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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2008 by Eran Ifrah
// file name : debuggermanager.cpp
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#include "debuggermanager.h"
#include "cl_command_event.h"
#include "cl_defs.h"
#include "cl_standard_paths.h"
#include "codelite_events.h"
#include "codelite_exports.h"
#include "debuggerconfigtool.h"
#include "editor_config.h"
#include "event_notifier.h"
#include "file_logger.h"
#include "wx/filename.h"
#include <wx/dir.h>
#include <wx/log.h>
#include <wx/msgdlg.h>
//---------------------------------------------------------
static DebuggerMgr* ms_instance = NULL;
wxDEFINE_EVENT(wxEVT_DEBUGGER_UPDATE_VIEWS, clCommandEvent);
wxDEFINE_EVENT(wxEVT_DEBUGGER_QUERY_LOCALS, clCommandEvent);
wxDEFINE_EVENT(wxEVT_DEBUGGER_LIST_CHILDREN, clCommandEvent);
wxDEFINE_EVENT(wxEVT_DEBUGGER_VAROBJ_EVALUATED, clCommandEvent);
wxDEFINE_EVENT(wxEVT_DEBUGGER_VAROBJECT_CREATED, clCommandEvent);
wxDEFINE_EVENT(wxEVT_DEBUGGER_DISASSEBLE_OUTPUT, clCommandEvent);
wxDEFINE_EVENT(wxEVT_DEBUGGER_DISASSEBLE_CURLINE, clCommandEvent);
wxDEFINE_EVENT(wxEVT_DEBUGGER_QUERY_FILELINE, clCommandEvent);
wxDEFINE_EVENT(wxEVT_DEBUGGER_TYPE_RESOLVE_ERROR, clCommandEvent);
wxDEFINE_EVENT(wxEVT_DEBUGGER_LIST_REGISTERS, clCommandEvent);
wxDEFINE_EVENT(wxEVT_DEBUGGER_LIST_FRAMES, clCommandEvent);
wxDEFINE_EVENT(wxEVT_DEBUGGER_FRAME_SELECTED, clCommandEvent);
DebuggerMgr::DebuggerMgr() {}
DebuggerMgr::~DebuggerMgr()
{
std::vector<clDynamicLibrary*>::iterator iter = m_dl.begin();
for(; iter != m_dl.end(); iter++) {
(*iter)->Detach();
delete(*iter);
}
m_dl.clear();
m_debuggers.clear();
}
DebuggerMgr& DebuggerMgr::Get()
{
if(!ms_instance) {
ms_instance = new DebuggerMgr();
}
return *ms_instance;
}
void DebuggerMgr::Free()
{
delete ms_instance;
ms_instance = NULL;
}
bool DebuggerMgr::LoadDebuggers(IDebuggerObserver* observer)
{
wxString ext;
#if defined(__WXMSW__) || defined(__CYGWIN__)
ext = wxT("dll");
#elif defined(__WXMAC__)
ext = wxT("dylib");
#else
ext = wxT("so");
#endif
wxString fileSpec(wxT("*.") + ext);
// get list of dlls
wxArrayString files;
#ifdef __WXGTK__
wxString debuggersPath(PLUGINS_DIR, wxConvUTF8);
debuggersPath += wxT("/debuggers");
#elif defined(__WXMSW__)
#ifdef USE_POSIX_LAYOUT
wxString debuggersPath(clStandardPaths::Get().GetPluginsDirectory() + wxT("/debuggers"));
#else
wxString debuggersPath(m_baseDir + wxT("/debuggers"));
#endif
#else
// OSX
wxFileName debuggersFolder(clStandardPaths::Get().GetDataDir(), "");
debuggersFolder.AppendDir("debuggers");
wxString debuggersPath(debuggersFolder.GetPath());
#endif
clDEBUG() << "Loading debuggers from:" << debuggersPath;
wxDir::GetAllFiles(debuggersPath, &files, fileSpec, wxDIR_FILES);
for(size_t i = 0; i < files.GetCount(); i++) {
clDynamicLibrary* dl = new clDynamicLibrary();
wxString fileName(files.Item(i));
#if defined(__WXMSW__) && CL_DEBUG_BUILD
// Under MSW loading a release plugin while in debug mode will cause a crash
if(!fileName.EndsWith("-dbg.dll")) {
continue;
}
#elif defined(__WXMSW__)
// filter debug plugins
if(fileName.EndsWith("-dbg.dll")) {
continue;
}
#endif
clDEBUG() << "Attempting to load debugger:" << fileName << endl;
if(!dl->Load(fileName)) {
clWARNING() << "Failed to load debugger:" << fileName << endl;
if(!dl->GetError().IsEmpty()) {
clWARNING() << dl->GetError() << endl;
}
wxDELETE(dl);
continue;
}
bool success(false);
GET_DBG_INFO_FUNC pfn = (GET_DBG_INFO_FUNC)dl->GetSymbol(wxT("GetDebuggerInfo"), &success);
if(!success) {
clLogMessage(wxT("Failed to find GetDebuggerInfo() in dll: ") + fileName);
if(!dl->GetError().IsEmpty()) {
clLogMessage(dl->GetError());
}
// dl->Unload();
delete dl;
continue;
}
DebuggerInfo info = pfn();
// Call the init method to create an instance of the debugger
success = false;
GET_DBG_CREATE_FUNC pfnInitDbg = (GET_DBG_CREATE_FUNC)dl->GetSymbol(info.initFuncName, &success);
if(!success) {
clLogMessage(wxT("Failed to find init function in dll: ") + fileName);
if(!dl->GetError().IsEmpty()) {
clLogMessage(dl->GetError());
}
dl->Detach();
delete dl;
continue;
}
clLogMessage(wxT("Loaded debugger: ") + info.name + wxT(", Version: ") + info.version);
IDebugger* dbg = pfnInitDbg();
// set the environment
dbg->SetEnvironment(m_env);
dbg->SetObserver(observer);
m_debuggers[info.name] = dbg;
// keep the dynamic load library
m_dl.push_back(dl);
}
return true;
}
wxArrayString DebuggerMgr::GetAvailableDebuggers()
{
wxArrayString dbgs;
dbgs.reserve(m_pluginsDebuggers.size() + m_debuggers.size());
auto iter = m_debuggers.begin();
for(; iter != m_debuggers.end(); iter++) {
dbgs.Add(iter->first);
}
// append all the plugins that were registered themself as debugger
for(const auto& vt : m_pluginsDebuggers) {
dbgs.insert(dbgs.end(), vt.second.begin(), vt.second.end());
}
return dbgs;
}
IDebugger* DebuggerMgr::GetActiveDebugger()
{
if(m_activeDebuggerName.IsEmpty()) {
// no active debugger is set, use the first one
auto iter = m_debuggers.begin();
if(iter != m_debuggers.end()) {
SetActiveDebugger(iter->first);
return iter->second;
}
return NULL;
}
auto iter = m_debuggers.find(m_activeDebuggerName);
if(iter != m_debuggers.end()) {
return iter->second;
}
return NULL;
}
void DebuggerMgr::SetActiveDebugger(const wxString& name) { m_activeDebuggerName = name; }
void DebuggerMgr::SetDebuggerInformation(const wxString& name, const DebuggerInformation& info)
{
DebuggerConfigTool::Get()->WriteObject(name, (SerializedObject*)&info);
}
bool DebuggerMgr::GetDebuggerInformation(const wxString& name, DebuggerInformation& info)
{
return DebuggerConfigTool::Get()->ReadObject(name, &info);
}
bool DebuggerMgr::IsNativeDebuggerRunning() const
{
auto iter = m_debuggers.find(m_activeDebuggerName);
if(iter == m_debuggers.end()) {
return false;
}
IDebugger* d = iter->second;
return d && d->IsRunning();
}
void DebuggerMgr::RegisterDebuggers(const wxString& plugin_name, const wxArrayString& names)
{
m_pluginsDebuggers.erase(plugin_name);
m_pluginsDebuggers.insert({ plugin_name, names });
}
void DebuggerMgr::UnregisterDebuggers(const wxString& plugin_name) { m_pluginsDebuggers.erase(plugin_name); }
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