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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2013 by Eran Ifrah
// file name : perspectivemanager.h
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef PERSPECTIVEMANAGER_H
#define PERSPECTIVEMANAGER_H
#include "precompiled_header.h"
#include "wxStringHash.h"
#include <map>
#include <wx/arrstr.h>
#include <wx/aui/framemanager.h>
#include <wx/event.h>
#include <wx/string.h>
extern wxString DEBUG_LAYOUT;
extern wxString NORMAL_LAYOUT;
#define PERSPECTIVE_FIRST_MENU_ID 17000
#define PERSPECTIVE_LAST_MENU_ID 17020
class PerspectiveManager : public wxEvtHandler
{
protected:
std::unordered_map<wxString, int> m_menuIdToName;
std::unordered_map<wxString, wxString> m_perspectives;
int m_nextId;
wxString m_active;
wxString m_buildPerspective;
wxAuiManager* m_aui = nullptr;
protected:
/**
* @brief read the perspective from cache first, and then try to load it from the disk
* if it does not exist
*/
bool GetPerspective(const wxString& name, wxString* perspective) const;
void SetPerspectiveToCache(const wxString& name, const wxString& content);
wxString DoGetPathFromName(const wxString& name) const;
void DoEnsureDebuggerPanesAreVisible();
void DoShowPane(const wxString& panename, bool show, bool& needUpdate);
// Event handlers
void OnPaneClosing(wxAuiManagerEvent& event);
void OnAuiRender(wxAuiManagerEvent& event);
public:
PerspectiveManager();
virtual ~PerspectiveManager();
void FlushCacheToDisk();
void ConnectEvents(wxAuiManager* mgr);
void DisconnectEvents();
void ToggleOutputPane(bool hide);
void SetActive(const wxString& active) { this->m_active = active; }
const wxString& GetActive() const { return m_active; }
bool IsDefaultActive() const;
void LoadPerspective(const wxString& name = wxT(""));
void SavePerspective(const wxString& name = wxT(""), bool notify = true);
void SavePerspectiveIfNotExists(const wxString& name);
void DeleteAllPerspectives();
};
#endif // PERSPECTIVEMANAGER_H
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