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# Our project is called 'codelite' this is how it will be called in visual studio, and in our makefiles.
project(codelite)
# It was noticed that when using MinGW gcc it is essential that 'core' is mentioned before 'base'.
# wxWidgets include (this will do all the magic to configure everything)
include("${wxWidgets_USE_FILE}")
include(UtilsHelper)
# Include paths
include_directories("${CL_SRC_ROOT}/Plugin" "${CL_SRC_ROOT}/sdk/wxsqlite3/include" "${CL_SRC_ROOT}/CodeLite"
"${CL_SRC_ROOT}/PCH" "${CL_SRC_ROOT}/Interfaces")
if(NOT MINGW)
add_definitions(-fPIC)
endif(NOT MINGW)
if(USE_PCH AND NOT MINGW)
add_definitions(-include "${CL_PCH_FILE}")
add_definitions(-Winvalid-pch)
endif()
add_definitions(-DWXUSINGDLL_WXSQLITE3)
add_definitions(-DWXUSINGDLL_CL)
add_definitions(-DWXUSINGDLL_SDK)
if(MINGW)
# disables the part of urlmon.h that defines IsLoggingEnabled
add_definitions(-D_HITLOGGING_DEFINED=0)
endif(MINGW)
if(USE_CLANG)
add_definitions(-DHAS_LIBCLANG)
include_directories(${CLANG_INCLUDE})
endif(USE_CLANG)
# configure version file, this needs to be done before we set the SRCS variable
configure_file(${CMAKE_CURRENT_LIST_DIR}/autoversion.h.in ${CMAKE_CURRENT_LIST_DIR}/autoversion.h)
file(GLOB SRCS "*.cpp")
set(RES_FILE "")
# Define the output
if(MINGW)
set(RES_FILES "code_parser.rc")
endif()
add_executable(codelite ${SRCS} ${RES_FILES})
set(ADDITIONAL_LIBRARIES "")
if(MINGW)
set_target_properties(codelite PROPERTIES OUTPUT_NAME codelite ARCHIVE_OUTPUT_NAME execodelite)
endif()
if(UNIX)
if(IS_FREEBSD)
set(ADDITIONAL_LIBRARIES "-lkvm")
elseif(IS_NETBSD)
set(ADDTIONAL_LIBRARIES "-lutil")
elseif(UNIX AND NOT APPLE)
set(ADDITIONAL_LIBRARIES "-ldl -lutil -lgobject-2.0")
else()
set(ADDITIONAL_LIBRARIES "-ldl")
endif()
endif(UNIX)
if(MINGW)
set(LINKER_OPTIONS "-mwindows")
endif()
if(GTK2_FOUND)
target_link_libraries(
codelite
${LINKER_OPTIONS}
${GTK2_LIBRARIES}
${wxWidgets_LIBRARIES}
${CLANG_LIBRARY}
-L"${CL_LIBPATH}"
libcodelite
plugin
${ADDITIONAL_LIBRARIES})
elseif(GTK3_FOUND)
target_link_libraries(
codelite
${LINKER_OPTIONS}
${GTK3_LIBRARIES}
${wxWidgets_LIBRARIES}
${CLANG_LIBRARY}
-L"${CL_LIBPATH}"
libcodelite
plugin
${ADDITIONAL_LIBRARIES})
else()
target_link_libraries(
codelite
${LINKER_OPTIONS}
${wxWidgets_LIBRARIES}
${CLANG_LIBRARY}
-L"${CL_LIBPATH}"
libcodelite
plugin
${ADDITIONAL_LIBRARIES})
endif()
if(MINGW)
add_custom_command(
TARGET codelite
PRE_BUILD
COMMAND cd "${CL_SRC_ROOT}/ctags" && "$(MAKE)" -f mk_mingw.mak
COMMENT "Building codelite-ctags...")
install(
FILES ${CL_SRC_ROOT}/ctags/ctags.exe
DESTINATION ${CL_INSTALL_BIN}
RENAME codelite-ctags.exe)
endif()
codelite_add_pch(codelite)
# ######################################################################################################################
# Install
# ######################################################################################################################
# Copy binaries / scripts
set(EXE_PERM
OWNER_EXECUTE
OWNER_WRITE
OWNER_READ
GROUP_EXECUTE
GROUP_READ
WORLD_EXECUTE
WORLD_READ)
if(NOT APPLE)
install(
FILES ${CL_SRC_ROOT}/codelite_open_helper.py
DESTINATION ${CL_INSTALL_BIN}
PERMISSIONS ${EXE_PERM})
endif()
if(NOT APPLE)
install(
TARGETS codelite
DESTINATION ${CL_INSTALL_BIN}
PERMISSIONS ${EXE_PERM})
# codelite icons
install(FILES ${CL_SRC_ROOT}/Runtime/codelite-bitmaps-dark.zip DESTINATION ${CL_RESOURCES_DIR})
install(FILES ${CL_SRC_ROOT}/Runtime/codelite-bitmaps-light.zip DESTINATION ${CL_RESOURCES_DIR})
# License file
install(FILES ${CL_SRC_ROOT}/LICENSE DESTINATION ${CL_RESOURCES_DIR})
# Manual pages
install(DIRECTORY ${CL_SRC_ROOT}/Runtime/man1 DESTINATION ${CL_RESOURCES_DIR}/man)
# Copy default configuration files
install(FILES ${CL_SRC_ROOT}/Runtime/config/build_settings.xml.default DESTINATION ${CL_RESOURCES_DIR}/config)
install(
FILES ${CL_SRC_ROOT}/Runtime/config/debuggers.xml.gtk
DESTINATION ${CL_RESOURCES_DIR}/config
RENAME debuggers.xml.default)
install(
FILES ${CL_SRC_ROOT}/Runtime/config/codelite.xml.default.gtk
DESTINATION ${CL_RESOURCES_DIR}/config
RENAME codelite.xml.default)
install(FILES ${CL_SRC_ROOT}/Runtime/config/build_settings.xml.default DESTINATION ${CL_RESOURCES_DIR}/config)
install(
FILES ${CL_SRC_ROOT}/Runtime/config/debuggers.xml.gtk
DESTINATION ${CL_RESOURCES_DIR}/config
RENAME debuggers.xml.default)
install(
FILES ${CL_SRC_ROOT}/Runtime/config/codelite.xml.default.gtk
DESTINATION ${CL_RESOURCES_DIR}/config
RENAME codelite.xml.default)
if(UNIX)
install(
FILES ${CL_SRC_ROOT}/Runtime/codelite_exec
DESTINATION ${CL_INSTALL_BIN}
PERMISSIONS ${EXE_PERM})
install(
FILES ${CL_SRC_ROOT}/Runtime/codelite_fix_files
DESTINATION ${CL_INSTALL_BIN}
PERMISSIONS ${EXE_PERM})
install(
FILES ${CL_SRC_ROOT}/Runtime/codelite_kill_children
DESTINATION ${CL_INSTALL_BIN}
PERMISSIONS ${EXE_PERM})
install(
FILES ${CL_SRC_ROOT}/Runtime/codelite_xterm
DESTINATION ${CL_INSTALL_BIN}
PERMISSIONS ${EXE_PERM})
# Create application launcher, copy application icon to standard location
install(FILES ${CL_SRC_ROOT}/Runtime/codelite.desktop DESTINATION ${CMAKE_INSTALL_PREFIX}/share/applications)
# Install icons
# 32x32
install(
FILES ${CL_SRC_ROOT}/bitmaps-light/32-codelite-logo@2x.png
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/32x32@2x/apps
RENAME codelite.png)
install(
FILES ${CL_SRC_ROOT}/bitmaps-light/32-codelite-logo.png
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/32x32/apps
RENAME codelite.png)
# 64x64
install(
FILES ${CL_SRC_ROOT}/bitmaps-light/64-codelite-logo@2x.png
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/64x64@2x/apps
RENAME codelite.png)
install(
FILES ${CL_SRC_ROOT}/bitmaps-light/64-codelite-logo.png
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/64x64/apps
RENAME codelite.png)
# 128x128
install(
FILES ${CL_SRC_ROOT}/bitmaps-light/128-codelite-logo@2x.png
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/128x128@2x/apps
RENAME codelite.png)
install(
FILES ${CL_SRC_ROOT}/bitmaps-light/128-codelite-logo.png
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/128x128/apps
RENAME codelite.png)
# 256x256
install(
FILES ${CL_SRC_ROOT}/bitmaps-light/256-codelite-logo@2x.png
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/256x256@2x/apps
RENAME codelite.png)
install(
FILES ${CL_SRC_ROOT}/bitmaps-light/256-codelite-logo.png
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/256x256/apps
RENAME codelite.png)
install(
FILES ${CL_SRC_ROOT}/art/splashscreen@2x.png
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/codelite/images
RENAME splashscreen.png)
install(FILES ${CL_SRC_ROOT}/art/splashscreen@2x.png DESTINATION ${CMAKE_INSTALL_PREFIX}/share/codelite/images)
# Clear the icon cache if exists
install(
CODE "execute_process(COMMAND rm -f \$ENV{DESTDIR}/${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/icon-theme.cache)"
)
elseif(MINGW)
install(
FILES ${CL_SRC_ROOT}/art/splashscreen@2x.png
DESTINATION ${CL_INSTALL_BIN}/images
RENAME splashscreen.png)
install(FILES ${CL_SRC_ROOT}/art/splashscreen@2x.png DESTINATION ${CL_INSTALL_BIN}/images)
endif()
codelite_install_script(${CL_SRC_ROOT}/Runtime/codelite-remote)
install(
DIRECTORY ${CL_SRC_ROOT}/Runtime/images
${CL_SRC_ROOT}/Runtime/gdb_printers
${CL_SRC_ROOT}/Runtime/lexers
${CL_SRC_ROOT}/Runtime/templates
${CL_SRC_ROOT}/Runtime/rc
${CL_SRC_ROOT}/Runtime/plugins/resources
DESTINATION ${CL_RESOURCES_DIR}
USE_SOURCE_PERMISSIONS
PATTERN ".svn" EXCLUDE
PATTERN "*.windows" EXCLUDE
PATTERN "dynamic-library.project" EXCLUDE
PATTERN "dynamic-library-wx-enabled.project" EXCLUDE
PATTERN ".git" EXCLUDE)
if(MINGW)
# rename .windows files
install(
FILES ${CL_SRC_ROOT}/Runtime/templates/projects/dynamic-library/dynamic-library.project.windows
DESTINATION ${CL_RESOURCES_DIR}/templates/projects/dynamic-library
RENAME dynamic-library.project)
install(
FILES
${CL_SRC_ROOT}/Runtime/templates/projects/dynamic-library-wx-enabled/dynamic-library-wx-enabled.project.windows
DESTINATION ${CL_RESOURCES_DIR}/templates/projects/dynamic-library-wx-enabled
RENAME dynamic-library-wx-enabled.project)
else()
# just install the missing files
install(FILES ${CL_SRC_ROOT}/Runtime/templates/projects/dynamic-library/dynamic-library.project
DESTINATION ${CL_RESOURCES_DIR}/templates/projects/dynamic-library)
install(
FILES
${CL_SRC_ROOT}/Runtime/templates/projects/dynamic-library-wx-enabled/dynamic-library-wx-enabled.project
DESTINATION ${CL_RESOURCES_DIR}/templates/projects/dynamic-library-wx-enabled)
endif()
if(UNIX)
install(
DIRECTORY ${CL_SRC_ROOT}/translations/
DESTINATION ${CMAKE_INSTALL_PREFIX}/share/locale
USE_SOURCE_PERMISSIONS FILES_MATCHING
PATTERN "codelite.mo")
endif()
if(UNIX AND CL_COPY_WX_LIBS) # If we're packaging with wx2.9
# We need to deduce the location of the wx libs to be installed
execute_process(
COMMAND ${WX_TOOL} --libs
OUTPUT_VARIABLE WX_LIBSOUTPUT
OUTPUT_STRIP_TRAILING_WHITESPACE)
if(${WX_LIBSOUTPUT} MATCHES "^-L.+") # In recent, multi-architecture, distro versions it'll start with
# -L/foo/bar
string(REGEX REPLACE "^-L([^ ;]+).*" "\\1" WX_LIBS_DIR ${WX_LIBSOUTPUT})
else()
# In recent fedoras, which do things with wx-config that might politely be described as 'strange', wx-config
# doesn't emit -L/usr/lib64 find_file( USRLIBSIXTYFOUR "libwx_baseu-3.1.so" "/usr/lib64" ) No, this can't
# cope with e.g. libwx_base2u, or 3.1.3<SomeGitVersion> and find_file doesn't do globs/regex
execute_process(COMMAND "find /usr/lib64/ -iname libwx_base*3.2*" OUTPUT_VARIABLE wxBASELIBDIR)
if(NOT wxBASELIBDIR MATCHES ".*NOTFOUND")
set(WX_LIBS_DIR "/usr/lib64")
else()
set(WX_LIBS_DIR "/usr/lib")
# ${WX_LIBS_DIR} will be empty for older, non multi-architecture, distro versions that still use
# /usr/lib
endif()
endif()
message("-- wxlibsdir is: ${WX_LIBS_DIR}")
# Grab the necessary libs
execute_process(
COMMAND ${WX_TOOL} --libs all
OUTPUT_VARIABLE WX_LIBS_ALL_IN
OUTPUT_STRIP_TRAILING_WHITESPACE)
string(REPLACE " " ";" WX_LIBS_ALL_LIST ${WX_LIBS_ALL_IN}) # the semicolons make the variable into a list
foreach(ITEM ${WX_LIBS_ALL_LIST})
# We want to replace -l with lib. We also want to exclude imaginary libs called _all.so, which buggy
# wx-config scripts can invent
if(${ITEM} MATCHES "-lwx_.+" AND NOT ${ITEM} MATCHES "-l.+_all.+")
string(REGEX REPLACE "^-l" "lib" LIBITEM ${ITEM})
# openSUSE have started to use libwx_gtk2u_xrc-suse.so instead of libwx_gtk2u_xrc-3.1, so allow for
# extra text there
string(REGEX REPLACE "(libwx_[a-z0-9._]+-)(.+)" "\\1*\\2" LIBITEMADJ ${LIBITEM})
list(APPEND WX_LIBS_ALL ${WX_LIBS_DIR}/${LIBITEMADJ}*.so*) # we need the terminal [.]so because the rpms
# contain both dynamic and static libs
endif()
endforeach()
file(GLOB wxfilepaths ${WX_LIBS_ALL})
install(FILES ${wxfilepaths} DESTINATION ${CMAKE_INSTALL_PREFIX}/${CL_INSTALL_LIBDIR}/codelite)
endif()
if(USE_CLANG AND MINGW)
install(FILES ${CLANG_BINARY} DESTINATION ${PLUGINS_DIR})
endif(USE_CLANG AND MINGW)
else() # !APPLE
install(
TARGETS codelite
DESTINATION ${CMAKE_BINARY_DIR}/codelite.app/Contents/MacOS
PERMISSIONS ${EXE_PERM})
cl_install_name_tool_std(${CMAKE_BINARY_DIR}/codelite.app/Contents/MacOS/codelite)
install(
FILES ${CL_SRC_ROOT}/Runtime/OpenTerm
DESTINATION ${CMAKE_BINARY_DIR}/codelite.app/Contents/SharedSupport
PERMISSIONS ${EXE_PERM})
install(FILES ${CL_SRC_ROOT}/art/splashscreen@2x.png
DESTINATION ${CMAKE_BINARY_DIR}/codelite.app/Contents/SharedSupport/images)
install(
FILES ${CL_SRC_ROOT}/art/splashscreen@2x.png
DESTINATION ${CMAKE_BINARY_DIR}/codelite.app/Contents/SharedSupport/images
RENAME splashscreen.png)
codelite_install_script(${CL_SRC_ROOT}/Runtime/codelite-remote)
endif()
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