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#ifndef SSHREMOTEPROCESS_HPP
#define SSHREMOTEPROCESS_HPP
#if USE_SFTP
#include "asyncprocess.h" // Base class: IProcess
#include "cl_ssh.h"
#include "codelite_exports.h"
#include "clSSHChannel.h"
class WXDLLIMPEXP_CL SSHRemoteProcess : public IProcess
{
clSSHChannel::Ptr_t m_channel;
wxEvtHandler* m_owner = nullptr;
wxString m_pty;
public:
SSHRemoteProcess(wxEvtHandler* owner, clSSH::Ptr_t ssh, clSSHChannel::eChannelType type);
virtual ~SSHRemoteProcess();
static IProcess* Create(wxEvtHandler* owner, clSSH::Ptr_t ssh, const wxString& command, bool interactive);
wxEvtHandler* GetOwner() { return m_owner; }
void SetPty(const wxString& pty) { this->m_pty = pty; }
const wxString& GetPty() const { return m_pty; }
protected:
void OnError(clCommandEvent& event);
void OnTerminate(clCommandEvent& event);
void OnOutput(clCommandEvent& event);
void OnPty(clCommandEvent& event);
public:
virtual void Signal(wxSignal sig);
virtual void Cleanup();
virtual void Detach();
virtual bool IsAlive();
virtual bool Read(wxString& buff, wxString& buffErr);
virtual void Terminate();
virtual bool Write(const std::string& buff);
virtual bool Write(const wxString& buff);
virtual bool WriteRaw(const std::string& buff);
virtual bool WriteRaw(const wxString& buff);
virtual bool WriteToConsole(const wxString& buff);
};
#endif
#endif // SSHREMOTEPROCESS_HPP
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