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#include "NodeJSEvents.h"
#include "RuntimeExecutionContextDestroyed.h"
#include "cl_command_event.h"
#include "event_notifier.h"
RuntimeExecutionContextDestroyed::RuntimeExecutionContextDestroyed()
: NodeMessageBase("Runtime.executionContextDestroyed")
{
}
RuntimeExecutionContextDestroyed::~RuntimeExecutionContextDestroyed() {}
NodeMessageBase::Ptr_t RuntimeExecutionContextDestroyed::Clone()
{
return NodeMessageBase::Ptr_t(new RuntimeExecutionContextDestroyed());
}
void RuntimeExecutionContextDestroyed::Process(clWebSocketClient& socket, const JSONItem& json)
{
clDebugEvent eventFinish(wxEVT_NODEJS_DEBUGGER_FINISHED);
EventNotifier::Get()->AddPendingEvent(eventFinish);
}
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