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#include "CallFrame.h"
#include "DebuggerPaused.h"
#include "NodeJSEvents.h"
#include "event_notifier.h"
#include <vector>
#include "file_logger.h"
DebuggerPaused::DebuggerPaused()
: NodeMessageBase("Debugger.paused")
{
}
DebuggerPaused::~DebuggerPaused() {}
void DebuggerPaused::Process(clWebSocketClient& socket, const JSONItem& json)
{
m_stopReason = json.namedObject("reason").toString();
JSONItem frames = json.namedObject("callFrames");
nSerializableObject::Vec_t V;
int size = frames.arraySize();
for(int i = 0; i < size; ++i) {
JSONItem frame = frames.arrayItem(i);
nSerializableObject::Ptr_t f(new CallFrame());
f->FromJSON(frame);
V.push_back(f);
}
wxString extraMessage;
if(json.hasNamedObject("data")) {
JSONItem data = json.namedObject("data");
if(data.hasNamedObject("description")) {
extraMessage = data.namedObject("description").toString();
}
}
// Notify the UI that the debugger paused
clDebugEvent pauseEvent(wxEVT_NODEJS_DEBUGGER_INTERACT);
pauseEvent.SetString(m_stopReason);
pauseEvent.SetArguments(extraMessage);
pauseEvent.SetAnswer(true);
EventNotifier::Get()->ProcessEvent(pauseEvent);
// Notify the UI to update the view
clDebugCallFramesEvent callFrameEvent(wxEVT_NODEJS_DEBUGGER_UPDATE_CALLSTACK);
callFrameEvent.SetCallFrames(V);
EventNotifier::Get()->ProcessEvent(callFrameEvent);
}
NodeMessageBase::Ptr_t DebuggerPaused::Clone() { return NodeMessageBase::Ptr_t(new DebuggerPaused()); }
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