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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2008 by Eran Ifrah
// file name : breakpointdlg.h
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef __breakpointdlg__
#define __breakpointdlg__
#include "breakpointdlgbase.h"
#include "breakpointsmgr.h"
// Since a breakpoint will always have an internal id, but a valid debugger one only when the debugger's running, store
// both here
struct bpd_IDs
{
double debugger_id;
double internal_id;
bpd_IDs(const BreakpointInfo& bp)
{
debugger_id = bp.debugger_id;
internal_id = bp.internal_id;
}
// If the debugger is running, debugger_id will (should) be >0. Otherwise use the internal_id
double GetBestId() { return debugger_id == -1 ? internal_id : debugger_id; }
wxString GetIdAsString() // Internal IDs start at FIRST_INTERNAL_ID + 1, == 10001
{
double id = (GetBestId() > FIRST_INTERNAL_ID ? GetBestId() - FIRST_INTERNAL_ID : GetBestId());
wxString idstr;
idstr << id;
return idstr;
}
};
/** Implementing BreakpointDlgBase */
class BreakpointDlg : public BreakpointTabBase
{
long m_selectedItem;
protected:
virtual void OnContextMenu(wxContextMenuEvent& event);
void OnAdd(wxCommandEvent& e);
void OnEdit(wxCommandEvent& e);
void OnDelete(wxCommandEvent& e);
void OnDeleteAll(wxCommandEvent& e);
void OnApplyPending(wxCommandEvent& e);
void OnItemActivated(wxListEvent& e);
void OnItemSelected(wxListEvent& e);
void OnItemDeselected(wxListEvent& e);
std::vector<bpd_IDs> m_ids;
public:
/** Constructor */
BreakpointDlg(wxWindow* parent);
void Initialize();
};
#endif // __breakpointdlg__
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