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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// Copyright : (C) 2015 Eran Ifrah
// File name : NoteJSWorkspace.h
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef NOTEJSWORKSPACE_H
#define NOTEJSWORKSPACE_H
#include "IWorkspace.h"
#include "NodeDebugger.h"
#include "TerminalEmulator.h"
#include "cl_command_event.h"
#include <wx/filename.h>
class NodeDebugger;
class NodeJSWorkspaceView;
class NodeJSWorkspace : public IWorkspace
{
protected:
wxFileName m_filename;
wxArrayString m_folders;
NodeJSWorkspaceView* m_view;
bool m_clangOldFlag;
bool m_dummy;
bool m_showWelcomePage;
NodeDebugger::Ptr_t m_debugger;
TerminalEmulator m_terminal;
static NodeJSWorkspace* ms_workspace;
protected:
int GetNodeJSMajorVersion() const;
void DoAllocateDebugger();
void DoClear();
bool DoOpen(const wxFileName& filename);
// Fallback, incase we fail to allocate a proper debugger
void OnDebugStart(clDebugEvent& event);
//--------------------------------------------------
// Event handlers
//--------------------------------------------------
/**
* @brief CodeLite requests to close the workspace
*/
void OnCloseWorkspace(clCommandEvent& e);
/**
* @brief create new workspace (originated from the menu bar)
*/
void OnNewWorkspace(clCommandEvent& e);
/**
* @brief open a workspace
*/
void OnOpenWorkspace(clCommandEvent& event);
/**
* @brief all editors have been closed
*/
void OnAllEditorsClosed(wxCommandEvent& event);
/**
* @brief handle save session command from CodeLite
*/
void OnSaveSession(clCommandEvent& event);
/**
* @brief execute the current script
*/
void OnExecute(clExecuteEvent& event);
void OnStopExecute(clExecuteEvent& event);
void OnIsExecuteInProgress(clExecuteEvent& event);
void OnProcessOutput(clCommandEvent& event);
void OnProcessTerminated(clCommandEvent& event);
/**
* @brief restore the workspace session
*/
void RestoreSession();
NodeJSWorkspace(); // default ctor is private
public:
virtual wxString GetActiveProjectName() const;
virtual wxFileName GetProjectFileName(const wxString& projectName) const;
virtual wxArrayString GetWorkspaceProjects() const;
virtual void GetProjectFiles(const wxString& projectName, wxArrayString& files) const;
virtual void GetWorkspaceFiles(wxArrayString& files) const;
virtual wxString GetProjectFromFile(const wxFileName& filename) const;
virtual wxString GetFilesMask() const;
NodeJSWorkspace(bool dummy);
virtual ~NodeJSWorkspace();
/**
* @brief create a debugger instance for this workspace
*/
void AllocateDebugger();
static NodeJSWorkspace* Get();
static void Free();
public:
virtual bool IsBuildSupported() const;
virtual bool IsProjectSupported() const;
NodeJSWorkspaceView* GetView() { return m_view; }
NodeDebugger::Ptr_t GetDebugger();
/**
* @brief is this workspace opened?
*/
bool IsOpen() const;
/**
* @brief create nodejs at the given path
*/
bool Create(const wxFileName& filename);
/**
* @brief open nodejs workspace and load its view
*/
bool Open(const wxFileName& filename);
/**
* @brief close the current workspace
* this function fires the wxEVT_WORKSPACE_CLOSED event
*/
void Close();
/**
* @brief save the workspace content to the file system
*/
void Save();
void SetFilename(const wxFileName& filename) { this->m_filename = filename; }
const wxFileName& GetFilename() const { return m_filename; }
/**
* @brief as defined by IWorkspace
*/
wxFileName GetFileName() const { return GetFilename(); }
void SetFolders(const wxArrayString& folders) { this->m_folders = folders; }
const wxArrayString& GetFolders() const { return m_folders; }
wxArrayString& GetFolders() { return m_folders; }
};
#endif // NOTEJSWORKSPACE_H
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