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#include "MainFrame.h"
#include <SocketAPI/clSocketClientAsync.h>
#include <wx/aboutdlg.h>
#include <wx/textdlg.h>
MainFrame::MainFrame(wxWindow* parent)
: MainFrameBaseClass(parent)
, m_socket(nullptr)
, m_connected(false)
{
Bind(wxEVT_ASYNC_SOCKET_CONNECTED, &MainFrame::OnConnection, this);
Bind(wxEVT_ASYNC_SOCKET_INPUT, &MainFrame::OnSocketInput, this);
Bind(wxEVT_ASYNC_SOCKET_CONNECTION_LOST, &MainFrame::OnConnectionLost, this);
Bind(wxEVT_ASYNC_SOCKET_ERROR, &MainFrame::OnConnectionLost, this);
}
MainFrame::~MainFrame()
{
Unbind(wxEVT_ASYNC_SOCKET_CONNECTED, &MainFrame::OnConnection, this);
Unbind(wxEVT_ASYNC_SOCKET_INPUT, &MainFrame::OnSocketInput, this);
Unbind(wxEVT_ASYNC_SOCKET_CONNECTION_LOST, &MainFrame::OnConnectionLost, this);
Unbind(wxEVT_ASYNC_SOCKET_ERROR, &MainFrame::OnConnectionLost, this);
}
void MainFrame::OnExit(wxCommandEvent& event)
{
wxUnusedVar(event);
Close();
}
void MainFrame::OnAbout(wxCommandEvent& event)
{
wxUnusedVar(event);
wxAboutDialogInfo info;
info.SetCopyright(_("My MainFrame"));
info.SetLicence(_("GPL v2 or later"));
info.SetDescription(_("Short description goes here"));
::wxAboutBox(info);
}
void MainFrame::OnConnect(wxCommandEvent& event)
{
if(m_socket) {
wxDELETE(m_socket);
}
m_socket = new clSocketClientAsync(this, true);
m_socket->Connect("tcp://127.0.0.1:5050");
LogMessage("Connecting to tcp://127.0.0.1:5050");
}
void MainFrame::OnConnectUI(wxUpdateUIEvent& event) { event.Enable(!m_connected); }
void MainFrame::OnConnection(clCommandEvent& event)
{
LogMessage("Connection estabilshed successfully");
m_connected = true;
}
void MainFrame::OnDisconnect(wxCommandEvent& event)
{
if(m_connected) {
m_socket->Disconnect();
wxDELETE(m_socket);
m_connected = false;
LogMessage("Disconnected");
}
}
void MainFrame::OnDisconnectUI(wxUpdateUIEvent& event) { event.Enable(m_connected); }
void MainFrame::OnList(wxCommandEvent& event)
{
wxString path = ::wxGetTextFromUser(_("Remote folder path:"), _("Path"), "/");
if(path.IsEmpty()) return;
clNetworkMessage message;
message["command"] = "list";
message["folder"] = path;
message.SendMessage(m_socket);
}
void MainFrame::OnListUI(wxUpdateUIEvent& event) { event.Enable(m_connected); }
void MainFrame::LogMessage(const wxString& message)
{
m_stc->AppendText(message + "\n");
m_stc->ScrollToEnd();
}
void MainFrame::OnSocketInput(clCommandEvent& event) { LogMessage(event.GetString()); }
void MainFrame::OnConnectionLost(clCommandEvent& event)
{
if(m_connected) {
m_socket->Disconnect();
wxDELETE(m_socket);
m_connected = false;
LogMessage("Connection lost, disconnected");
}
}
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