File: plugin_general_wxcp.cpp

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//////////////////////////////////////////////////////////////////////
// This file was auto-generated by codelite's wxCrafter Plugin
// wxCrafter project file: plugin_general_wxcp.wxcp
// Do not modify this file by hand!
//////////////////////////////////////////////////////////////////////

#include "plugin_general_wxcp.h"
#include "codelite_exports.h"


// Declare the bitmap loading function
extern void wxCDEE4InitBitmapResources();

static bool bBitmapLoaded = false;


GeneralImages::GeneralImages()
    : wxImageList(16, 16, true)
{
    if ( !bBitmapLoaded ) {
        // We need to initialise the default bitmap handler
        wxXmlResource::Get()->AddHandler(new wxBitmapXmlHandler);
        wxCDEE4InitBitmapResources();
        bBitmapLoaded = true;
    }
    
    {
        wxBitmap bmp;
        wxIcon icn;
        bmp = wxXmlResource::Get()->LoadBitmap(wxT("dbgAsm"));
        icn.CopyFromBitmap( bmp );
        this->Add( icn );
        m_bitmaps.insert( std::make_pair(wxT("dbgAsm"), bmp ) );
    }
    
    {
        wxBitmap bmp;
        wxIcon icn;
        bmp = wxXmlResource::Get()->LoadBitmap(wxT("tabClose"));
        icn.CopyFromBitmap( bmp );
        this->Add( icn );
        m_bitmaps.insert( std::make_pair(wxT("tabClose"), bmp ) );
    }
    
}

GeneralImages::~GeneralImages()
{
}