a Bundle application using dependencies
# a loadable module (depends on shared2)
# testbundleutils1 will load this at runtime
add_library(module1 MODULE module.cpp module.h)
set_target_properties(module1 PROPERTIES PREFIX "")
target_link_libraries(module1 shared2)
# a bundle application
add_executable(testbundleutils1 MACOSX_BUNDLE testbundleutils1.cpp)
target_link_libraries(testbundleutils1 shared framework ${CMAKE_DL_LIBS})
set_target_properties(testbundleutils1 module1 PROPERTIES
INSTALL_RPATH "${CMAKE_CURRENT_BINARY_DIR}/testdir1"
BUILD_WITH_INSTALL_RPATH 1)
# add custom target to install and test the app
add_custom_target(testbundleutils1_test ALL
COMMAND ${CMAKE_COMMAND}
"-DINPUT=$<TARGET_FILE:testbundleutils1>"
"-DMODULE=$<TARGET_FILE:module1>"
"-DINPUTDIR=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}"
"-DOUTPUTDIR=${CMAKE_CURRENT_BINARY_DIR}/testdir1"
-P "${CMAKE_CURRENT_SOURCE_DIR}/bundleutils.cmake"
DEPENDS testbundleutils1 module1
)
add_dependencies(testbundleutils1_test testbundleutils1)
###### test a non-Bundle application using dependencies
# a loadable module (depends on shared2)
# testbundleutils2 will load this at runtime
add_library(module2 MODULE module.cpp module.h)
set_target_properties(module2 PROPERTIES PREFIX "")
target_link_libraries(module2 shared2)
# a non-bundle application
add_executable(testbundleutils2 testbundleutils2.cpp)
target_link_libraries(testbundleutils2 shared framework ${CMAKE_DL_LIBS})
set_target_properties(testbundleutils2 module2 PROPERTIES
INSTALL_RPATH "${CMAKE_CURRENT_BINARY_DIR}/testdir2"
BUILD_WITH_INSTALL_RPATH 1)
# add custom target to install and test the app
add_custom_target(testbundleutils2_test ALL
COMMAND ${CMAKE_COMMAND}
"-DINPUT=$<TARGET_FILE:testbundleutils2>"
"-DMODULE=$<TARGET_FILE:module2>"
"-DINPUTDIR=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}"
"-DOUTPUTDIR=${CMAKE_CURRENT_BINARY_DIR}/testdir2"
-P "${CMAKE_CURRENT_SOURCE_DIR}/bundleutils.cmake"
DEPENDS testbundleutils1 module2
)
add_dependencies(testbundleutils2_test testbundleutils2)
if(APPLE AND NOT CMAKE_SYSTEM_VERSION VERSION_LESS 9.0)
###### Test a Bundle application using dependencies
###### and @rpaths on Mac OS X 10.5 or greater
# a shared library
add_library(shared-3 SHARED shared.cpp shared.h)
# another shared library
add_library(shared2-3 SHARED shared2.cpp shared2.h)
# a framework library
add_library(framework-3 SHARED framework.cpp framework.h)
set_target_properties(framework-3 PROPERTIES FRAMEWORK 1)
# build dependencies with @rpath install name
set_target_properties(shared-3 shared2-3 framework-3 PROPERTIES
INSTALL_NAME_DIR "@rpath"
BUILD_WITH_INSTALL_RPATH 1)
# a loadable module (depends on shared2)
# testbundleutils1 will load this at runtime
add_library(module3 MODULE module.cpp module.h)
set_target_properties(module3 PROPERTIES PREFIX "" LINK_FLAGS "-Wl,-rpath,@loader_path/")
target_link_libraries(module3 shared2-3)
# a non-bundle application
add_executable(testbundleutils3 testbundleutils3.cpp)
target_link_libraries(testbundleutils3 shared-3 framework-3 ${CMAKE_DL_LIBS})
set_target_properties(testbundleutils3 module3 PROPERTIES
LINK_FLAGS "-Wl,-rpath,@loader_path/"
BUILD_WITH_INSTALL_RPATH 1)
# add custom target to install and test the app
add_custom_target(testbundleutils3_test ALL
COMMAND ${CMAKE_COMMAND}
"-DINPUT=$<TARGET_FILE:testbundleutils3>"
"-DMODULE=$<TARGET_FILE:module3>"
"-DINPUTDIR=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}"
"-DOUTPUTDIR=${CMAKE_CURRENT_BINARY_DIR}/testdir3"
-P "${CMAKE_CURRENT_SOURCE_DIR}/bundleutils.cmake"
DEPENDS testbundleutils3 module3
)
add_dependencies(testbundleutils3_test testbundleutils3)
endif()
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