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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// Copyright : (C) 2015 Eran Ifrah
// File name : clMouseCaptureLocker.h
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef CLMOUSECAPTURELOCKER_H
#define CLMOUSECAPTURELOCKER_H
#include "codelite_exports.h"
#include <wx/window.h>
class WXDLLIMPEXP_SDK clMouseCaptureLocker
{
wxWindow* m_win;
public:
clMouseCaptureLocker();
virtual ~clMouseCaptureLocker();
/**
* @brief capture the mouse (if not captured)
* If this class already captured some other window mouse, release it before
* capturing the mouse for the new window. If passing NULL, release any window captured by
* this class and do nothing
*/
void CaptureMouse(wxWindow* win);
};
#endif // CLMOUSECAPTURELOCKER_H
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