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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2014 Eran Ifrah
// file name : SFTPBookmark.h
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef SFTPBOOKMARK_H
#define SFTPBOOKMARK_H
#include <wx/string.h>
#include "json_node.h"
#include "ssh_account_info.h"
class SFTPBookmark
{
wxString m_name;
SSHAccountInfo m_account;
wxString m_folder;
public:
SFTPBookmark();
~SFTPBookmark();
void SetAccount(const SSHAccountInfo& account) {
this->m_account = account;
}
const SSHAccountInfo& GetAccount() const {
return m_account;
}
void SetFolder(const wxString& folder) {
this->m_folder = folder;
}
const wxString& GetFolder() const {
return m_folder;
}
void SetName(const wxString& name) {
this->m_name = name;
}
const wxString& GetName() const {
return m_name;
}
//-----------------------
// Seerialization API
//-----------------------
JSONElement ToJSON() const;
void FromJSON(const JSONElement &json);
};
#endif // SFTPBOOKMARK_H
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