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/*
* Copyright 2002 Sun Microsystems, Inc. All rights reserved.
*
* Use is subject to the GNU Lesser General Public License, Version 2.1,
* February 1999, which is contained in the read-me file named
* "README_GNU_LGPL." This library is free software; you can
* redistribute it and/or modify it under the terms of the GNU
* Lesser General Public License as published by the Free Software
* Foundation; either version 2.1 of the License, or (at your
* option) any later version. This library is distributed in the
* hope that it will be useful, but WITHOUT ANY WARRANTY; without
* even the implied warranty of MERCHANTABILITY or FITNESS FOR A
* PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 59 Temple Place, Suite 330, Boston,
* MA 02111-1307 USA.
*/
/* button routines */
#include <stdio.h>
#include <stdlib.h>
#include "lcdutils.h"
#include "lcd_private.h"
int lcd_button_debounce(void *lcd_private) {
struct lcd_private *lcd = lcd_private;
return lcd->button_debounce;
}
int lcd_button_sense(void *lcd_private) {
struct lcd_private *lcd = lcd_private;
return lcd->button_sense;
}
/* wait until the user stops pressing a button */
void lcd_wait_no_button(void *lcd_private) {
struct lcd_private *lcd = lcd_private;
if (!lcd || lcd->fd < 0)
return;
ioctl(lcd->fd, BUTTON_Read, &lcd->display);
lcd->display.buttons &= 0x00FF;
while((lcd->display.buttons != BUTTON_NONE) && (lcd->display.buttons != BUTTON_NONE_B)) {
ioctl(lcd->fd, BUTTON_Read, &lcd->display);
lcd->display.buttons &= 0x00FF;
}
}
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