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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2008 by Eran Ifrah
// file name : exelocator.cpp
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#include "exelocator.h"
#include <wx/filename.h>
#include <wx/tokenzr.h>
bool ExeLocator::Locate(const wxString& name, wxString& where)
{
wxString filename = name;
filename.Trim().Trim(false);
if(filename.StartsWith("\"")) {
filename = filename.Mid(1);
}
if(filename.EndsWith("\"")) {
filename = filename.RemoveLast();
}
// Incase the name is a full path, just test for the file existance
wxFileName fn(filename);
if(fn.IsAbsolute() && fn.FileExists()) {
where = name;
return true;
}
// Check the path
wxString path = wxGetenv("PATH");
wxArrayString paths = ::wxStringTokenize(path, wxPATH_SEP, wxTOKEN_STRTOK);
for(size_t i = 0; i < paths.size(); ++i) {
wxFileName fnExe(paths.Item(i), fn.GetFullName());
if(fnExe.FileExists()) {
where = fnExe.GetFullPath();
return true;
}
}
return false;
}
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