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/*
//
// Copyright 1997-2009 Torsten Rohlfing
//
// Copyright 2004-2010 SRI International
//
// This file is part of the Computational Morphometry Toolkit.
//
// http://www.nitrc.org/projects/cmtk/
//
// The Computational Morphometry Toolkit is free software: you can
// redistribute it and/or modify it under the terms of the GNU General Public
// License as published by the Free Software Foundation, either version 3 of
// the License, or (at your option) any later version.
//
// The Computational Morphometry Toolkit is distributed in the hope that it
// will be useful, but WITHOUT ANY WARRANTY; without even the implied
// warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with the Computational Morphometry Toolkit. If not, see
// <http://www.gnu.org/licenses/>.
//
// $Revision: 5436 $
//
// $LastChangedDate: 2018-12-10 19:01:20 -0800 (Mon, 10 Dec 2018) $
//
// $LastChangedBy: torstenrohlfing $
//
*/
#ifndef __cmtkValueSequence_h_included_
#define __cmtkValueSequence_h_included_
#include <cmtkconfig.h>
#include <math.h>
namespace
cmtk
{
/** \addtogroup Base */
//@{
/** Class for computing characteristic values of number sequences.
* Instances of this class take a sequence of (real) numbers via calls to the
* Proceed() member function. After last last number in the sequence, the
* object can be queried for minimum and maximum values (both absolute and
* standard), variance, and average value. Further calls to Proceed() are
* allowed, thus enabling incremental computations.
*\note This class performs a lot of potentially unnecessary computations if,
* for example, only the sum of values is to be computed. If you need efficient
* evaluation of more elementary expressions, you are encouraged to implement
* these directly; this present class is merely a convenience tool.
*/
template<class T=float>
class ValueSequence
{
public:
/// This class.
typedef ValueSequence<T> Self;
/// Default constructor.
ValueSequence()
{
this->Reset();
}
/// Reset all computations.
void Reset()
{
NValues = 0; Sum = 0; SumAbs = 0; SumOfSquares = 0;
Minimum = Maximum = MinimumAbs = MaximumAbs = 0;
}
/// Proceed with the next number in the sequence.
void Proceed( const T v )
{
if ( ! NValues )
{
Minimum = Maximum = v;
MinimumAbs = MaximumAbs = fabs( v );
}
else
{
if ( v < Minimum ) Minimum = v;
if ( v > Maximum ) Maximum = v;
if ( fabs( v ) < MinimumAbs ) MinimumAbs = fabs( v );
if ( fabs( v ) > MaximumAbs ) MaximumAbs = fabs( v );
}
++NValues; Sum += v; SumAbs += fabs( v ); SumOfSquares += v*v;
}
/// Return minimum of all values.
double GetMinimum() const { return Minimum; }
/// Return maximum of all values.
double GetMaximum() const { return Maximum; }
/// Return minimum of all absolute values.
double GetMinimumAbs() const { return MinimumAbs; }
/// Return maximum of all absolute values.
double GetMaximumAbs() const { return MaximumAbs; }
/// Return total number of values.
int GetNValues() const { return NValues; }
/// Return variance of all values.
double GetVariance( const bool unbiased = true ) const
{
const double mu = this->GetAverage();
return ( NValues * mu * mu - 2 * mu * Sum + SumOfSquares ) / ( unbiased ? (NValues-1) : NValues );
}
/// Return sum of all values.
double GetSum() const { return static_cast<double>( Sum ); }
/// Return sum of squres of all values.
double GetSumOfSquares() const { return static_cast<double>( SumOfSquares ); }
/// Return average value.
double GetAverage() const { return static_cast<double>( Sum / NValues ); }
/// Return average value.
double GetAverageAbs() const { return static_cast<double>( SumAbs / NValues ); }
/// Assignment operator.
ValueSequence<T>& operator=( const ValueSequence<T>& other );
private:
/// Sum of all values.
T Sum;
/// Sum of all absolute values.
T SumAbs;
/// Sum of the squares of all values.
T SumOfSquares;
/// Number of values.
int NValues;
/// Minimum value so far.
T Minimum;
/// Maximum value so far.
T Maximum;
/// Minimum absolute value so far.
T MinimumAbs;
/// Maximum absolute value so far.
T MaximumAbs;
/// Allow addition operator direct access.
template<class TT>
friend ValueSequence<TT> operator+( const ValueSequence<TT>& a, const ValueSequence<TT>& b );
};
//@}
} // namespace cmtk
#include "cmtkValueSequence.txx"
#endif // #ifndef __cmtkValueSequence_h_included_
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