File: dynamic-library-wx-enabled.project.windows

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<?xml version="1.0" encoding="utf-8"?>
<CodeLite_Project Name="Dynamic library (wxWidgets enabled, Linux)" InternalType="Library" IconIndex="dll16">
  <Description>
		A project that produces a dynamic library (shared object) for Linux.
The settings of this project already includes the paths required by wxWidgets using the wx-config tool.
Note that this project is set to work with the GNU toolchain (gdb, g++).
  </Description>
  <Dependencies/>
  <VirtualDirectory Name="src"></VirtualDirectory>
  <VirtualDirectory Name="include"></VirtualDirectory>
  <Settings Type="Dynamic Library">
    <Configuration Name="Debug" CompilerType="gnu g++" DebuggerType="GNU gdb debugger" Type="Dynamic Library" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append">
      <Compiler Options="-g;$(shell wx-config --cxxflags --debug=yes --unicode=yes)" Required="yes">
        <IncludePath Value="."/>
      </Compiler>
      <Linker Options="$(shell wx-config --debug=yes --libs --unicode=yes)" Required="yes"/>
      <ResourceCompiler Options="" Required="no"/>
      <General OutputFile="$(IntermediateDirectory)/lib$(ProjectName).dll" IntermediateDirectory="./Debug" Command="" CommandArguments="" WorkingDirectory="$(IntermediateDirectory)" PauseExecWhenProcTerminates="yes"/>
      <Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="">
        <PostConnectCommands></PostConnectCommands>
        <StartupCommands></StartupCommands>
      </Debugger>
      <PreBuild/>
      <PostBuild/>
      <CustomBuild Enabled="no">
        <CleanCommand></CleanCommand>
        <BuildCommand></BuildCommand>
        <PreprocessFileCommand></PreprocessFileCommand>
        <SingleFileCommand></SingleFileCommand>
        <MakefileGenerationCommand></MakefileGenerationCommand>
        <ThirdPartyToolName>None</ThirdPartyToolName>
        <WorkingDirectory></WorkingDirectory>
      </CustomBuild>
      <AdditionalRules>
        <CustomPostBuild></CustomPostBuild>
        <CustomPreBuild>

</CustomPreBuild>
      </AdditionalRules>
    </Configuration>
    <Configuration Name="Release" CompilerType="gnu g++" DebuggerType="GNU gdb debugger" Type="Dynamic Library" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append">
      <Compiler Options="-O2;$(shell wx-config --cxxflags --debug=no --unicode=yes)" Required="yes">
        <IncludePath Value="."/>
      </Compiler>
      <Linker Options="$(shell wx-config --debug=no --libs --unicode=yes);-s" Required="yes"/>
      <ResourceCompiler Options="" Required="no"/>
      <General OutputFile="$(IntermediateDirectory)/lib$(ProjectName).dll" IntermediateDirectory="./Release" Command="" CommandArguments="" WorkingDirectory="$(IntermediateDirectory)" PauseExecWhenProcTerminates="yes"/>
      <Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="">
        <PostConnectCommands></PostConnectCommands>
        <StartupCommands></StartupCommands>
      </Debugger>
      <PreBuild/>
      <PostBuild/>
      <CustomBuild Enabled="no">
        <CleanCommand></CleanCommand>
        <BuildCommand></BuildCommand>
        <PreprocessFileCommand></PreprocessFileCommand>
        <SingleFileCommand></SingleFileCommand>
        <MakefileGenerationCommand></MakefileGenerationCommand>
        <ThirdPartyToolName>None</ThirdPartyToolName>
        <WorkingDirectory></WorkingDirectory>
      </CustomBuild>
      <AdditionalRules>
        <CustomPostBuild></CustomPostBuild>
        <CustomPreBuild>

</CustomPreBuild>
      </AdditionalRules>
    </Configuration>
    <GlobalSettings>
      <Compiler Options="">
        <IncludePath Value="."/>
      </Compiler>
      <Linker Options="">
        <LibraryPath Value="."/>
      </Linker>
      <ResourceCompiler Options=""/>
    </GlobalSettings>
  </Settings>
  <Dependencies Name="Release"/>
  <Dependencies Name="Debug"/>
</CodeLite_Project>