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// ASLocalizer.h
// Copyright (c) 2017 by Jim Pattee <jimp03@email.com>.
// This code is licensed under the MIT License.
// License.md describes the conditions under which this software may be distributed.
#ifndef ASLOCALIZER_H
#define ASLOCALIZER_H
#include <string>
#include <vector>
namespace astyle {
using namespace std;
#ifndef ASTYLE_LIB
//-----------------------------------------------------------------------------
// ASLocalizer class for console build.
// This class encapsulates all language-dependent settings and is a
// generalization of the C locale concept.
//-----------------------------------------------------------------------------
class Translation;
class ASLocalizer
{
public: // functions
ASLocalizer();
virtual ~ASLocalizer();
string getLanguageID() const;
const Translation* getTranslationClass() const;
#ifdef _WIN32
void setLanguageFromLCID(size_t lcid);
#endif
void setLanguageFromName(const char* langID);
const char* settext(const char* textIn) const;
private: // functions
void setTranslationClass();
private: // variables
Translation* m_translation; // pointer to a polymorphic Translation class
string m_langID; // language identifier from the locale
string m_subLangID; // sub language identifier, if needed
string m_localeName; // name of the current locale (Linux only)
size_t m_lcid; // LCID of the user locale (Windows only)
};
//----------------------------------------------------------------------------
// Translation base class.
//----------------------------------------------------------------------------
class Translation
// This base class is inherited by the language translation classes.
// Polymorphism is used to call the correct language translator.
// This class contains the translation vector and settext translation method.
// The language vector is built by the language sub classes.
// NOTE: This class must have virtual methods for typeid() to work.
// typeid() is used by AStyleTestI18n_Localizer.cpp.
{
public:
Translation() {}
virtual ~Translation() {}
string convertToMultiByte(const wstring& wideStr) const;
size_t getTranslationVectorSize() const;
bool getWideTranslation(const string& stringIn, wstring& wideOut) const;
string& translate(const string& stringIn) const;
protected:
void addPair(const string& english, const wstring& translated);
// variables
vector<pair<string, wstring> > m_translation; // translation vector
private:
mutable string m_mbTranslation;
};
//----------------------------------------------------------------------------
// Translation classes
// One class for each language.
// These classes have only a constructor which builds the language vector.
//----------------------------------------------------------------------------
class Bulgarian : public Translation
{ public: Bulgarian(); };
class ChineseSimplified : public Translation
{ public: ChineseSimplified(); };
class ChineseTraditional : public Translation
{ public: ChineseTraditional(); };
class Dutch : public Translation
{ public: Dutch(); };
class English : public Translation
{ public: English(); };
class Estonian : public Translation
{ public: Estonian(); };
class Finnish : public Translation
{ public: Finnish(); };
class French : public Translation
{ public: French(); };
class German : public Translation
{ public: German(); };
class Greek : public Translation
{ public: Greek(); };
class Hindi : public Translation
{ public: Hindi(); };
class Hungarian : public Translation
{ public: Hungarian(); };
class Italian : public Translation
{ public: Italian(); };
class Japanese : public Translation
{ public: Japanese(); };
class Korean : public Translation
{ public: Korean(); };
class Norwegian : public Translation
{ public: Norwegian(); };
class Polish : public Translation
{ public: Polish(); };
class Portuguese : public Translation
{ public: Portuguese(); };
class Romanian : public Translation
{ public: Romanian(); };
class Russian : public Translation
{ public: Russian(); };
class Spanish : public Translation
{ public: Spanish(); };
class Swedish : public Translation
{ public: Swedish(); };
class Ukrainian : public Translation
{ public: Ukrainian(); };
#endif // ASTYLE_LIB
} // namespace astyle
#endif // ASLOCALIZER_H
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