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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2013 by Eran Ifrah
// file name : batchbuildbasedlg.h
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////
// C++ code generated with wxFormBuilder (version Nov 18 2010)
// http://www.wxformbuilder.org/
//
// PLEASE DO "NOT" EDIT THIS FILE!
///////////////////////////////////////////////////////////////////////////
#ifndef __batchbuildbasedlg__
#define __batchbuildbasedlg__
#include <wx/intl.h>
#include <wx/string.h>
#include <wx/stattext.h>
#include <wx/gdicmn.h>
#include <wx/font.h>
#include <wx/colour.h>
#include <wx/settings.h>
#include <wx/checklst.h>
#include <wx/button.h>
#include <wx/sizer.h>
#include <wx/statline.h>
#include <wx/dialog.h>
///////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
/// Class BatchBuildBaseDlg
///////////////////////////////////////////////////////////////////////////////
class BatchBuildBaseDlg : public wxDialog
{
private:
protected:
wxStaticText* m_staticText;
wxCheckListBox* m_checkListConfigurations;
wxButton* m_buttonBuild;
wxButton* m_buttonClean;
wxButton* m_button3;
wxButton* m_button4;
wxButton* m_buttonDown;
wxButton* m_buttonUp;
wxStaticLine* m_staticline2;
wxButton* m_buttonClose;
// Virtual event handlers, overide them in your derived class
virtual void OnItemSelected( wxCommandEvent& event ){ event.Skip(); }
virtual void OnItemToggled( wxCommandEvent& event ){ event.Skip(); }
virtual void OnBuild( wxCommandEvent& event ){ event.Skip(); }
virtual void OnBuildUI( wxUpdateUIEvent& event ){ event.Skip(); }
virtual void OnClean( wxCommandEvent& event ){ event.Skip(); }
virtual void OnCleanUI( wxUpdateUIEvent& event ){ event.Skip(); }
virtual void OnCheckAll( wxCommandEvent& event ){ event.Skip(); }
virtual void OnUnCheckAll( wxCommandEvent& event ){ event.Skip(); }
virtual void OnMoveUp( wxCommandEvent& event ){ event.Skip(); }
virtual void OnMoveUpUI( wxUpdateUIEvent& event ){ event.Skip(); }
virtual void OnMoveDown( wxCommandEvent& event ){ event.Skip(); }
virtual void OnMoveDownUI( wxUpdateUIEvent& event ){ event.Skip(); }
virtual void OnClose( wxCommandEvent& event ){ event.Skip(); }
public:
BatchBuildBaseDlg( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = _("Batch Build"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( 634,512 ), long style = wxDEFAULT_DIALOG_STYLE );
~BatchBuildBaseDlg();
};
#endif //__batchbuildbasedlg__
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