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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// Copyright : (C) 2015 Eran Ifrah
// File name : clZipWriter.h
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef CLZIPWRITER_H
#define CLZIPWRITER_H
#include "codelite_exports.h"
#include <wx/zipstrm.h>
#include <wx/wfstream.h>
#include <wx/stream.h>
#include <wx/filename.h>
class WXDLLIMPEXP_SDK clZipWriter
{
wxFileName m_filename;
wxZipOutputStream* m_zip;
wxFileOutputStream* m_file;
public:
clZipWriter(const wxFileName& zipfile);
~clZipWriter();
/**
* @brief add file to the zip
*/
void Add(const wxFileName& file);
/**
* @brief add a directory to the archive
* @param path directory path
* @param pattern files to add mask
*/
void AddDirectory(const wxString& path, const wxString &pattern);
/**
* @brief return the zip filename
*/
const wxFileName& GetFilename() const { return m_filename; }
/**
* @brief close the zip
*/
void Close();
};
#endif // CLZIPWRITER_H
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