File: clTreeKeyboardInput.cpp

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#include "clTreeKeyboardInput.h"

#include "fileutils.h"
#include "macros.h"

#include <algorithm>
#include <wx/textctrl.h>
#include <wx/treectrl.h>
#include <wx/uiaction.h>

clTreeKeyboardInput::clTreeKeyboardInput(clTreeCtrl* tree)
    : m_tree(tree)
{
    m_tree->EnableStyle(wxTR_ENABLE_SEARCH, true);
    m_tree->Bind(wxEVT_TREE_SEARCH_TEXT, &clTreeKeyboardInput::OnSearch, this);
    m_tree->Bind(wxEVT_TREE_CLEAR_SEARCH, &clTreeKeyboardInput::OnClearSearch, this);
}

clTreeKeyboardInput::~clTreeKeyboardInput()
{
    m_tree->Unbind(wxEVT_TREE_SEARCH_TEXT, &clTreeKeyboardInput::OnSearch, this);
    m_tree->Unbind(wxEVT_TREE_CLEAR_SEARCH, &clTreeKeyboardInput::OnClearSearch, this);
}

void clTreeKeyboardInput::OnSearch(wxTreeEvent& event)
{
    wxString find_what = event.GetString();
    m_tree->ClearAllHighlights();
    wxTreeItemId item = m_tree->FindNext(m_tree->GetFocusedItem(), find_what, 0, wxTR_SEARCH_DEFAULT);
    if(item.IsOk()) {
        m_tree->SelectItem(item);
        m_tree->HighlightText(item, true);
        m_tree->EnsureVisible(item);
    } else {
        m_tree->ClearAllHighlights();
    }
}

void clTreeKeyboardInput::OnClearSearch(wxTreeEvent& event) { m_tree->ClearAllHighlights(); }