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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2008 by Eran Ifrah
// file name : breakpointsmgr.cpp
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#include "wx/numdlg.h"
#include "wx/regex.h"
#include "breakpointsmgr.h"
#include "debuggermanager.h"
#include "manager.h"
#include "frame.h"
#include "breakpointpropertiesdlg.h"
#include "breakpointdlg.h"
#include "event_notifier.h"
#include "file_logger.h"
//---------------------------------------------------------
bool BreakptMgr::AddBreakpointByAddress(const wxString& address)
{
BreakpointInfo bp;
bp.memory_address = address;
bp.origin = BO_Other;
bp.internal_id = GetNextID();
return AddBreakpoint(bp);
}
bool BreakptMgr::AddBreakpointByLineno(const wxString& file,
const int lineno,
const wxString& conditions /*=wxT("")*/,
const bool is_temp,
bool is_disabled)
{
BreakpointInfo bp;
bp.Create(file, lineno, GetNextID());
bp.origin = BO_Editor;
if(is_temp) {
bp.bp_type = BP_type_tempbreak;
bp.is_temp = true;
}
bp.is_enabled = !is_disabled;
bp.conditions = conditions;
return AddBreakpoint(bp);
}
bool BreakptMgr::AddBreakpoint(const BreakpointInfo& bp)
{
if(bp.bp_type != BP_type_watchpt && bp.file.IsEmpty() && bp.function_name.IsEmpty() &&
bp.memory_address.IsEmpty() && bp.lineno == wxNOT_FOUND) {
// no function nor file? no memory address?
// do nothing then
return true;
}
IDebugger* dbgr = DebuggerMgr::Get().GetActiveDebugger();
if(dbgr && dbgr->IsRunning()) {
// If the debugger is already running, tell it we want a new bp
// If not, they'll all be added together when the debugger does start
bool contIsNeeded = PauseDebuggerIfNeeded();
dbgr->Break(bp);
if(contIsNeeded) {
dbgr->Continue();
}
}
BreakpointInfo newBreakpoint(bp);
SetBestBPType(newBreakpoint);
BreakpointInfoVec_t::const_iterator iter = std::find(m_bps.begin(), m_bps.end(), newBreakpoint);
if(iter == m_bps.end()) {
// new breakpoint
m_bps.push_back(newBreakpoint);
}
DeleteAllBreakpointMarkers();
RefreshBreakpointMarkers();
return true;
}
// Add a breakpoint using the 'Properties' dialog
void BreakptMgr::AddBreakpoint()
{
BreakptPropertiesDlg dlg(NULL);
dlg.SetTitle(_("Create a breakpoint or watchpoint"));
clEditor* const editor = clMainFrame::Get()->GetMainBook()->GetActiveEditor();
BreakpointInfo bp;
bp.Create(
editor ? editor->GetFileName().GetFullPath() : wxString(), editor ? editor->GetCurrentLine() : -1, GetNextID());
dlg.EnterBPData(bp);
if(dlg.ShowModal() != wxID_OK) {
return;
}
if(AddBreakpoint(dlg.b)) {
IDebugger* dbgr = DebuggerMgr::Get().GetActiveDebugger();
if((!dlg.b.is_enabled) && dbgr && dbgr->IsRunning()) {
SetBPEnabledState(dlg.b.debugger_id, dlg.b.is_enabled);
}
wxString msg;
if(dlg.b.bp_type == BP_type_watchpt) {
msg = _("Watchpoint successfully added");
} else {
msg = _("Breakpoint successfully added");
}
clMainFrame::Get()->GetStatusBar()->SetMessage(msg);
}
}
void BreakptMgr::GetBreakpoints(std::vector<BreakpointInfo>& li)
{
DoRemoveDuplicateBreakpoints();
li = m_bps;
}
// Get all known breakpoints for this line/file
BreakpointInfo& BreakptMgr::GetBreakpoint(const wxString& fileName, const int lineno)
{
wxFileName fn(fileName);
fn.Normalize(wxPATH_NORM_ALL & ~wxPATH_NORM_LONG);
BreakpointInfoVec_t::iterator iter =
std::find_if(m_bps.begin(), m_bps.end(), BreakpointInfo::PredicateByFileAndLine(fn.GetFullPath(), lineno));
if(iter == m_bps.end()) {
static BreakpointInfo empty;
return empty;
}
return *iter;
}
const BreakpointInfo& BreakptMgr::GetBreakpoint(const wxString& fileName, const int lineno) const
{
wxFileName fn(fileName);
fn.Normalize(wxPATH_NORM_ALL & ~wxPATH_NORM_LONG);
BreakpointInfoVec_t::const_iterator iter =
std::find_if(m_bps.begin(), m_bps.end(), BreakpointInfo::PredicateByFileAndLine(fn.GetFullPath(), lineno));
if(iter == m_bps.end()) {
static BreakpointInfo empty;
return empty;
}
return *iter;
}
void BreakptMgr::GetTooltip(const wxString& fileName, int lineno, wxString& tip, wxString& title)
{
if(fileName.IsEmpty() || lineno < 0) {
return;
}
const BreakpointInfo& bp = GetBreakpoint(fileName, lineno);
if(bp.IsNull()) {
return;
}
int id = (bp.debugger_id > 0 ? bp.debugger_id : bp.internal_id - FIRST_INTERNAL_ID);
title << _("<b>Breakpoint# ") << id << "</b>";
bool isSimple = true;
if(bp.is_temp) {
tip << _("Temporary \n");
isSimple = false;
}
if(!bp.is_enabled) {
tip << _(" (disabled)\n");
isSimple = false;
}
if(bp.ignore_number > 0) {
tip << wxString::Format(_("Ignore-count = %u\n"), bp.ignore_number);
isSimple = false;
}
if(!bp.conditions.IsEmpty()) {
tip << wxString::Format(_("Condition:\n<code>%s</code>\n"), bp.conditions.c_str());
isSimple = false;
}
if(!bp.commandlist.IsEmpty()) {
tip << wxString::Format(_("Commands:\n<code>%s</code>\n"), bp.commandlist.c_str());
isSimple = false;
}
if(isSimple) {
tip << _("Normal breakpoint\n");
}
tip.Trim().Trim(false);
}
// Delete all line-type breakpoint markers in all editors
// Done before refreshing after a delete or edit, lest it was the last bp in a file
void BreakptMgr::DeleteAllBreakpointMarkers()
{
clEditor::Vec_t editors;
clMainFrame::Get()->GetMainBook()->GetAllEditors(editors, MainBook::kGetAll_IncludeDetached);
for(size_t i = 0; i < editors.size(); ++i) {
editors.at(i)->DelAllBreakpointMarkers();
}
}
// Refresh all line-type breakpoint markers in all editors
void BreakptMgr::RefreshBreakpointMarkers()
{
std::vector<clEditor*> editors;
clMainFrame::Get()->GetMainBook()->GetAllEditors(editors, MainBook::kGetAll_IncludeDetached);
for(size_t i = 0; i < editors.size(); i++) {
DoRefreshFileBreakpoints(editors.at(i));
}
}
// Delete all breakpoint markers for this file, then re-mark with the currently-correct marker
void BreakptMgr::DoRefreshFileBreakpoints(clEditor* editor)
{
// Load the file's line-type bps into fi, and make a set of their line-numbers
std::multimap<int, BreakpointInfo> bps;
for(size_t i = 0; i < m_bps.size(); i++) {
BreakpointInfo b = m_bps.at(i);
if((editor->GetFileName() == b.file) && (b.lineno != -1)) {
bps.insert(std::pair<int, BreakpointInfo>(b.lineno, b));
}
}
editor->DelAllBreakpointMarkers();
// the multimap now holds a table of
// line numbers and breakpointsInfo, collect all line numbers's breakpoint info into vector
// and place markers
for(std::multimap<int, BreakpointInfo>::iterator i = bps.begin(); i != bps.end(); i++) {
std::pair<std::multimap<int, BreakpointInfo>::iterator, std::multimap<int, BreakpointInfo>::iterator> range =
bps.equal_range(i->first);
std::vector<BreakpointInfo> v;
int count = 0;
for(std::multimap<int, BreakpointInfo>::iterator it = range.first; it != range.second; it++) {
v.push_back(it->second);
++count;
}
// Inc over the rest of the range, otherwise there'll be duplication when there's >1 bp on a line
while(--count > 0) {
++i;
}
// Now work out which is the most significant (in marker terms) and tell the editor
DoProvideBestBP_Type(editor, v);
}
}
// Given a list of bps, tell the editor which is the most significant (in marker terms)
void BreakptMgr::DoProvideBestBP_Type(clEditor* editor, const std::vector<BreakpointInfo>& li)
{
if((editor == NULL) || (li.size() == 0)) {
return;
}
// If there's an enabled bp of any sort, it beats all disabled ones
// Otherwise, BP_type_break > BP_type_tempbreak > BP_type_cmdlistbreak > BP_type_condbreak > BP_type_ignoredbreak
int values[BP_LAST_MARKED_ITEM + 1]; // Allow for BP_type_none = 0
values[BP_type_break] = 100;
values[BP_type_tempbreak] = 90;
values[BP_type_cmdlistbreak] = 80;
values[BP_type_condbreak] = 70;
values[BP_type_ignoredbreak] = 60;
values[BP_type_none] = 0;
BreakpointType best = BP_type_none;
int best_value = 0;
bool is_disabled = false;
std::vector<BreakpointInfo>::const_iterator iter = li.begin();
for(; iter != li.end(); ++iter) {
BreakpointType bpt = iter->bp_type;
if(bpt == BP_type_invalid) {
continue;
}
int val = values[bpt];
if(!iter->is_enabled) {
val /= 2; // Halving the value for disability means that abled always outranks disabled, without otherwise
// interfering with the order
}
if(val > best_value) {
best = bpt;
best_value = val;
is_disabled = !iter->is_enabled; // If the new item wins, store its data
}
}
if(best > 0) {
// ATTN: this wierd allocation is due to bug in optimization of g++
// which seems to crash (removing optimization fixes this problem,
// but we prefer to stick with optimization level 2)
std::vector<BreakpointInfo>* v = new std::vector<BreakpointInfo>(li);
editor->SetBreakpointMarker(li.at(0).lineno, best, is_disabled, *v);
delete v;
}
}
// Invalidates each debugger_id
void BreakptMgr::DebuggerStopped()
{
std::vector<BreakpointInfo> newList;
for(size_t i = 0; i < m_bps.size(); i++) {
BreakpointInfo& bp = m_bps.at(i);
bp.debugger_id = -1;
// We collect all the breakpoints which their origin
// was the editor
if(bp.file.IsEmpty() == false && bp.lineno != wxNOT_FOUND) {
newList.push_back(bp);
}
}
for(size_t i = 0; i < m_pendingBreakpointsList.size(); i++) {
BreakpointInfo& bp = m_pendingBreakpointsList.at(i);
bp.debugger_id = -1;
// We collect all the breakpoints which their origin
// was the editor
if(bp.origin == BO_Editor) {
newList.push_back(bp);
}
}
m_bps.clear();
m_pendingBreakpointsList.clear();
m_bps = newList;
DoRemoveDuplicateBreakpoints();
}
bool BreakptMgr::DelBreakpoint(double id)
{
int index = FindBreakpointById(id, m_bps);
if(index == wxNOT_FOUND) {
return false;
}
// remove it from the debugger if it's running
IDebugger* dbgr = DebuggerMgr::Get().GetActiveDebugger();
if(dbgr && dbgr->IsRunning()) {
if(id > FIRST_INTERNAL_ID) {
// This shouldn't happen while the debugger is running (debugger_id should be valid)
// But if it does, assume it was a bp that gdb couldn't create, and just remove from the bp list
} else {
bool contIsNeeded = PauseDebuggerIfNeeded();
if(dbgr->RemoveBreak(id)) {
// Strangely, -break-delete doesn't output any confirmation except for ^done. So do it here
wxString msg = ((m_bps.at(index).bp_type == BP_type_watchpt) ? _("Watchpoint ") : _("Breakpoint "));
ManagerST::Get()->UpdateAddLine(msg + wxString::Format(_("%i deleted"), (int)id));
}
if(contIsNeeded) {
dbgr->Continue();
}
}
}
// Delete all markers before removing bp from the vector. Otherwise if id was the last in a file...
DeleteAllBreakpointMarkers();
m_bps.erase(m_bps.begin() + index);
RefreshBreakpointMarkers();
return true;
}
bool BreakptMgr::DelBreakpointByLineno(const wxString& file, const int lineno)
{
const BreakpointInfo& bp = GetBreakpoint(file, lineno);
if(bp.IsNull()) {
return false;
}
double bpId = bp.GetId();
if(bpId == wxID_CANCEL || bpId == BP_type_none) return false;
DelBreakpoint(bpId);
return true;
}
void BreakptMgr::ApplyPendingBreakpoints()
{
if(!PendingBreakpointsExist()) {
return; // Nothing to do
}
IDebugger* dbgr = DebuggerMgr::Get().GetActiveDebugger();
if(!(dbgr && dbgr->IsRunning())) {
return; // If the debugger isn't running, there's no point (and we shouldn't have reached here anyway)
}
bool contIsNeeded = PauseDebuggerIfNeeded();
for(size_t i = m_pendingBreakpointsList.size(); i > 0; --i) {
BreakpointInfo bp = m_pendingBreakpointsList.at(i - 1);
// First check to see if the debugger already accepted this one
// The answer should be no, as acceptance should have removed it from this list
int index = FindBreakpointById(bp.internal_id, m_bps);
if(index != wxNOT_FOUND) {
// Hmm. See if there's a valid debugger_id. If so, the bp *was* accepted, and shouldn't be on the pending
// list
if(m_bps.at(index).debugger_id != -1) {
m_pendingBreakpointsList.erase(m_pendingBreakpointsList.begin() + i - 1);
}
continue; // The bp hasn't been assessed yet; it's probably pointless to try to reapply it atm
}
// This bp didn't 'take' the first time; "..try, try again" :p
dbgr->Break(bp);
m_bps.push_back(bp);
}
if(contIsNeeded) {
dbgr->Continue();
}
RefreshBreakpointMarkers();
}
void BreakptMgr::DelAllBreakpoints()
{
IDebugger* dbgr = DebuggerMgr::Get().GetActiveDebugger();
if(dbgr && dbgr->IsRunning()) {
bool contIsNeeded = PauseDebuggerIfNeeded();
dbgr->RemoveAllBreaks();
if(contIsNeeded) {
dbgr->Continue();
}
}
// Delete all markers before clearing m_bps, otherwise we won't know which files they were in
DeleteAllBreakpointMarkers();
m_bps.clear();
m_pendingBreakpointsList.clear(); // Delete any pending bps too
clMainFrame::Get()->GetDebuggerPane()->GetBreakpointView()->Initialize();
}
void BreakptMgr::SetAllBreakpointsEnabledState(bool enabled)
{
unsigned int successes = 0;
bool debuggerIsRunning = false;
bool contIsNeeded = false;
IDebugger* dbgr = DebuggerMgr::Get().GetActiveDebugger();
if(dbgr && dbgr->IsRunning()) {
debuggerIsRunning = true;
contIsNeeded = PauseDebuggerIfNeeded();
}
for(size_t i = 0; i < m_bps.size(); ++i) {
BreakpointInfo& bp = m_bps.at(i);
if(((bp.debugger_id != -1) || !debuggerIsRunning) // Sanity check for when the debugger's running
&&
(bp.is_enabled != enabled)) { // No point setting it to the current status
if(debuggerIsRunning) {
if(dbgr->SetEnabledState(bp.debugger_id, enabled)) {
bp.is_enabled = enabled;
++successes;
}
} else {
bp.is_enabled = enabled;
++successes;
}
}
}
if(debuggerIsRunning && contIsNeeded) {
dbgr->Continue();
}
if(successes) {
RefreshBreakpointMarkers();
clMainFrame::Get()->GetDebuggerPane()->GetBreakpointView()->Initialize();
wxString msg = wxString::Format(wxT("%u "), successes);
msg << (enabled ? _("breakpoints enabled") : _("breakpoints disabled"));
clMainFrame::Get()->GetStatusBar()->SetMessage(msg);
}
}
// The debugger labels each breakpoint with an id and passes it here via Manager::UpdateBpAdded.
// By storing it as BreakpointInfo::debugger_id, we can be certain that this bp refers to the gdb breakpoint
void BreakptMgr::SetBreakpointDebuggerID(const int internal_id, const int debugger_id)
{
std::vector<BreakpointInfo>::iterator iter = m_bps.begin();
for(; iter != m_bps.end(); ++iter) {
if(iter->internal_id == internal_id) {
// We've found the match. However, if breakpoint creation had failed, confess, then delete
if(debugger_id == -1) {
wxString msg;
if(iter->bp_type == BP_type_watchpt) {
msg = _("Watchpoint creation unsuccessful");
} else {
msg = _("Breakpoint creation unsuccessful");
}
// add message to the debugger tab
ManagerST::Get()->UpdateAddLine(msg);
DeleteAllBreakpointMarkers(); // Must do this before the erase, otherwise the last-bp-in-file will be
// missed
m_bps.erase(iter);
// update the UI as well
clMainFrame::Get()->GetDebuggerPane()->GetBreakpointView()->Initialize();
RefreshBreakpointMarkers();
return;
}
// Otherwise store the valid debugger_id
iter->debugger_id = debugger_id;
// Remove the bp from the 'pending' array
int index = FindBreakpointById(internal_id, m_pendingBreakpointsList);
if(index != wxNOT_FOUND) {
m_pendingBreakpointsList.erase(m_pendingBreakpointsList.begin() + index);
}
// update the UI as well
clMainFrame::Get()->GetDebuggerPane()->GetBreakpointView()->Initialize();
return;
}
}
clLogMessage(wxT("SetBreakpointDebuggerID(): Failed to match internal_id to debugger_id"));
}
// Set a breakpoint's ignore count
bool BreakptMgr::IgnoreByLineno(const wxString& file, const int lineno)
{
BreakpointInfo& bp = GetBreakpoint(file, lineno);
if(bp.IsNull()) {
return false;
}
if(bp.bp_type == BP_type_invalid) {
return false;
}
long newvalue = ::wxGetNumberFromUser(
_("Please enter the new ignore-count"), wxT(""), _("Set ignore-count"), bp.ignore_number, 0, 1000000);
if((newvalue == -1) || (newvalue == (long)bp.ignore_number)) {
return false;
}
if(!SetBPIgnoreCount(bp.GetId(), newvalue)) {
return false;
}
bp.ignore_number = newvalue;
// Explicitly set the best type, in case the user just reset a previously-ignored bp
SetBestBPType(bp);
RefreshBreakpointMarkers();
return true;
}
void BreakptMgr::EditBreakpointByLineno(const wxString& file, const int lineno)
{
const BreakpointInfo& bp = GetBreakpoint(file, lineno);
if(bp.IsNull()) return;
int bid = bp.GetId();
if(bid == wxID_CANCEL || bid == BP_type_none) {
return;
}
int index = FindBreakpointById(bid, m_bps);
if(index == wxNOT_FOUND) {
return;
}
bool dummy;
EditBreakpoint(index, dummy);
}
void BreakptMgr::EditBreakpoint(int index, bool& bpExist)
{
// sanity
bpExist = true;
if(index < 0 || index >= (int)m_bps.size()) {
clLogMessage(wxT("BreakptMgr::EditBreakpoint: Insane index"));
bpExist = false;
return;
}
BreakpointInfo bp = m_bps.at(index);
BreakptPropertiesDlg dlg(NULL);
wxString title;
if(bp.bp_type == BP_type_watchpt) {
title = _("Properties for watchpoint ");
} else {
title = _("Properties for breakpoint ");
}
double id = bp.debugger_id;
if(id == -1) {
id = bp.internal_id - FIRST_INTERNAL_ID;
}
title << id;
dlg.SetTitle(title);
dlg.EnterBPData(bp);
if(dlg.ShowModal() != wxID_OK) {
return;
}
SetBestBPType(dlg.b); // The edited data's available. Use it to determine the best bp_type
if(bp == dlg.b) {
// Nothing was altered
return;
}
// We've got our altered dlg.b If the debugger's running, we can update it now
// Otherwise, it'll be automatically inserted correctly when the debugger starts
IDebugger* dbgr = DebuggerMgr::Get().GetActiveDebugger();
if(dbgr && dbgr->IsRunning()) {
if(CanThisBreakpointBeUpdated(dlg.b, bp)) {
if(dlg.b.ignore_number != bp.ignore_number) {
if(!SetBPIgnoreCount(dlg.b.debugger_id, dlg.b.ignore_number)) {
return; // Harsh, but what else can one do?
}
}
if(dlg.b.is_enabled != bp.is_enabled) {
if(!SetBPEnabledState(dlg.b.debugger_id, dlg.b.is_enabled)) {
return;
}
}
if(dlg.b.conditions != bp.conditions) {
if(!SetBPConditon(dlg.b)) {
return;
}
}
if(dlg.b.commandlist != bp.commandlist) {
if(!SetBPCommands(dlg.b)) {
return;
}
}
} else {
// If it can't be updated (because gdb wouldn't be able to cope with the change), replace
bool contIsNeeded = PauseDebuggerIfNeeded();
dbgr->RemoveBreak(bp.debugger_id);
dbgr->Break(dlg.b);
// dbgr->Break(bp) doesn't set the ignore/disabled/etc states
// but we can't do it now, as we don't yet know the debugger_id
// However it will happen later, in SetBreakpointDebuggerID
if(contIsNeeded) {
dbgr->Continue();
}
}
}
// Replace the old data with the new, in m_bps
m_bps.at(index) = dlg.b;
DeleteAllBreakpointMarkers();
RefreshBreakpointMarkers();
}
void BreakptMgr::ReconcileBreakpoints(const std::vector<BreakpointInfo>& li)
{
std::vector<BreakpointInfo> updated_bps;
std::vector<BreakpointInfo>::const_iterator li_iter = li.begin();
for(; li_iter != li.end(); ++li_iter) {
int index = FindBreakpointById(li_iter->debugger_id, m_bps);
if(index == wxNOT_FOUND) {
if(IsDuplicate(*li_iter, updated_bps)) continue;
// This will happen e.g. if a bp was auto-set on Main()
// If so, its internal_id will be invalid
BreakpointInfo bp = *li_iter;
bp.internal_id = GetNextID();
updated_bps.push_back(bp);
} else {
// We've match the debugger_id from -break-list with a bp
// Update the ignore-count, then store it in a new vector
BreakpointInfo bp = m_bps.at(index);
bp.ignore_number = li_iter->ignore_number;
bp.what = li_iter->what;
bp.at = li_iter->at;
// Remove it from the m_bps list
m_bps.erase(m_bps.begin() + index);
SetBestBPType(bp); // as this might have just changed
updated_bps.push_back(bp);
}
}
// All the still-existing bps have been added to updated_bps
// So throw away m_bps (which will contain stale bps) and replace with the new vector
// First though, delete all markers. Otherwise, if the last in a file has been deleted...
DeleteAllBreakpointMarkers();
// All the stale breakpoints should be assigned to the 'm_pendingBreakpointList'
m_pendingBreakpointsList = m_bps;
m_bps.clear();
SetBreakpoints(updated_bps);
RefreshBreakpointMarkers();
// update the Breakpoints pane too
clMainFrame::Get()->GetDebuggerPane()->GetBreakpointView()->Initialize();
}
// When a a breakpoint is hit, see if it's got a command-list that needs faking
void BreakptMgr::BreakpointHit(double id)
{
int index = FindBreakpointById(id, m_bps);
if((index == wxNOT_FOUND) || (index >= FIRST_INTERNAL_ID)) {
return;
}
BreakpointInfo bp = m_bps.at(index);
if(!bp.commandlist.IsEmpty()) {
IDebugger* dbgr = DebuggerMgr::Get().GetActiveDebugger();
if(dbgr && dbgr->IsRunning()) {
// A likely command, presumably at the end of the command-list, is 'continue' or 'cont'
// Filter this out and do it separately, otherwise Manager::UpdateLostControl isn't called to blank the
// indicator
static wxRegEx reContinue(wxT("(([[:space:]]|(^))((cont$)|(continue)))"));
bool needsCont = false;
wxString commands = bp.commandlist;
if(reContinue.IsValid() && reContinue.Matches(commands)) {
size_t start, len;
if(reContinue.GetMatch(&start, &len)) {
commands = commands.Left(start);
needsCont = true;
}
}
if(!commands.IsEmpty()) { // Just in case someone's _only_ command is 'continue' !
dbgr->ExecuteCmd(commands);
}
if(needsCont) {
dbgr->Continue();
}
}
}
if(bp.bp_type == BP_type_tempbreak) {
// If this is a temporary bp, remove it from m_bps now it's been hit
// Otherwise it will be treated as a 'Pending' bp, the button will be displayed
// and, if clicked, the bp will be resurrected.
int index = FindBreakpointById(id, m_bps);
if(index != wxNOT_FOUND) {
m_bps.erase(m_bps.begin() + index);
}
}
}
/*------------------------------- Implementation -------------------------------*/
// Construct set of files containing bps
std::set<wxString> BreakptMgr::GetFilesWithBreakpointMarkers()
{
// Make a set of all filenames containing a file-relevant variety of breakpoint
std::set<wxString> filenames;
std::vector<BreakpointInfo>::iterator iter = m_bps.begin();
for(; iter != m_bps.end(); ++iter) {
// If this bp is a lineno or function type, add its file to the set
wxString fileName = iter->file;
if((!fileName.IsEmpty()) && (iter->memory_address.IsEmpty())) {
filenames.insert(fileName);
}
}
return filenames;
}
int BreakptMgr::FindBreakpointById(double id, const std::vector<BreakpointInfo>& li)
{
std::vector<BreakpointInfo>::const_iterator iter = li.begin();
for(; iter != li.end(); ++iter) {
BreakpointInfo b = *iter;
// If we were passed an id > 10000, it must be internal
double this_id = (id > FIRST_INTERNAL_ID ? b.internal_id : b.debugger_id);
if(id == this_id) {
return (int)(iter - li.begin());
}
}
return wxNOT_FOUND;
}
bool BreakptMgr::CanThisBreakpointBeUpdated(const BreakpointInfo& a, const BreakpointInfo& b) const
{
// Since, afaik, the only things that *can* be updated are: conditions/commands/ignores/enables,
// return true if all but these are == (except for bp_type, which will have changed as a consequence of those)
BreakpointInfo temp = a;
temp.ignore_number = b.ignore_number;
temp.is_enabled = b.is_enabled;
temp.conditions = b.conditions;
temp.commandlist = b.commandlist;
temp.bp_type = b.bp_type;
return (temp == b);
}
bool BreakptMgr::SetBPIgnoreCount(double bid, const int ignorecount)
{
IDebugger* dbgr = DebuggerMgr::Get().GetActiveDebugger();
if(dbgr && dbgr->IsRunning()) {
// If the debugger is already running, tell it about the new ignore level
// If not, it'll happen automatically when the debugger does start
bool contIsNeeded = PauseDebuggerIfNeeded();
bool result = dbgr->SetIgnoreLevel(bid, ignorecount);
if(contIsNeeded) {
dbgr->Continue();
}
return result;
}
return true;
}
bool BreakptMgr::SetBPCommands(const BreakpointInfo& bp)
{
IDebugger* dbgr = DebuggerMgr::Get().GetActiveDebugger();
if(dbgr && dbgr->IsRunning()) {
// If the debugger is already running, tell it about the commands
// If not, it'll happen automatically when the debugger does start
bool contIsNeeded = PauseDebuggerIfNeeded();
bool result = dbgr->SetCommands(bp);
if(contIsNeeded) {
dbgr->Continue();
}
return result;
}
return false;
}
bool BreakptMgr::SetBPConditon(const BreakpointInfo& bp)
{
IDebugger* dbgr = DebuggerMgr::Get().GetActiveDebugger();
if(dbgr && dbgr->IsRunning()) {
// If the debugger is already running, tell it about the condition
// If not, it'll happen automatically when the debugger does start
bool contIsNeeded = PauseDebuggerIfNeeded();
bool result = dbgr->SetCondition(bp);
if(contIsNeeded) {
dbgr->Continue();
}
return result;
}
return false;
}
bool BreakptMgr::SetBPEnabledState(double bid, const bool enable)
{
IDebugger* dbgr = DebuggerMgr::Get().GetActiveDebugger();
if(dbgr && dbgr->IsRunning()) {
// If the debugger is already running, tell it about the new 'enable' level
// If not, it'll happen automatically when the debugger does start
bool contIsNeeded = PauseDebuggerIfNeeded();
bool result = dbgr->SetEnabledState(bid, enable);
if(contIsNeeded) {
dbgr->Continue();
}
return result;
}
return true;
}
void BreakptMgr::SetBestBPType(BreakpointInfo& bp)
{
if(bp.bp_type == BP_type_watchpt) {
return;
}
if(bp.ignore_number > 0) {
bp.bp_type = BP_type_ignoredbreak;
return;
}
if(bp.IsConditional()) {
bp.bp_type = BP_type_condbreak;
return;
}
if(!bp.commandlist.IsEmpty()) {
bp.bp_type = BP_type_cmdlistbreak;
return;
}
if(bp.is_temp) {
bp.bp_type = BP_type_tempbreak;
return;
}
bp.bp_type = BP_type_break; // Default option
}
// If the debugger is running but can't interact, pause it and return true (to flag needs restart)
bool BreakptMgr::PauseDebuggerIfNeeded()
{
IDebugger* dbgr = DebuggerMgr::Get().GetActiveDebugger();
if(dbgr && dbgr->IsRunning() && !ManagerST::Get()->DbgCanInteract()) {
SetExpectingControl(true);
dbgr->Interrupt();
return true;
}
return false;
}
void BreakptMgr::DeleteAllBreakpointsByFileName(const wxString& fileName)
{
std::vector<BreakpointInfo>::iterator iter = m_bps.begin();
while(iter != m_bps.end()) {
if((fileName == iter->file) && (iter->lineno != -1)) {
iter = m_bps.erase(iter);
} else {
++iter;
}
}
}
void BreakptMgr::SetBreakpoints(const std::vector<BreakpointInfo>& bps)
{
// append the breakpoint list
m_bps.insert(m_bps.end(), bps.begin(), bps.end());
}
bool BreakptMgr::AreThereEnabledBreakpoints(bool enabled /*= true*/)
{
for(size_t i = 0; i < m_bps.size(); ++i) {
BreakpointInfo& bp = m_bps.at(i);
if(bp.is_enabled == enabled) {
// There's at least one bp that can be altered
return true;
}
}
return false;
}
void BreakptMgr::SaveSession(SessionEntry& session) { session.SetBreakpoints(m_bps); }
void BreakptMgr::LoadSession(const SessionEntry& session)
{
const std::vector<BreakpointInfo>& breakpoints = session.GetBreakpoints();
for(std::vector<BreakpointInfo>::const_iterator itr = breakpoints.begin(); itr != breakpoints.end(); ++itr) {
BreakpointInfo bp = *itr;
bp.internal_id = GetNextID();
bp.origin = BO_Editor;
AddBreakpoint(bp);
}
RefreshBreakpointMarkers();
}
void BreakptMgr::DragBreakpoint(clEditor* editor, int line, wxBitmap bitmap)
{
// See if there's a bp marker under the cursor. If so, let the user drag it
BreakpointInfo& bp = GetBreakpoint(editor->GetFileName().GetFullPath(), line + 1);
if(bp.IsNull()) {
return;
}
m_dragImage = new myDragImage(editor, bitmap, bp);
m_dragImage->StartDrag();
}
void BreakptMgr::DropBreakpoint(const BreakpointInfo& bp, int newline)
{
if(DelBreakpoint(bp.GetId())) {
BreakpointInfo new_bp = bp;
new_bp.lineno = newline;
AddBreakpoint(new_bp);
}
}
//---------------------------------------------------------
myDragImage::myDragImage(clEditor* ed, const wxBitmap& bitmap, const BreakpointInfo& bp)
: wxDragImage(bitmap, wxCURSOR_POINT_LEFT)
, editor(ed)
, m_bp(bp)
{
// In theory, we could pass a blank cursor to wxDragImage::BeginDrag
// In practice, that doesn't seem to work, so do it here, and undo it in OnEndDrag()
oldcursor = editor->GetCursor();
editor->SetCursor(wxCursor(wxCURSOR_BLANK));
}
bool myDragImage::StartDrag()
{
BeginDrag(wxPoint(0, 0), editor, false);
wxPoint pt = editor->ScreenToClient(wxGetMousePosition());
// Store the initial x position, as we know it must be in the bp margin
m_startx = pt.x;
Move(pt);
Show();
return false;
}
void myDragImage::OnMotion(wxMouseEvent& event)
{
Move(event.GetPosition());
event.Skip();
}
void myDragImage::OnEndDrag(wxMouseEvent& event)
{
Hide();
EndDrag();
editor->SetCursor(oldcursor);
editor->Disconnect(wxEVT_MOTION, wxMouseEventHandler(myDragImage::OnMotion), NULL, this);
editor->Disconnect(wxEVT_LEFT_UP, wxMouseEventHandler(myDragImage::OnEndDrag), NULL, this);
// If the cursor is within spitting distance of the bp margin, assume it's a genuine drop
wxPoint pt = event.GetPosition();
if((pt.x < 0) || ((pt.x - m_startx) > 10)) {
return;
}
// Find the desired new line, and check it's different from the previous
long pos = editor->PositionFromPoint(pt);
int newline = editor->LineFromPosition(pos);
if((newline + 1) != m_bp.lineno) {
ManagerST::Get()->GetBreakpointsMgr()->DropBreakpoint(m_bp, newline);
}
}
void BreakptMgr::RefreshBreakpointsForEditor(clEditor* editor) { DoRefreshFileBreakpoints(editor); }
bool BreakptMgr::IsDuplicate(const BreakpointInfo& bp, const std::vector<BreakpointInfo>& bpList)
{
if(bp.debugger_id != wxNOT_FOUND) {
return false; // A real breakpoint
}
wxString bpFile = bp.file;
if(bpFile.IsEmpty() == false) {
wxFileName bpFileName(bp.file);
bpFileName.Normalize(wxPATH_NORM_ALL & ~wxPATH_NORM_LONG);
bpFile = bpFileName.GetFullPath();
}
for(size_t i = 0; i < bpList.size(); i++) {
if(bpList.at(i).file.IsEmpty() == false) {
wxFileName fn(bpList.at(i).file);
fn.Normalize(wxPATH_NORM_ALL & ~wxPATH_NORM_LONG);
if(fn.GetFullPath() == bpFile && bp.lineno == bpList.at(i).lineno) return true;
} else {
if(bpList.at(i).file == bpFile && bp.lineno == bpList.at(i).lineno) return true;
}
}
return false;
}
void BreakptMgr::DoRemoveDuplicateBreakpoints()
{
std::vector<BreakpointInfo> bps;
std::map<wxString, BreakpointInfo> uniqueNormalBreakpoints;
for(size_t i = 0; i < m_bps.size(); ++i) {
const BreakpointInfo& bi = m_bps.at(i);
if(bi.bp_type != BP_type_break) {
bps.push_back(bi);
} else {
if(bi.debugger_id != wxNOT_FOUND) {
// an actual breakpoint, so it must be unique
bps.push_back(bi);
continue;
}
wxString key;
/// construct a unique identifier for the breakpoint
if(!bi.memory_address.IsEmpty()) {
key << bi.memory_address;
} else if(!bi.function_name.IsEmpty()) {
key << bi.function_name;
} else {
key << bi.file << bi.lineno;
}
if(uniqueNormalBreakpoints.count(key)) {
continue;
} else {
uniqueNormalBreakpoints.insert(std::make_pair(key, bi));
}
}
}
std::map<wxString, BreakpointInfo>::iterator iter = uniqueNormalBreakpoints.begin();
for(; iter != uniqueNormalBreakpoints.end(); ++iter) {
bps.push_back(iter->second);
}
m_bps.swap(bps);
}
int BreakptMgr::DelBreakpointByAddress(const wxString& address)
{
std::vector<BreakpointInfo> allBps; // Start by finding all on the line
GetBreakpoints(allBps);
int breakpointsRemoved = 0;
for(size_t i = 0; i < allBps.size(); i++) {
BreakpointInfo& bp = allBps.at(i);
if(bp.memory_address == address) {
int bpId = (bp.debugger_id == -1 ? bp.internal_id : bp.debugger_id);
if(bpId == wxID_CANCEL || bpId == BP_type_none) continue;
if(DelBreakpoint(bpId)) {
breakpointsRemoved++;
}
}
}
return breakpointsRemoved;
}
void BreakptMgr::GetAllMemoryBreakpoints(BreakpointInfoVec_t& memoryBps)
{
BreakpointInfoVec_t allBps; // Start by finding all on the line
GetBreakpoints(allBps);
for(size_t i = 0; i < allBps.size(); i++) {
BreakpointInfo& bp = allBps.at(i);
if(!bp.memory_address.IsEmpty()) {
memoryBps.push_back(bp);
}
}
}
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