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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2008 by Eran Ifrah
// file name : testclassdlg.h
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef __testclassdlg__
#define __testclassdlg__
#include "testclassbasedlg.h"
#include "entry.h"
#include <vector>
#include "wxStringHash.h"
#include <unordered_map>
class IManager;
class UnitTestPP;
class TestClassDlg : public TestClassBaseDlg
{
IManager* m_manager;
UnitTestPP* m_plugin;
std::unordered_map<wxString, TagEntryPtrVector_t> m_tags;
protected:
virtual void OnClassNameUpdated(wxCommandEvent& event);
// Handlers for TestClassBaseDlg events.
void OnRefreshFunctions(wxCommandEvent& event);
void OnUseActiveEditor(wxCommandEvent& event);
void OnRefreshButtonUI(wxUpdateUIEvent& e);
void OnCheckAll(wxCommandEvent& e);
void OnUnCheckAll(wxCommandEvent& e);
void OnUseFixture(wxCommandEvent& e);
void OnButtonOk(wxCommandEvent& e);
void OnShowClassListDialog(wxCommandEvent& e);
void DoRefreshFunctions(bool reportError = true);
void EscapeName(wxString& name);
public:
/** Constructor */
TestClassDlg(wxWindow* parent, IManager* mgr, UnitTestPP* plugin);
virtual ~TestClassDlg();
wxArrayString GetTestsList();
wxString GetFileName() { return m_textCtrlFileName->GetValue(); }
wxString GetFixtureName() { return m_textCtrlFixtureName->GetValue(); }
void SetClassName(const wxString& clsName);
wxString GetProjectName() { return m_choiceProjects->GetStringSelection(); }
};
#endif // __testclassdlg__
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