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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2014 Eran Ifrah
// file name : overlaytool.cpp
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#include "overlaytool.h"
#include "bitmap_loader.h"
#include "drawingutils.h"
#include "globals.h"
#include "imanager.h"
#include "wx/rawbmp.h"
#include <wx/dcmemory.h>
#include <wx/settings.h>
#include <wx/xrc/xmlres.h>
wxBitmap OverlayTool::ms_bmpOK;
wxBitmap OverlayTool::ms_bmpConflict;
wxBitmap OverlayTool::ms_bmpModified;
OverlayTool::OverlayTool()
{
BitmapLoader* bl = clGetManager()->GetStdIcons();
ms_bmpOK = bl->LoadBitmap("overlay/16/ok");
ms_bmpModified = bl->LoadBitmap("overlay/16/modified");
ms_bmpConflict = bl->LoadBitmap("overlay/16/conflicted");
}
OverlayTool::~OverlayTool() {}
wxBitmap OverlayTool::DoAddBitmap(const wxBitmap& bmp, const wxColour& colour) const
{
wxMemoryDC dcMem;
wxColour col = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
wxBitmap bitmap(16, 16, 32);
dcMem.SelectObject(bitmap);
// Draw white background
dcMem.SetPen(wxPen(col));
dcMem.SetBrush(wxBrush(col));
dcMem.DrawRectangle(wxPoint(0, 0), wxSize(16, 16));
// Draw the base icon
dcMem.DrawBitmap(bmp.ConvertToDisabled(), wxPoint(0, 0), true);
wxColour c2 = DrawingUtils::LightColour(colour, 3.0);
dcMem.GradientFillLinear(wxRect(wxPoint(0, 1), wxSize(2, 14)), colour, c2, wxSOUTH);
//// Draw a small 2 pixel vertical line
// wxBitmap coverBmp(16, 16, 32);
//{
// wxAlphaPixelData pixData(coverBmp);
//
// // Set the fill pixels
// int red = colour.Red();
// int green = colour.Green();
// int blue = colour.Blue();
// wxAlphaPixelData::Iterator p(pixData);
// for (int y=0; y<16; y++) {
// p.MoveTo(pixData, 0, y);
// for (int x=0; x<16; x++) {
// p.Red() = red;
// p.Green() = green;
// p.Blue() = blue;
// p.Alpha() = 90;
// ++p;
// }
// }
//}
//
// dcMem.DrawBitmap(coverBmp, wxPoint(0, 0));
dcMem.SelectObject(wxNullBitmap);
return bitmap;
}
OverlayTool& OverlayTool::Get()
{
static OverlayTool theTool;
return theTool;
}
wxBitmap OverlayTool::CreateBitmap(const wxBitmap& orig, OverlayTool::BmpType type) const
{
switch(type) {
case Bmp_Conflict:
return DoAddBitmap(orig, "RED");
case Bmp_OK:
return DoAddBitmap(orig, "MEDIUM FOREST GREEN");
case Bmp_Modified:
return DoAddBitmap(orig, "ORANGE RED");
default:
return orig;
}
}
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