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/*
* Copyright (C) 2007-2018 S[&]T, The Netherlands.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#include "coda-internal.h"
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "coda-type.h"
#include "coda-mem.h"
#ifdef HAVE_HDF5
#include "coda-hdf5.h"
#endif
#include "coda-grib.h"
#include "coda-rinex.h"
#include "coda-sp3.h"
#include "coda-path.h"
/** \defgroup coda_general CODA General
* The CODA General module contains all general and miscellaneous functions and procedures of CODA.
*
* This module also contains the initialization and finalization functions of CODA. Before you call any other
* function of CODA you should initialize CODA with a call to coda_init(). This function sets up the Data Dictionary
* that describes all supported product files by reading all .codadef files from the CODA definition path.
* After you are finished with CODA you should call coda_done(). This ensures that all resources that were claimed by
* coda_init() are properly deallocated again. You should make sure, however, that all open product files are closed
* before you call coda_done() (the function will not close the files for you). After a coda_done() all product file
* handles and CODA cursors that still exist will become invalid and will stay invalid even after you call coda_init()
* again. Having invalid CODA cursors is not a real problem, as long as you do not use them anymore, but having invalid
* product file handles means you will be stuck with unfreed memory and unclosed files.
*
* In order to let CODA know where your .codadef files are stored you will either have to set the CODA_DEFINITION
* environment variable or call the coda_set_definition_path() function (before calling coda_init()).
*
* If no .codadef files are loaded, CODA will still be able to provide access to HDF4, HDF5, netCDF, and XML products
* by taking the format definition from the product files itself (for XML this will be a reduced form of access, since
* 'leaf elements' can not be interpreted as e.g. integer/float/time but will only be accessible as string data).
*/
/** \enum coda_filefilter_status_enum
* Status codes that are passed to the callback function of coda_match_filefilter()
* \ingroup coda_general
*/
/** \typedef coda_filefilter_status
* Status code that is passed to the callback function of coda_match_filefilter()
* \ingroup coda_general
*/
/** \addtogroup coda_general
* @{
*/
#ifndef CODA_VERSION
#define CODA_VERSION "unknown"
#endif
/** Current version of CODA as a string.
* \hideinitializer
*/
THREAD_LOCAL const char *libcoda_version = CODA_VERSION;
LIBCODA_API const char *coda_get_libcoda_version(void)
{
return libcoda_version;
}
static THREAD_LOCAL int coda_init_counter = 0;
THREAD_LOCAL int coda_option_bypass_special_types = 0;
THREAD_LOCAL int coda_option_perform_boundary_checks = 1;
THREAD_LOCAL int coda_option_perform_conversions = 1;
THREAD_LOCAL int coda_option_read_all_definitions = 0;
THREAD_LOCAL int coda_option_use_fast_size_expressions = 1;
THREAD_LOCAL int coda_option_use_mmap = 1;
/** Enable/Disable the use of special types.
* The CODA type system contains a series of special types that were introduced to make it easier for the user to
* read certain types of information. Examples of special types are the 'time', 'complex', and 'no data'
* types. Each special data type is an abstraction on top of another non-special data type. Sometimes you want to
* access a file using just the non-special data types (e.g. if you want to get to the raw time data in a file).
* CODA already contains the coda_cursor_use_base_type_of_special_type() function that allows you to reinterpret the
* current special data type using the base type of the special type. However, if you enable the bypassing of special
* types option then CODA automatically calls the coda_cursor_use_base_type_of_special_type() for you whenever you move
* a cursor to a data item that is of a special type.
* By default bypassing of special types is disabled.
* \note Bypassing of special types only works on CODA cursors and not on coda_type objects
* (e.g. if a record field is of a special type the coda_type_get_record_field_type() function will still give you the
* special type and not the non-special base type).
* \param enable
* \arg 0: Disable bypassing of special types.
* \arg 1: Enable bypassing of special types.
* \return
* \arg \c 0, Success.
* \arg \c -1, Error occurred (check #coda_errno).
*/
LIBCODA_API int coda_set_option_bypass_special_types(int enable)
{
if (enable != 0 && enable != 1)
{
coda_set_error(CODA_ERROR_INVALID_ARGUMENT, "enable argument (%d) is not valid", enable);
return -1;
}
coda_option_bypass_special_types = enable;
return 0;
}
/** Retrieve the current setting for the special types bypass option.
* \see coda_set_option_bypass_special_types()
* \return
* \arg \c 0, Bypassing of special types is disabled.
* \arg \c 1, Bypassing of special types is enabled.
*/
LIBCODA_API int coda_get_option_bypass_special_types(void)
{
return coda_option_bypass_special_types;
}
/** Enable/Disable boundary checking.
* By default all functions in libcoda perform boundary checks. However some boundary checks are quite compute
* intensive. In order to increase performance you can turn off those compute intensive boundary checks with this
* option. The boundary checks that are affected by this option are the ones in
* coda_cursor_goto_array_element_by_index() and coda_cursor_goto_next_array_element().
* Some internal functions of libcoda also call these functions so you might see speed improvements for other functions
* too if you disable the boundary checks.
* Mind that this option does not control the out-of-bounds check for trying to read beyond the end of the product
* (i.e. #CODA_ERROR_OUT_OF_BOUNDS_READ).
* \param enable
* \arg 0: Disable boundary checking.
* \arg 1: Enable boundary checking.
* \return
* \arg \c 0, Success.
* \arg \c -1, Error occurred (check #coda_errno).
*/
LIBCODA_API int coda_set_option_perform_boundary_checks(int enable)
{
if (enable != 0 && enable != 1)
{
coda_set_error(CODA_ERROR_INVALID_ARGUMENT, "enable argument (%d) is not valid", enable);
return -1;
}
coda_option_perform_boundary_checks = enable;
return 0;
}
/** Retrieve the current setting for the boundary check option.
* \see coda_set_option_perform_boundary_checks()
* \return
* \arg \c 0, Boundary checking is disabled.
* \arg \c 1, Boundary checking is enabled.
*/
LIBCODA_API int coda_get_option_perform_boundary_checks(void)
{
return coda_option_perform_boundary_checks;
}
/** Enable/Disable unit/value conversions.
* This options allows conversions to be performed as specified in the data-dictionary.
* If this option is enabled (the default), values that have a conversion specified will be converted to a value of
* type double and scaled according to the conversion parameters when read.
*
* Both the type, unit, and value-as-read are influenced by this option for types that
* have an associated conversion. If conversions are disabled, the type, unit, and value
* will reflect how data is actually stored in the product file (i.e. without conversion).
*
* \param enable
* \arg 0: Disable unit/value conversions.
* \arg 1: Enable unit/value conversions.
* \return
* \arg \c 0, Success.
* \arg \c -1, Error occurred (check #coda_errno).
*/
LIBCODA_API int coda_set_option_perform_conversions(int enable)
{
if (!(enable == 0 || enable == 1))
{
coda_set_error(CODA_ERROR_INVALID_ARGUMENT, "enable argument (%d) is not valid", enable);
return -1;
}
coda_option_perform_conversions = enable;
return 0;
}
/** Retrieve the current setting for the value/unit conversion option.
* \see coda_set_option_perform_conversions()
* \return
* \arg \c 0, Unit/value conversions are disabled.
* \arg \c 1, Unit/value conversions are enabled.
*/
LIBCODA_API int coda_get_option_perform_conversions(void)
{
return coda_option_perform_conversions;
}
/** Enable/Disable the use of fast size expressions.
* Sometimes product files contain information that can be used to directly retrieve the size (or offset) of a data
* element. If this information is redundant (i.e. the size and/or offset can also be determined in another way) then
* CODA has a choice whether to use this information or not.
*
* For instance, CODA normally calculates the size of a record by calculating the sizes of all the fields and adding
* them up. But if one of the first fields of the record contains the total size of the record, CODA can also use the
* (often) faster approach of determining the record size by using the contents of this field.
*
* If the use of fast size expressions is enabled (the default), CODA will use the 'faster' method of retrieving
* the size/offset information for a data element (e.g. use the contents of the record field that contains the record
* size). Note that this faster method only occurs when the data element, such as the record, also has a
* 'fast expression' associated with it (if this is the case then this expression is shown in the Product Format
* Definition documentation for the data element).
*
* If this option is disabled then CODA will only use the traditional method for calculating the size (or offset) and
* thus ignore any 'fast expressions' that may exist.
*
* Sometimes the size (or offset) information in a product is incorrect. If this is the case, you can disable the use
* of fast size expressions with this option so CODA might still access the product correctly.
*
* \param enable
* \arg 0: Disable the use of fast size expressions.
* \arg 1: Enable the use of fast size expressions.
* \return
* \arg \c 0, Success.
* \arg \c -1, Error occurred (check #coda_errno).
*/
LIBCODA_API int coda_set_option_use_fast_size_expressions(int enable)
{
if (!(enable == 0 || enable == 1))
{
coda_set_error(CODA_ERROR_INVALID_ARGUMENT, "enable argument (%d) is not valid", enable);
return -1;
}
coda_option_use_fast_size_expressions = enable;
return 0;
}
/** Retrieve the current setting for the use of fast size expressions option.
* \see coda_set_option_use_fast_size_expressions()
* \return
* \arg \c 0, Unit/value conversions are disabled.
* \arg \c 1, Unit/value conversions are enabled.
*/
LIBCODA_API int coda_get_option_use_fast_size_expressions(void)
{
return coda_option_use_fast_size_expressions;
}
/** Enable/Disable the use of memory mapping of files.
* By default CODA uses a technique called 'memory mapping' to open and access data from product files.
* The memory mapping approach is a very fast approach that uses the mmap() function to (as the term suggests) map
* a file in memory. Accessing data from a file using mmap() greatly outperforms the alternative approach of reading
* data using the open()/read() combination (often by a factor of 5 and sometimes even more).
*
* The downside of mapping a file into memory is that it takes away valuable address space. When you run a 32-bit
* Operating System your maximum addressable memory range is 4GB (or 2GB) and if you simultaneously try to keep a few
* large product files open your memory space can quickly become full. Opening additional files will then produce 'out
* of memory' errors. Note that this 'out of memory' situation has nothing to do with the amount of RAM you have
* installed in your computer. It is only related to the size of a memory pointer on your system, which is limited to
* 4GB for a 32 bits pointer.
*
* If you are using CODA in a situation where you need to have multiple large product files open at the same time you
* can turn off the use of memory mapping by using this function. Disabling the use of mmap() means that CODA will fall
* back to the mechanism of open()/read().
*
* In addition, the open()/read() functionality in CODA is able to handle files that are over 4GB in size. If you are
* running a 32-bit operating system or if your system does not support a 64-bit version of mmap then you can still
* access such large files by disabling the mmap functionality and falling back to the open()/read() mechanism.
*
* \note If you change the memory mapping usage option, the new setting will only be applicable for files that will be
* opened after you changed the option. Any files that were already open will keep using the mechanism with which they
* were opened.
*
* \param enable
* \arg 0: Disable the use of memory mapping.
* \arg 1: Enable the use of memory mapping.
* \return
* \arg \c 0, Success.
* \arg \c -1, Error occurred (check #coda_errno).
*/
LIBCODA_API int coda_set_option_use_mmap(int enable)
{
if (!(enable == 0 || enable == 1))
{
coda_set_error(CODA_ERROR_INVALID_ARGUMENT, "enable argument (%d) is not valid", enable);
return -1;
}
coda_option_use_mmap = enable;
return 0;
}
/** Retrieve the current setting for the use of memory mapping of files.
* \see coda_set_option_use_mmap()
* \return
* \arg \c 0, Memory mapping of files is disabled.
* \arg \c 1, Memory mapping of files is enabled.
*/
LIBCODA_API int coda_get_option_use_mmap(void)
{
return coda_option_use_mmap;
}
static THREAD_LOCAL char *coda_definition_path = NULL;
/** Set the searchpath for CODA product definition files.
* This function should be called before coda_init() is called.
*
* The path should be a searchpath for CODA .codadef files similar like the PATH environment variable of your system.
* Path components should be separated by ';' on Windows and by ':' on other systems.
*
* The path may contain both references to files and directories.
* CODA will load all .codadef files in the path. Any specified files should be valid .codadef files. For directories,
* CODA will (non-recursively) search the directory for all .codadef files.
*
* If multiple files for the same product class exist in the path, CODA will only use the one with the highest revision
* number (this is normally equal to a last modification date that is stored in a .codadef file).
* If there are two files for the same product class with identical revision numbers, CODA will use the definitions of
* the first .codadef file in the path and ingore the second one.
*
* Specifying a path using this function will prevent CODA from using the CODA_DEFINITION environment variable.
* If you still want CODA to acknowledge the CODA_DEFINITION environment variable then use something like this in your
* code:
* \code{.c}
* if (getenv("CODA_DEFINITION") == NULL)
* {
* coda_set_definition_path("<your path>");
* }
* \endcode
*
* \param path Search path for .codadef files
* \return
* \arg \c 0, Success.
* \arg \c -1, Error occurred (check #coda_errno).
*/
LIBCODA_API int coda_set_definition_path(const char *path)
{
if (coda_definition_path != NULL)
{
free(coda_definition_path);
coda_definition_path = NULL;
}
if (path == NULL)
{
return 0;
}
coda_definition_path = strdup(path);
if (coda_definition_path == NULL)
{
coda_set_error(CODA_ERROR_OUT_OF_MEMORY, "out of memory (could not duplicate string) (%s:%u)", __FILE__,
__LINE__);
return -1;
}
return 0;
}
/** Set the directory for CODA product definition files based on the location of another file.
* This function should be called before coda_init() is called.
*
* This function will try to find the file with filename \a file in the provided searchpath \a searchpath.
* The first directory in the searchpath where the file \a file exists will be appended with the relative directory
* \a relative_location to determine the CODA product definition path. This path will be used as CODA definition path.
* If the file could not be found in the searchpath then the CODA definition path will not be set.
*
* If the CODA_DEFINITION environment variable was set then this function will not perform a search or set the
* definition path (i.e. the CODA definition path will be taken from the CODA_DEFINITION variable).
*
* If you provide NULL for \a searchpath then the PATH environment variable will be used as searchpath.
* For instance, you can use coda_set_definition_path_conditional(argv[0], NULL, "../somedir") to set the CODA
* definition path to a location relative to the location of your executable.
*
* The searchpath, if provided, should have a similar format as the PATH environment variable of your system. Path
* components should be separated by ';' on Windows and by ':' on other systems.
*
* The \a relative_location parameter can point either to a directory (in which case all .codadef files in this
* directory will be used) or to a single .codadef file.
*
* Note that this function differs from coda_set_definition_path() in two important ways:
* - it will not modify the definition path if the CODA_DEFINITION variable was set
* - it will set the definition path to just a single location (either a single file or a single directory)
*
* \param file Filename of the file to search for
* \param searchpath Search path where to look for the file \a file (can be NULL)
* \param relative_location Filepath relative to the directory from \a searchpath where \a file was found that should be
* used to determine the CODA definition path.
* \return
* \arg \c 0, Success.
* \arg \c -1, Error occurred (check #coda_errno).
*/
LIBCODA_API int coda_set_definition_path_conditional(const char *file, const char *searchpath,
const char *relative_location)
{
char *location;
if (getenv("CODA_DEFINITION") != NULL)
{
return 0;
}
if (searchpath == NULL)
{
if (coda_path_for_program(file, &location) != 0)
{
return -1;
}
}
else
{
if (coda_path_find_file(searchpath, file, &location) != 0)
{
return -1;
}
}
if (location != NULL)
{
char *path;
if (coda_path_from_path(location, 1, relative_location, &path) != 0)
{
free(location);
return -1;
}
free(location);
if (coda_set_definition_path(path) != 0)
{
free(path);
return -1;
}
free(path);
}
return 0;
}
/** Initializes CODA.
* This function should be called before any other CODA function is called (except for coda_set_definition_path()).
*
* If you want to use CODA to access non self-describing products (i.e. where the definition is provided via a .codadef
* file), you will have the set the CODA definition path to the location of your .codadef files before you call
* coda_init(). This can be done either via coda_set_definition_path() or via the CODA_DEFINITION environment variable.
*
* It is valid to perform multiple calls to coda_init() after each other. Only the first call to coda_init() will do
* the actual initialization and all following calls to coda_init() will only increase an initialization counter (this
* also means that it is important that you set the CODA definition path before the first call to coda_init() is
* performed; changing the CODA definition path afterwards will have no effect).
* Each call to coda_init() needs to be matched by a call to coda_done() at clean-up time (i.e. the amount of calls
* to coda_done() needs to be equal to the amount of calls to coda_init()). Only the last coda_done() call (when
* the initialization counter has reached 0) will do the actual clean-up of CODA.
* \return
* \arg \c 0, Success.
* \arg \c -1, Error occurred (check #coda_errno).
*/
LIBCODA_API int coda_init(void)
{
if (coda_init_counter == 0)
{
if (coda_leap_second_table_init() != 0)
{
return -1;
}
if (coda_data_dictionary_init() != 0)
{
coda_leap_second_table_done();
return -1;
}
if (coda_definition_path == NULL)
{
if (getenv("CODA_DEFINITION") != NULL)
{
coda_definition_path = strdup(getenv("CODA_DEFINITION"));
if (coda_definition_path == NULL)
{
coda_data_dictionary_done();
coda_leap_second_table_done();
coda_set_error(CODA_ERROR_OUT_OF_MEMORY, "out of memory (could not duplicate string) (%s:%u)",
__FILE__, __LINE__);
return -1;
}
}
}
if (coda_definition_path != NULL)
{
if (coda_read_definitions(coda_definition_path) != 0)
{
coda_data_dictionary_done();
/* don't clear coda_definition_path */
coda_leap_second_table_done();
return -1;
}
}
coda_option_perform_boundary_checks = 1;
coda_option_perform_conversions = 1;
#ifdef HAVE_HDF5
if (coda_hdf5_init() != 0)
{
coda_data_dictionary_done();
/* don't clear coda_definition_path */
coda_leap_second_table_done();
return -1;
}
#endif
}
coda_init_counter++;
return 0;
}
/** Finalizes CODA.
* This function should be called to let the CODA library free up any resources it has claimed since initialization.
* It won't however clean up any product file handlers or close any product files that are still open. So you should
* first close any products that are still open with coda_close() before calling this function.
*
* It is valid to perform multiple calls to coda_init() after each other. Only the first call to coda_init() will do
* the actual initialization and all following calls to coda_init() will only increase an initialization counter.
* Each call to coda_init() needs to be matched by a call to coda_done() at clean-up time (i.e. the amount of calls
* to coda_done() needs to be equal to the amount of calls to coda_init()). Only the last coda_done() call (when
* the initialization counter has reached 0) will do the actual clean-up of CODA. The clean-up will also reset any
* definition path that was set with coda_set_definition_path() or coda_set_definition_path_conditional().
*
* Calling a CODA function other than coda_init() after the final coda_done() will result in undefined behavior.
* After reinitializing CODA again, accessing a product that was left open from a previous CODA 'session' will also
* result in undefined behavior.
*/
LIBCODA_API void coda_done(void)
{
if (coda_init_counter > 0)
{
coda_init_counter--;
if (coda_init_counter == 0)
{
coda_sp3_done();
coda_rinex_done();
coda_grib_done();
coda_data_dictionary_done();
if (coda_definition_path != NULL)
{
free(coda_definition_path);
coda_definition_path = NULL;
}
coda_mem_done();
coda_type_done();
coda_leap_second_table_done();
}
}
}
/** Free a memory block that was allocated by the CODA library.
* In some environments the library that performs the malloc is also the one that needs to perform the free.
* With this function memory that was allocated within the CODA library can be deallocated for such environments.
* It should be used in the following cases:
* - to deallocate the memory for the 'value' variables of coda_expression_eval_string()
* \param ptr The pointer whose memory should be freed.
*/
void coda_free(void *ptr)
{
free(ptr);
}
/** @} */
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