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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// Copyright : (C) 2015 Eran Ifrah
// File name : clKeyboardBindingConfig.h
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef CLKEYBOARDBINDINGCONFIG_H
#define CLKEYBOARDBINDINGCONFIG_H
#include "codelite_exports.h"
#include "clKeyboardManager.h"
#include <wx/filename.h>
#include "cl_standard_paths.h"
class WXDLLIMPEXP_SDK clKeyboardBindingConfig
{
MenuItemDataMap_t m_bindings;
public:
clKeyboardBindingConfig();
virtual ~clKeyboardBindingConfig();
clKeyboardBindingConfig& Load();
clKeyboardBindingConfig& Save();
bool Exists() const {
wxFileName fn(clStandardPaths::Get().GetUserDataDir(), "keybindings.conf");
fn.AppendDir("config");
return fn.Exists();
}
clKeyboardBindingConfig& SetBindings(const MenuItemDataMap_t& menus, const MenuItemDataMap_t& globals)
{
this->m_bindings = menus;
this->m_bindings.insert(globals.begin(), globals.end());
return *this;
}
const MenuItemDataMap_t& GetBindings() const { return m_bindings; }
};
#endif // CLKEYBOARDBINDINGCONFIG_H
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