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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2013 by Eran Ifrah
// file name : VirtualDirectorySelectorDlg.h
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef VIRTUALDIRECTORYSELECTORDLG_H
#define VIRTUALDIRECTORYSELECTORDLG_H
#include "VirtualDirectorySelectorBase.h"
#include "bitmap_loader.h"
#include "clTreeCtrl.h"
#include "codelite_exports.h"
class clCxxWorkspace;
/** Implementing VirtualDirectorySelectorBase */
class WXDLLIMPEXP_SDK VirtualDirectorySelectorDlg : public VirtualDirectorySelectorDlgBaseClass
{
clCxxWorkspace* m_workspace;
wxString m_projectName;
wxString m_initialPath;
wxString m_suggestedName;
bool m_reloadTreeNeeded;
public:
static wxString DoGetPath(clTreeCtrl* tree, const wxTreeItemId& item, bool validateFolder);
protected:
virtual void OnNewVDUI(wxUpdateUIEvent& event);
virtual void OnNewVD(wxCommandEvent& event);
void DoBuildTree();
protected:
// Handlers for VirtualDirectorySelectorBase events.
void OnItemSelected(wxTreeEvent& event);
void OnButtonOK(wxCommandEvent& event);
void OnButtonCancel(wxCommandEvent& event);
void OnButtonOkUI(wxUpdateUIEvent& event);
public:
/** Constructor */
VirtualDirectorySelectorDlg(wxWindow* parent, clCxxWorkspace* wsp, const wxString& initialPath = wxEmptyString,
const wxString& projectname = wxEmptyString);
~VirtualDirectorySelectorDlg();
wxString GetVirtualDirectoryPath() const { return m_staticTextPreview->GetLabel(); }
bool SelectPath(const wxString& path);
wxTreeItemId FindItemForPath(const wxString& path);
void SetText(const wxString& text);
void SetSuggestedName(const wxString& suggestedName) { m_suggestedName = suggestedName; }
};
#endif // VIRTUALDIRECTORYSELECTORDLG_H
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