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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2008 by Eran Ifrah
// file name : attachdbgprocdlg.cpp
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#include "attachdbgprocdlg.h"
#include "cl_config.h"
#include "debuggermanager.h"
#include "fileutils.h"
#include "globals.h"
#include "procutils.h"
#include "windowattrmanager.h"
#include <algorithm>
#include <wx/wupdlock.h>
/// Ascending sorting function
struct PIDSorter {
bool operator()(const ProcessEntry& rStart, const ProcessEntry& rEnd) { return rEnd.pid < rStart.pid; }
};
struct NameSorter {
bool operator()(const ProcessEntry& rStart, const ProcessEntry& rEnd)
{
return rEnd.name.CmpNoCase(rStart.name) < 0;
}
};
AttachDbgProcDlg::AttachDbgProcDlg(wxWindow* parent)
: AttachDbgProcBaseDlg(parent)
{
wxArrayString choices = DebuggerMgr::Get().GetAvailableDebuggers();
m_choiceDebugger->Append(choices);
if(choices.IsEmpty() == false) { m_choiceDebugger->SetSelection(0); }
wxString filter = clConfig::Get().Read("AttachDebuggerDialog/Filter", wxString());
m_textCtrlFilter->ChangeValue(filter);
CallAfter(&AttachDbgProcDlg::RefreshProcessesList, filter);
m_textCtrlFilter->SetFocus();
SetName("AttachDbgProcDlg");
WindowAttrManager::Load(this);
}
void AttachDbgProcDlg::RefreshProcessesList(wxString filter)
{
wxWindowUpdateLocker locker(m_dvListCtrl);
m_dvListCtrl->DeleteAllItems();
filter.Trim().Trim(false);
// Populate the list with list of processes
std::vector<ProcessEntry> proclist;
ProcUtils::GetProcessList(proclist);
filter.MakeLower();
for(size_t i = 0; i < proclist.size(); ++i) {
// Use case in-sensitive match for the filter
wxString processName;
wxString processID;
const ProcessEntry& processEntry = proclist.at(i);
processName << processEntry.name;
processID << processEntry.pid;
// Append only processes that matches the filter string
if(filter.IsEmpty() || FileUtils::FuzzyMatch(filter, processName) || FileUtils::FuzzyMatch(filter, processID)) {
if(processEntry.pid == (long)wxGetProcessId()) continue;
wxVector<wxVariant> cols;
cols.push_back(wxString() << processEntry.pid);
cols.push_back(processEntry.name);
m_dvListCtrl->AppendItem(cols);
}
}
}
wxString AttachDbgProcDlg::GetExeName() const
{
wxDataViewItem item = m_dvListCtrl->GetSelection();
CHECK_ITEM_RET_EMPTY_STRING(item);
return m_dvListCtrl->GetItemText(item, 1);
}
wxString AttachDbgProcDlg::GetProcessId() const
{
wxDataViewItem item = m_dvListCtrl->GetSelection();
CHECK_ITEM_RET_EMPTY_STRING(item);
return m_dvListCtrl->GetItemText(item, 0);
}
void AttachDbgProcDlg::OnBtnAttachUI(wxUpdateUIEvent& event)
{
event.Enable(m_dvListCtrl->GetSelectedItemsCount() == 1);
}
AttachDbgProcDlg::~AttachDbgProcDlg()
{
clConfig::Get().Write("AttachDebuggerDialog/Filter", m_textCtrlFilter->GetValue());
}
void AttachDbgProcDlg::OnFilter(wxCommandEvent& event)
{
wxUnusedVar(event);
RefreshProcessesList(m_textCtrlFilter->GetValue());
}
void AttachDbgProcDlg::OnRefresh(wxCommandEvent& event)
{
wxUnusedVar(event);
// Clear all filters and refresh the processes list
m_textCtrlFilter->Clear();
RefreshProcessesList(wxEmptyString);
m_textCtrlFilter->SetFocus();
}
void AttachDbgProcDlg::OnEnter(wxCommandEvent& event)
{
if(!GetProcessId().IsEmpty()) { EndModal(wxID_OK); }
}
void AttachDbgProcDlg::OnItemActivated(wxDataViewEvent& event) { EndModal(wxID_OK); }
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