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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// Copyright : (C) 2015 Eran Ifrah
// File name : my_tree_view.h
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef MYTREEVIEW_H
#define MYTREEVIEW_H
#include <wx/treectrl.h>
#include "tree_item_data.h"
class MyTreeView : public wxTreeCtrl
{
public:
MyTreeView() {}
MyTreeView(wxWindow* parent,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT);
virtual ~MyTreeView();
virtual int OnCompareItems(const wxTreeItemId& item1, const wxTreeItemId& item2);
virtual int OnCompareItems(const ItemData* a, const ItemData* b);
void SortItem(const wxTreeItemId& item)
{
if(item.IsOk() && ItemHasChildren(item)) {
SortChildren(item);
}
}
wxDECLARE_DYNAMIC_CLASS(MyTreeView);
};
#endif // MYTREEVIEW_H
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