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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2009 by Eran Ifrah
// file name : refactorengine.h
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef REFACTORENGINE_H
#define REFACTORENGINE_H
#include <wx/event.h>
#include <wx/filename.h>
#include <vector>
#include <list>
#include "entry.h"
#include "cppwordscanner.h"
#include "cpptoken.h"
#include "codelite_exports.h"
#include "refactoring_storage.h"
class clProgressDlg;
//----------------------------------------------------------------------------------
struct RefactorSource {
wxString name;
wxString scope;
bool isClass;
RefactorSource()
: name(wxEmptyString)
, scope(wxEmptyString)
, isClass(false)
{
}
void Reset()
{
name.clear();
scope.clear();
isClass = false;
}
};
//-----------------------------------------------------------------------------------
extern WXDLLIMPEXP_CL const wxEventType wxEVT_REFACTORING_ENGINE_CACHE_INITIALIZING;
class WXDLLIMPEXP_CL RefactoringEngine
{
std::list<CppToken> m_candidates;
std::list<CppToken> m_possibleCandidates;
wxEvtHandler* m_evtHandler;
RefactoringStorage m_storage;
public:
static RefactoringEngine* Instance();
protected:
clProgressDlg* CreateProgressDialog(const wxString& title, int maxValue);
void DoFindReferences(const wxString& symname,
const wxFileName& fn,
int line,
int pos,
const wxFileList_t& files,
bool onlyDefiniteMatches);
private:
RefactoringEngine();
~RefactoringEngine();
bool DoResolveWord(TextStatesPtr states,
const wxFileName& fn,
int pos,
int line,
const wxString& word,
RefactorSource* rs);
public:
void InitializeCache(const wxFileList_t& files) { m_storage.InitializeCache(files); }
bool IsCacheInitialized() const;
void SetCandidates(const std::list<CppToken>& candidates) { this->m_candidates = candidates; }
void SetPossibleCandidates(const std::list<CppToken>& possibleCandidates)
{
this->m_possibleCandidates = possibleCandidates;
}
const std::list<CppToken>& GetCandidates() const { return m_candidates; }
const std::list<CppToken>& GetPossibleCandidates() const { return m_possibleCandidates; }
wxString GetExpression(int pos, TextStatesPtr states);
void Clear();
/**
* @brief rename global symbol. Global Symbol can be one of:
* <li>member
* <li>global variable
* <li>class
* <li>struct
* <li>union
* <li>namespace
* <li>function
* <li>prototype
* <li>typedef
* @param symname the name of the symbol
* @param fn current file
* @param line the symbol is loacted in this file
* @param pos at that position
* @param files perform the refactoring on these files
*/
void
RenameGlobalSymbol(const wxString& symname, const wxFileName& fn, int line, int pos, const wxFileList_t& files);
/**
* @param rename local variable
* @param symname symbol we want to rename
* @param fn the current file name (full path)
* @param line the line where our symbol appears
* @param pos the position of the symbol (this should be pointing to the *start* of the symbol)
*/
void RenameLocalSymbol(const wxString& symname, const wxFileName& fn, int line, int pos);
/**
* @brief find usages of given symbol in a list of files
* @param symname symbol to search for
* @param fn active file open which holds the context of the symbol
* @param line the line where the symbol exists
* @param pos the position of the symbol (this should be pointing to the *start* of the symbol)
* @param files list of files to search in
*/
void FindReferences(const wxString& symname, const wxFileName& fn, int line, int pos, const wxFileList_t& files);
/**
* @brief given a location (file:line:pos) use the current location function signature
* and return the propsed counter-part tag
*/
TagEntryPtr SyncSignature(const wxFileName& fn,
int line,
int pos,
const wxString& word,
const wxString& text,
const wxString& expr);
};
#endif // REFACTORENGINE_H
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