File: LLDBCommand.h

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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright            : (C) 2014 Eran Ifrah
// file name            : LLDBCommand.h
//
// -------------------------------------------------------------------------
// A
//              _____           _      _     _ _
//             /  __ \         | |    | |   (_) |
//             | /  \/ ___   __| | ___| |    _| |_ ___
//             | |    / _ \ / _  |/ _ \ |   | | __/ _ )
//             | \__/\ (_) | (_| |  __/ |___| | ||  __/
//              \____/\___/ \__,_|\___\_____/_|\__\___|
//
//                                                  F i l e
//
//    This program is free software; you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation; either version 2 of the License, or
//    (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////

#ifndef LLDBCOMMAND_H
#define LLDBCOMMAND_H

#include "LLDBBreakpoint.h"
#include "LLDBEnums.h"
#include "LLDBPivot.h"
#include "LLDBSettings.h"
#include "JSON.h"
#include <wx/string.h>

class LLDBCommand
{
protected:
    int m_commandType;
    wxString m_commandArguments;
    wxString m_workingDirectory;
    wxString m_executable;
    wxString m_redirectTTY;
    LLDBBreakpoint::Vec_t m_breakpoints;
    int m_interruptReason;
    int m_lldbId;
    wxStringMap_t m_env;
    LLDBSettings m_settings;
    int m_frameId;
    std::vector<int> m_threadIds;
    wxString m_expression;
    wxString m_startupCommands;
    wxString m_corefile;
    int m_processID;
    int m_displayFormat;

public:
    // Serialization API
    JSONItem ToJSON() const;
    void FromJSON(const JSONItem& json);

    LLDBCommand()
        : m_commandType(kCommandInvalid)
        , m_interruptReason(kInterruptReasonNone)
        , m_lldbId(0)
        , m_frameId(0)
        , m_processID(wxNOT_FOUND)
        , m_displayFormat((int)eLLDBFormat::kFormatDefault)
    {
    }
    LLDBCommand(const wxString& jsonString);
    virtual ~LLDBCommand();

    void UpdatePaths(const LLDBPivot& pivot);

    void SetDisplayFormat(const eLLDBFormat& displayFormat) { this->m_displayFormat = (int)displayFormat; }
    eLLDBFormat GetDisplayFormat() const { return static_cast<eLLDBFormat>(m_displayFormat); }
    void SetProcessID(int processID) { this->m_processID = processID; }
    int GetProcessID() const { return m_processID; }
    void SetCorefile(const wxString& corefile) { this->m_corefile = corefile; }
    const wxString& GetCorefile() const { return m_corefile; }
    void SetStartupCommands(const wxString& startupCommands) { this->m_startupCommands = startupCommands; }
    const wxString& GetStartupCommands() const { return m_startupCommands; }
    void SetExpression(const wxString& expression) { this->m_expression = expression; }
    const wxString& GetExpression() const { return m_expression; }
    void FillEnvFromMemory();
    /**
     * @brief return an environment array
     * The environment array is allocated on the heap and should be deleted
     * by the caller
     */
    char** GetEnvArray() const;

    void SetThreadIds(const std::vector<int>& threadIds) { this->m_threadIds = threadIds; }
    const std::vector<int>& GetThreadIds() const { return m_threadIds; }
    void Clear()
    {
        m_threadIds.clear();
        m_frameId = wxNOT_FOUND;
        m_env.clear();
        m_commandType = kCommandInvalid;
        m_commandArguments.clear();
        m_workingDirectory.clear();
        m_executable.clear();
        m_redirectTTY.clear();
        m_breakpoints.clear();
        m_interruptReason = kInterruptReasonNone;
        m_lldbId = wxNOT_FOUND;
        m_expression.Clear();
        m_startupCommands.Clear();
        m_corefile.Clear();
        m_processID = wxNOT_FOUND;
        m_displayFormat = (int)eLLDBFormat::kFormatDefault;
    }

    void SetFrameId(int frameId) { this->m_frameId = frameId; }
    int GetFrameId() const { return m_frameId; }
    void SetEnv(const wxStringMap_t& env) { this->m_env = env; }
    const wxStringMap_t& GetEnv() const { return m_env; }
    void SetSettings(const LLDBSettings& settings) { this->m_settings = settings; }
    const LLDBSettings& GetSettings() const { return m_settings; }
    void SetLldbId(int lldbId) { this->m_lldbId = lldbId; }
    int GetLldbId() const { return m_lldbId; }
    void SetInterruptReason(int interruptReason) { this->m_interruptReason = interruptReason; }
    int GetInterruptReason() const { return m_interruptReason; }
    void SetRedirectTTY(const wxString& redirectTTY) { this->m_redirectTTY = redirectTTY; }
    const wxString& GetRedirectTTY() const { return m_redirectTTY; }
    void SetExecutable(const wxString& executable) { this->m_executable = executable; }
    const wxString& GetExecutable() const { return m_executable; }
    void SetCommandArguments(const wxString& commandArguments) { this->m_commandArguments = commandArguments; }
    void SetCommandType(int commandType) { this->m_commandType = commandType; }
    const wxString& GetCommandArguments() const { return m_commandArguments; }
    int GetCommandType() const { return m_commandType; }
    void SetWorkingDirectory(const wxString& workingDirectory) { this->m_workingDirectory = workingDirectory; }
    const wxString& GetWorkingDirectory() const { return m_workingDirectory; }
    void SetBreakpoints(const LLDBBreakpoint::Vec_t& breakpoints) { this->m_breakpoints = breakpoints; }
    const LLDBBreakpoint::Vec_t& GetBreakpoints() const { return m_breakpoints; }
};

#endif // LLDBCOMMAND_H