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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2014 Eran Ifrah
// file name : cl_standard_paths.cpp
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#include "cl_standard_paths.h"
#include <wx/datetime.h>
#include <wx/filename.h>
#include <wx/stdpaths.h>
#include <wx/utils.h>
static wxString __get_user_name()
{
wxString squashedname, name = wxGetUserId();
// The wx doc says that 'name' may now be e.g. "Mr. John Smith"
// So try to make it more suitable to be an extension
name.MakeLower();
name.Replace(wxT(" "), wxT("_"));
for(size_t i = 0; i < name.Len(); ++i) {
wxChar ch = name.GetChar(i);
if((ch < wxT('a') || ch > wxT('z')) && ch != wxT('_')) {
// Non [a-z_] character: skip it
} else {
squashedname << ch;
}
}
return (squashedname.IsEmpty() ? wxString(wxT("someone")) : squashedname);
}
clStandardPaths::clStandardPaths() { IgnoreAppSubDir("bin"); }
clStandardPaths::~clStandardPaths() {}
clStandardPaths& clStandardPaths::Get()
{
static clStandardPaths codelitePaths;
return codelitePaths;
}
wxString clStandardPaths::GetUserDataDir() const
{
// If the user has provided an alternative datadir, use it
if(!m_path.empty()) {
return m_path;
}
#ifdef __WXGTK__
#ifndef NDEBUG
// Debug mode
wxFileName fn(wxStandardPaths::Get().GetUserDataDir());
fn.SetFullName(fn.GetFullName() + "-dbg");
return fn.GetFullPath();
#else
// Release mode
return wxStandardPaths::Get().GetUserDataDir();
#endif
#else // Windows / OSX
return wxStandardPaths::Get().GetUserDataDir();
#endif
}
void clStandardPaths::SetUserDataDir(const wxString& path) { m_path = path; }
wxString clStandardPaths::GetPluginsDirectory() const
{
#ifdef __WXGTK__
wxString pluginsDir = PLUGINS_DIR;
#else
#ifdef USE_POSIX_LAYOUT
wxFileName path(GetInstallDir() + wxT(PLUGINS_DIR), "");
#else
wxFileName path(GetDataDir(), "");
path.AppendDir("plugins");
#endif
wxString pluginsDir = path.GetPath();
#endif
return pluginsDir;
}
wxString clStandardPaths::GetDataDir() const
{
if(!m_dataDir.IsEmpty()) {
return m_dataDir;
}
#ifdef USE_POSIX_LAYOUT
wxFileName path(wxStandardPaths::Get().GetDataDir() + wxT(INSTALL_DIR), "");
return path.GetPath();
#else
return wxStandardPaths::Get().GetDataDir();
#endif
}
wxString clStandardPaths::GetBinFolder() const
{
return wxStandardPaths::Get().GetPluginsDir();
}
wxString clStandardPaths::GetBinaryFullPath(const wxString& toolname) const
{
wxFileName binary(GetBinFolder(), toolname);
binary.SetExt(wxEmptyString);
#ifdef __WXMSW__
binary.SetExt("exe");
#endif
return binary.GetFullPath();
}
wxString clStandardPaths::GetLexersDir() const
{
wxFileName fn(GetDataDir(), "");
fn.AppendDir("lexers");
return fn.GetPath();
}
wxString clStandardPaths::GetProjectTemplatesDir() const
{
wxFileName fn(GetDataDir(), "");
fn.AppendDir("templates");
fn.AppendDir("projects");
return fn.GetPath();
}
wxString clStandardPaths::GetUserLexersDir() const
{
wxFileName fn(GetUserDataDir(), "");
fn.AppendDir("lexers");
return fn.GetPath();
}
wxString clStandardPaths::GetUserProjectTemplatesDir() const
{
wxFileName fn(GetUserDataDir(), "");
fn.AppendDir("templates");
fn.AppendDir("projects");
return fn.GetPath();
}
wxString clStandardPaths::GetExecutablePath() const { return wxStandardPaths::Get().GetExecutablePath(); }
wxString clStandardPaths::GetTempDir() const
{
static bool once = true;
static wxString tmpdir;
if(once) {
wxString username = __get_user_name();
#if defined(__WXGTK__) || defined(__WXOSX__)
tmpdir << "/tmp/codelite/";
#else
tmpdir << wxStandardPaths::Get().GetTempDir() << "\\CodeLite." << username << "\\.";
#endif
tmpdir << ::wxGetProcessId();
// Create the temp folder
wxFileName::Mkdir(tmpdir, wxS_DIR_DEFAULT, wxPATH_MKDIR_FULL);
once = false;
}
return tmpdir;
}
wxString clStandardPaths::GetDocumentsDir() const
{
wxString path = wxStandardPaths::Get().GetDocumentsDir();
#ifdef __WXGTK__
// On linux, according to the docs, GetDocumentsDir() return the home directory
// but what we really want is ~/Documents
wxFileName fp(path, "");
fp.AppendDir("Documents");
if(fp.DirExists()) {
return fp.GetPath();
}
#endif
return path;
}
wxString clStandardPaths::GetInstallDir() const
{
#ifdef __WXGTK__
return GetBinFolder();
#else
#ifdef USE_POSIX_LAYOUT
wxFileName path(wxStandardPaths::Get().GetDataDir(), "");
return path.GetPath();
#else
return GetBinFolder();
#endif
#endif
}
void clStandardPaths::IgnoreAppSubDir(const wxString& subdirPattern)
{
#ifdef USE_POSIX_LAYOUT
wxStandardPaths::Get().IgnoreAppSubDir(subdirPattern);
#endif
}
void clStandardPaths::RemoveTempDir() { wxFileName::Rmdir(GetTempDir(), wxPATH_RMDIR_RECURSIVE); }
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