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<?xml version="1.0" encoding="utf-8"?>
<CodeLite_Project Name="Dynamic library (wxWidgets enabled, Linux)" InternalType="Library" IconIndex="dll16">
<Description>
A project that produces a dynamic library (shared object) for Linux.
The settings of this project already includes the paths required by wxWidgets using the wx-config tool.
Note that this project is set to work with the GNU toolchain (gdb, g++).
</Description>
<Dependencies/>
<VirtualDirectory Name="src"></VirtualDirectory>
<VirtualDirectory Name="include"></VirtualDirectory>
<Settings Type="Dynamic Library">
<Configuration Name="Debug" CompilerType="gnu g++" DebuggerType="GNU gdb debugger" Type="Dynamic Library" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append">
<Compiler Options="-g;$(shell wx-config --cxxflags --debug=yes --unicode=yes)" Required="yes">
<IncludePath Value="."/>
</Compiler>
<Linker Options="$(shell wx-config --debug=yes --libs --unicode=yes)" Required="yes"/>
<ResourceCompiler Options="" Required="no"/>
<General OutputFile="$(IntermediateDirectory)/lib$(ProjectName).dll" IntermediateDirectory="./Debug" Command="" CommandArguments="" WorkingDirectory="$(IntermediateDirectory)" PauseExecWhenProcTerminates="yes"/>
<Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="">
<PostConnectCommands></PostConnectCommands>
<StartupCommands></StartupCommands>
</Debugger>
<PreBuild/>
<PostBuild/>
<CustomBuild Enabled="no">
<CleanCommand></CleanCommand>
<BuildCommand></BuildCommand>
<PreprocessFileCommand></PreprocessFileCommand>
<SingleFileCommand></SingleFileCommand>
<MakefileGenerationCommand></MakefileGenerationCommand>
<ThirdPartyToolName>None</ThirdPartyToolName>
<WorkingDirectory></WorkingDirectory>
</CustomBuild>
<AdditionalRules>
<CustomPostBuild></CustomPostBuild>
<CustomPreBuild>
</CustomPreBuild>
</AdditionalRules>
</Configuration>
<Configuration Name="Release" CompilerType="gnu g++" DebuggerType="GNU gdb debugger" Type="Dynamic Library" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append">
<Compiler Options="-O2;$(shell wx-config --cxxflags --debug=no --unicode=yes)" Required="yes">
<IncludePath Value="."/>
</Compiler>
<Linker Options="$(shell wx-config --debug=no --libs --unicode=yes);-s" Required="yes"/>
<ResourceCompiler Options="" Required="no"/>
<General OutputFile="$(IntermediateDirectory)/lib$(ProjectName).dll" IntermediateDirectory="./Release" Command="" CommandArguments="" WorkingDirectory="$(IntermediateDirectory)" PauseExecWhenProcTerminates="yes"/>
<Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="">
<PostConnectCommands></PostConnectCommands>
<StartupCommands></StartupCommands>
</Debugger>
<PreBuild/>
<PostBuild/>
<CustomBuild Enabled="no">
<CleanCommand></CleanCommand>
<BuildCommand></BuildCommand>
<PreprocessFileCommand></PreprocessFileCommand>
<SingleFileCommand></SingleFileCommand>
<MakefileGenerationCommand></MakefileGenerationCommand>
<ThirdPartyToolName>None</ThirdPartyToolName>
<WorkingDirectory></WorkingDirectory>
</CustomBuild>
<AdditionalRules>
<CustomPostBuild></CustomPostBuild>
<CustomPreBuild>
</CustomPreBuild>
</AdditionalRules>
</Configuration>
<GlobalSettings>
<Compiler Options="">
<IncludePath Value="."/>
</Compiler>
<Linker Options="">
<LibraryPath Value="."/>
</Linker>
<ResourceCompiler Options=""/>
</GlobalSettings>
</Settings>
<Dependencies Name="Release"/>
<Dependencies Name="Debug"/>
</CodeLite_Project>
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