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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2008 by Eran Ifrah
// file name : debugger.h
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef DEBUGGER_H
#define DEBUGGER_H
#include "BreakpointInfoArray.hpp"
#include "archive.h"
#include "asyncprocess.h"
#include "clDebuggerBreakpoint.hpp"
#include "cl_standard_paths.h"
#include "macros.h"
#include "serialized_object.h"
#include "vector"
#include "wx/arrstr.h"
#include "wx/event.h"
#include "wx/string.h"
#include <wx/stdpaths.h>
#include <wx/string.h>
enum DebuggerCommands {
DBG_PAUSE = 0,
DBG_NEXT,
DBG_STEPIN,
DBG_STEPI,
DBG_STEPOUT,
DBG_SHOW_CURSOR,
DBG_NEXTI,
};
enum DisplayFormat { DBG_DF_NATURAL = 0, DBG_DF_HEXADECIMAL, DBG_DF_BINARY, DBG_DF_DECIMAL, DBG_DF_OCTAL };
//-------------------------------------------------------
// Data structures used by the debugger
//-------------------------------------------------------
struct DebuggerInfo {
wxString name;
wxString initFuncName;
wxString version;
wxString author;
};
struct StackEntry {
wxString level;
wxString address;
wxString function;
wxString file;
wxString line;
bool active;
};
struct ThreadEntry {
bool active;
long dbgid;
wxString file;
wxString line;
wxString function;
};
struct VariableObjChild {
int numChilds; // If this child has children (i.e. is this child a node or leaf)
wxString varName; // the name of the variable object node
wxString gdbId; // A unique name given by gdb which holds this node information for further queries
wxString value;
bool isAFake; // Sets to true of this variable object is a fake node
wxString type;
VariableObjChild()
: numChilds(0)
, isAFake(false)
{
}
};
struct VariableObject {
bool isPtr; // if this variable object is of type pointer
bool isPtrPtr; // if this variable object is of type pointer pointer
wxString gdbId; // GDB unique identifier for this variable object
wxString typeName; // the type of this variable object
int numChilds; // Number of children
bool has_more; // has_nore?
VariableObject()
: isPtr(false)
, isPtrPtr(false)
, numChilds(0)
, has_more(false)
{
}
};
struct LocalVariable {
wxString name;
wxString value;
wxString type;
bool updated;
wxString gdbId; // Mac generates variable object for locals as well...
LocalVariable()
: updated(false)
{
}
~LocalVariable() {}
};
struct VariableObjectUpdateInfo {
wxArrayString removeIds;
wxArrayString refreshIds;
};
struct DisassembleEntry {
public:
wxString m_address;
wxString m_function;
wxString m_offset;
wxString m_inst;
};
struct DbgRegister {
wxString reg_name;
wxString reg_value;
};
typedef std::vector<VariableObjChild> VariableObjChildren;
typedef std::vector<StackEntry> StackEntryArray;
typedef std::vector<ThreadEntry> ThreadEntryArray;
typedef std::vector<LocalVariable> LocalVariables;
typedef std::vector<DisassembleEntry> DisassembleEntryVec_t;
typedef std::vector<DbgRegister> DbgRegistersVec_t;
#define READ_CONFIG_PARAM(name, value) \
{ \
decltype(value) dummy; \
if(arch.Read(name, dummy)) { \
value = dummy; \
} \
}
class DebuggerInformation : public SerializedObject
{
public:
enum eGdbFlags {
kPrintObjectOff = (1 << 0),
kRunAsSuperuser = (1 << 1), // Run GDB as superuser
};
wxString name;
wxString path;
bool enableDebugLog;
bool enablePendingBreakpoints;
bool breakAtWinMain;
bool showTerminal;
wxString consoleCommand;
bool useRelativeFilePaths;
int maxCallStackFrames;
bool catchThrow;
bool showTooltipsOnlyWithControlKeyIsDown;
bool debugAsserts;
wxString initFileCommands;
int maxDisplayStringSize = 200;
int maxDisplayElements = 100;
bool resolveLocals;
bool autoExpandTipItems;
bool applyBreakpointsAfterProgramStarted;
bool whenBreakpointHitRaiseCodelite;
wxString cygwinPathCommand;
bool charArrAsPtr;
bool enableGDBPrettyPrinting;
bool defaultHexDisplay;
size_t flags; // see eGdbFlags
public:
DebuggerInformation()
: name(wxEmptyString)
, path(wxEmptyString)
, enableDebugLog(false)
, enablePendingBreakpoints(true)
, breakAtWinMain(false)
, showTerminal(false)
, consoleCommand(TERMINAL_CMD)
, useRelativeFilePaths(false)
, maxCallStackFrames(500)
, catchThrow(false)
, showTooltipsOnlyWithControlKeyIsDown(true)
, debugAsserts(false)
, initFileCommands(wxEmptyString)
, resolveLocals(true)
, autoExpandTipItems(true)
, applyBreakpointsAfterProgramStarted(false)
, whenBreakpointHitRaiseCodelite(true)
, charArrAsPtr(false)
, enableGDBPrettyPrinting(true)
, defaultHexDisplay(false)
, flags(0)
{
}
virtual ~DebuggerInformation() {}
void Serialize(Archive& arch)
{
arch.Write("name", name);
arch.Write("path", path);
arch.Write("enableDebugLog", enableDebugLog);
arch.Write("enablePendingBreakpoints", enablePendingBreakpoints);
arch.Write("breakAtWinMain", breakAtWinMain);
arch.Write("showTerminal", showTerminal);
arch.Write("consoleCommand", consoleCommand);
arch.Write("useRelativeFilePaths", useRelativeFilePaths);
arch.Write("maxCallStackFrames", maxCallStackFrames);
arch.Write("catchThrow", catchThrow);
arch.Write("showTooltipsOnlyWithControlKeyIsDown", showTooltipsOnlyWithControlKeyIsDown);
arch.Write("debugAsserts", debugAsserts);
arch.WriteCData("startupCommands", initFileCommands);
arch.Write("maxDisplayStringSize", maxDisplayStringSize);
arch.Write("maxDisplayElements", maxDisplayElements);
arch.Write("resolveLocals", resolveLocals);
arch.Write("autoExpandTipItems", autoExpandTipItems);
arch.Write("applyBreakpointsAfterProgramStarted", applyBreakpointsAfterProgramStarted);
arch.Write("whenBreakpointHitRaiseCodelite", whenBreakpointHitRaiseCodelite);
arch.Write("charArrAsPtr", charArrAsPtr);
arch.Write("enableGDBPrettyPrinting", enableGDBPrettyPrinting);
arch.Write("defaultHexDisplay", defaultHexDisplay);
arch.Write("flags", flags);
arch.Write("cygwinPathCommand", cygwinPathCommand);
}
void DeSerialize(Archive& arch)
{
READ_CONFIG_PARAM("name", name);
READ_CONFIG_PARAM("path", path);
READ_CONFIG_PARAM("enableDebugLog", enableDebugLog);
READ_CONFIG_PARAM("enablePendingBreakpoints", enablePendingBreakpoints);
READ_CONFIG_PARAM("breakAtWinMain", breakAtWinMain);
READ_CONFIG_PARAM("showTerminal", showTerminal);
READ_CONFIG_PARAM("consoleCommand", consoleCommand);
READ_CONFIG_PARAM("useRelativeFilePaths", useRelativeFilePaths);
READ_CONFIG_PARAM("maxCallStackFrames", maxCallStackFrames);
READ_CONFIG_PARAM("catchThrow", catchThrow);
READ_CONFIG_PARAM("showTooltipsOnlyWithControlKeyIsDown", showTooltipsOnlyWithControlKeyIsDown);
READ_CONFIG_PARAM("debugAsserts", debugAsserts);
arch.ReadCData(wxT("startupCommands"), initFileCommands);
wxFileName fnPrettyPrintersDir = wxFileName(clStandardPaths::Get().GetUserDataDir(), wxEmptyString);
fnPrettyPrintersDir.AppendDir("gdb_printers");
initFileCommands.Replace("${CODELITE_GDB_PRINTERS_DIR}", fnPrettyPrintersDir.GetPath());
initFileCommands.Trim();
// use Linux style syntax
initFileCommands.Replace("\\", "/");
READ_CONFIG_PARAM("maxDisplayStringSize", maxDisplayStringSize);
READ_CONFIG_PARAM("maxDisplayElements", maxDisplayElements);
READ_CONFIG_PARAM("resolveLocals", resolveLocals);
READ_CONFIG_PARAM("autoExpandTipItems", autoExpandTipItems);
READ_CONFIG_PARAM("applyBreakpointsAfterProgramStarted", applyBreakpointsAfterProgramStarted);
READ_CONFIG_PARAM("whenBreakpointHitRaiseCodelite", whenBreakpointHitRaiseCodelite);
READ_CONFIG_PARAM("charArrAsPtr", charArrAsPtr);
READ_CONFIG_PARAM("enableGDBPrettyPrinting", enableGDBPrettyPrinting);
READ_CONFIG_PARAM("defaultHexDisplay", defaultHexDisplay);
READ_CONFIG_PARAM("flags", flags);
READ_CONFIG_PARAM("cygwinPathCommand", cygwinPathCommand);
}
};
class IDebugger;
// sent by debugger start events
class DebuggerStartupInfo
{
public:
enum DebugType { DebugProject = 1, AttachProcess = 2, QuickDebug = 3 };
long pid;
wxString project;
IDebugger* debugger;
DebuggerStartupInfo()
: pid(wxNOT_FOUND)
, project(wxEmptyString)
, debugger(NULL)
{
}
DebuggerStartupInfo(long pid)
: pid(pid)
, project(wxEmptyString)
, debugger(NULL)
{
}
DebuggerStartupInfo(const wxString& project)
: pid(wxNOT_FOUND)
, project(project)
, debugger(NULL)
{
}
DebugType GetDebugType() const
{
return pid != wxNOT_FOUND ? AttachProcess : project.IsEmpty() ? QuickDebug : DebugProject;
}
};
/// This structure contains the information needed
/// by the debugger to start a debug session
class DebugSessionInfo
{
public:
wxString debuggerPath; /// The debugger to use
wxString exeName; /// Executable to debug
int PID = wxNOT_FOUND; /// Process ID to attach
wxString cwd; /// Working directory
std::vector<clDebuggerBreakpoint> bpList; /// Breakpoint list
wxArrayString cmds; /// Start-up commands (to be run after gdb starts, but before the user interacts)
wxString ttyName; /// TTY to use
wxArrayString searchPaths; /// Additional search paths to pass to the debugger
bool enablePrettyPrinting = true; /// Should we enable pretty printing?
bool isSSHDebugging = false; /// Debugging over SSH
wxString sshAccountName; /// When isSSHDebugging is set true, holds the ssh account name
wxString init_file_content; /// content to place in a .gdbinit like file
};
class IDebuggerObserver;
class EnvironmentConfig;
//-------------------------------------------------------
// The debugger interface
//-------------------------------------------------------
/**
* \ingroup Interfaces
* Defines the *GDB* debugger interface
*
* \version 1.0
* first version
*
* \date 08-22-2007
*
* \author Eran
*
*/
class IDebugger
{
protected:
IDebuggerObserver* m_observer;
DebuggerInformation m_info;
EnvironmentConfig* m_env;
wxString m_name;
bool m_isRemoteDebugging;
bool m_isRemoteExtended;
bool m_isSSHDebugging = false;
wxString m_debuggeeProjectName;
wxString m_sshAccount;
public:
IDebugger()
: m_observer(NULL)
, m_env(NULL)
, m_isRemoteDebugging(false)
, m_isRemoteExtended(false){};
virtual ~IDebugger(){};
void SetProjectName(const wxString& project) { m_debuggeeProjectName = project; }
void SetName(const wxString& name) { m_name = name; }
wxString GetName() const { return m_name; }
void SetObserver(IDebuggerObserver* observer) { m_observer = observer; }
const wxString& GetSshAccount() const { return m_sshAccount; }
IDebuggerObserver* GetObserver() { return m_observer; }
void SetEnvironment(EnvironmentConfig* env) { m_env = env; }
virtual void SetDebuggerInformation(const DebuggerInformation& info) { m_info = info; }
DebuggerInformation GetDebuggerInformation() { return m_info; }
void SetIsRemoteDebugging(bool isRemoteDebugging) { this->m_isRemoteDebugging = isRemoteDebugging; }
bool GetIsRemoteDebugging() const { return m_isRemoteDebugging; }
void SetIsRemoteExtended(bool isRemoteExtended) { this->m_isRemoteExtended = isRemoteExtended; }
bool GetIsRemoteExtended() const { return m_isRemoteExtended; }
void SetIsSSHDebugging(bool isSSHDebugging) { this->m_isSSHDebugging = isSSHDebugging; }
bool IsSSHDebugging() const { return m_isSSHDebugging; }
void SetSshAccount(const wxString& sshAccount) { this->m_sshAccount = sshAccount; }
/**
* \brief Sets the logging level 'on the fly'
* \param level the new level
*/
void EnableLogging(bool level) { m_info.enableDebugLog = level; }
/**
* \brief Gets the current logging level
* \return the current level
*/
bool IsLoggingEnabled() const { return m_info.enableDebugLog; }
//-------------------------------------------------------------
// Debugger operations
//-------------------------------------------------------------
/**
* \brief start the debugger by running an executable
* \return true on success, false otherwise
*/
virtual bool Start(const DebugSessionInfo& info, clEnvList_t* env_list) = 0;
/**
* \brief start the debugger by attaching to a process
* \return true on success, false otherwise
*/
virtual bool Attach(const DebugSessionInfo& info, clEnvList_t* env_list) = 0;
/**
* \brief Run the program under the debugger. This method must be called *after* Start() has been called
* \param args arguments to pass to the debuggee process
* \param comm the preferemd communication string, if this string is not empty, the debugger assumes remote
* debugging is on
* and will execute a different set of commands for connecting to the debuggee.
* comm is in the format of HOST:PORT or tty for serial debugging - this feature is currently enabled in GDB only
* \return true on success, false otherwise
*/
virtual bool Run(const wxString& args, const wxString& comm) = 0;
/**
* \brief Stop the debugger
* \return true on success, false otherwise
*/
virtual bool Stop() = 0;
/**
* \brief attempt to interrupt the running debugger
* \return true on success, false otherwise
*/
virtual bool Interrupt() = 0;
/**
* \brief return true of the debugger is currently running
* \return true on success, false otherwise
*/
virtual bool IsRunning() = 0;
/**
* \brief step to next line
* \return true on success, false otherwise
*/
virtual bool Next() = 0;
/**
* @brief perform "next instruction" command
* @return true on success, false otherwise
*/
virtual bool NextInstruction() = 0;
/**
* \brief continue execution of the debugger, until next breakpoint is hit, or program terminates
* \return true on success, false otherwise
*/
virtual bool Continue() = 0;
/**
* @brief for debuggers that support this, enable/disable the reverse debugging.
* If the debugger does not support this - return false, otherwise return true
*/
virtual void EnableReverseDebugging(bool b) = 0;
/**
* @brief start / stop recording for reverse debugging
*/
virtual void EnableRecording(bool b) = 0;
/**
* @brief is reverse debugging recording is enabled?
*/
virtual bool IsRecording() const = 0;
/**
* @brief return true if reverse debugging is enabled
*/
virtual bool IsReverseDebuggingEnabled() const = 0;
/**
* \brief step into method
* \return true on success, false otherwise
*/
virtual bool StepIn() = 0;
/**
* \brief step into method
* \return true on success, false otherwise
*/
virtual bool StepInInstruction() = 0;
/**
* \brief step out the current method (gdb's 'finish' command)
* \return true on success, false otherwise
*/
virtual bool StepOut() = 0;
/**
* \brief set break point at given file and line, or function
*/
virtual bool Break(const clDebuggerBreakpoint& bp) = 0;
/**
* @brief restart the debuggin session. (similar to 'run' command on GDB)
* @return true on success false otherwise
*/
virtual bool Restart() = 0;
/**
* \brief remove breakpoint by its ID
*/
virtual bool RemoveBreak(double bid) = 0;
/**
* \brief clear all breakpoints set (gdb's 'clear' command)
*/
virtual bool RemoveAllBreaks() = 0;
/**
* \brief Enable or Disable a breakpoint
*/
virtual bool SetEnabledState(double bid, const bool enable) = 0;
/**
* \brief Set this breakpoint's Ignore count
*/
virtual bool SetIgnoreLevel(double bid, const int ignorecount) = 0;
/**
* \brief Set this breakpoint's condition
*/
virtual bool SetCondition(const clDebuggerBreakpoint& bp) = 0;
/**
* \brief Set a command-list for this breakpoint
*/
virtual bool SetCommands(const clDebuggerBreakpoint& bp) = 0;
/**
* \brief ask the debugger to query about its file & line. Once the result arrives, the observer's UpdateFileLine()
* will be invoked
*/
virtual bool QueryFileLine() = 0;
/**
* @brief disassemble the current file
* @param filename is the name of the file to disassemble
* @param lineNumber is the line number to disassemble around
*/
virtual bool Disassemble(const wxString& filename, int lineNumber) = 0;
/**
* \brief executes a command that does not yield any output from the debugger
*/
virtual bool ExecuteCmd(const wxString& cmd) = 0;
/**
* \brief ask the debugger to print the current stack local variable. When the results arrives, the
* observer->UpdateLocals() is called
* \return true on success, false otherwise
*/
virtual bool QueryLocals() = 0;
/**
* \brief list the current stack trace. once the results are received from the debugger,
* m_observer->UpdateStackList() is invoked
* \return true on success, false otherwise
*/
virtual bool ListFrames() = 0;
/**
* @brief execute the equivalent of gdb's 'info reg' command
*/
virtual bool ListRegisters() = 0;
/**
* \brief set the frame to be the active frame
* \param frame frame to set active
* \return true on success, false otherwise
*/
virtual bool SetFrame(int frame) = 0;
/**
* \brief return list of threads.
* \return true on success, false otherwise
*/
virtual bool ListThreads() = 0;
/**
* \brief select threadId to be active
* \param threadId thread id
* \return true on success, false otherwise
*/
virtual bool SelectThread(long threadId) = 0;
/**
* \brief the Poke() method is called at Idle() time by the application so the debugger can read the actual debugger
* process output and process it
*/
virtual void Poke() = 0;
/**
* @brief return string to show the user as tip for expression. this is an async call. When this function is done,
* it will trigger a call to
* IDebuggerObserver::UpdateTip()
* @param dbgCommand debugger command to evaluate the tip (e.g. "print")
* @param expression expression to evaluate
* @return true if evaluation succeeded, false otherwise
*/
virtual bool GetAsciiViewerContent(const wxString& dbgCommand, const wxString& expression) = 0;
/**
* \brief resolve expression and return its actual type this is an async call. When this function is done, it will
* trigger a call to
* IDebuggerObserver::UpdateTypeResolved()
* \param expression expression to evaluate
* \return true on success, false otherwise
*/
virtual bool ResolveType(const wxString& expression, int userReason) = 0;
// We provide two ways of evulating an expressions:
// The short one, which returns a string, and long one
// which returns a tree of the result
virtual bool EvaluateExpressionToString(const wxString& expression, const wxString& format) = 0;
/**
* \brief a request to display memory from address -> address + count. This is a synchronous call
* \param address starting address
* \param count address range
* \return true on success, false otherwise
*/
virtual bool WatchMemory(const wxString& address, size_t count, size_t columns) = 0;
/**
* \brief set memory at given address and of size count. the value to set must be a space delimited
* hex values (e.g. '0x01 0x02 0x03')
*/
virtual bool SetMemory(const wxString& address, size_t count, const wxString& hex_value) = 0;
/**
* \brief have the debugger list all breakpoints
*/
virtual void BreakList() = 0;
/**
* @brief assign new value to expression
* @param expression expression
* @param newValue new value
* this method does not produce any output
*/
virtual void AssignValue(const wxString& expression, const wxString& newValue) = 0;
// ----------------------------------------------------------------------------------------
// Variable object manipulation (GDB only)
// If you wish to implement a debugger other than
// GDB, implement all the 'Variable Object' releated method
// with an empty implementation
// ----------------------------------------------------------------------------------------
/**
* @brief list the children of a variable object
* @param name
*/
virtual bool ListChildren(const wxString& name, int userReason) = 0;
/**
* @brief create variable object from a given expression
* @param expression the expression to create a variable object for
* @param persistent make a presistent watch, else create a floating watch which is not bound to the creation frame
*/
virtual bool CreateVariableObject(const wxString& expression, bool persistent, int userReason) = 0;
/**
* @brief delete variable object
* @param name
*/
virtual bool DeleteVariableObject(const wxString& name) = 0;
/**
* @brief evaluate variable object
* @param name variable object
*/
virtual bool EvaluateVariableObject(const wxString& name, int userReason) = 0;
/**
* @brief set the display format of a variable object
* @param name
* @param displayFormat
* @return
*/
virtual bool SetVariableObbjectDisplayFormat(const wxString& name, DisplayFormat displayFormat) = 0;
/**
* @brief update the variable object content
* @param name
* @return
*/
virtual bool UpdateVariableObject(const wxString& name, int userReason) = 0;
/**
* @brief update watch
*/
virtual bool UpdateWatch(const wxString& name) = 0;
/**
* @brief set next statement to run at given file and line
*/
virtual bool Jump(wxString filename, int line) = 0;
};
//-----------------------------------------------------------
// Each debugger module must implement these two functions
//-----------------------------------------------------------
typedef IDebugger* (*GET_DBG_CREATE_FUNC)();
typedef DebuggerInfo (*GET_DBG_INFO_FUNC)();
#endif // DEBUGGER_H
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