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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// Copyright : (C) 2016 The CodeLite Team
// File name : autosave.h
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef __AutoSave__
#define __AutoSave__
#include "plugin.h"
#include <wx/timer.h>
class AutoSave : public IPlugin
{
wxTimer* m_timer;
protected:
void OnSettings(wxCommandEvent& event);
void OnTimer(wxTimerEvent& event);
void UpdateTimers();
void DeleteTimer();
public:
AutoSave(IManager* manager);
~AutoSave();
//--------------------------------------------
// Abstract methods
//--------------------------------------------
virtual clToolBar* CreateToolBar(wxWindow* parent);
/**
* @brief Add plugin menu to the "Plugins" menu item in the menu bar
*/
virtual void CreatePluginMenu(wxMenu* pluginsMenu);
/**
* @brief Unplug the plugin. Perform here any cleanup needed (e.g. unbind events, destroy allocated windows)
*/
virtual void UnPlug();
};
#endif // AutoSave
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