File: ctagsd.project

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file content (150 lines) | stat: -rw-r--r-- 7,028 bytes parent folder | download | duplicates (3)
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<?xml version="1.0" encoding="UTF-8"?>
<CodeLite_Project Name="ctagsd" Version="11000" InternalType="Console">
  <Description/>
  <Dependencies/>
  <VirtualDirectory Name="src">
    <File Name="main.cpp" ExcludeProjConfig=""/>
  </VirtualDirectory>
  <Settings Type="Executable">
    <GlobalSettings>
      <Compiler Options="" C_Options="" Assembler="">
        <IncludePath Value="."/>
      </Compiler>
      <Linker Options="">
        <LibraryPath Value="."/>
      </Linker>
      <ResourceCompiler Options=""/>
    </GlobalSettings>
    <Configuration Name="Debug" CompilerType="clang64/clang-15.0.2" DebuggerType="lldb-vscode" Type="Executable" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append">
      <Compiler Options="-O0;-Wall;$(shell wx-config --cflags);-g;-fstandalone-debug" C_Options="-g;-fstandalone-debug;-O0;-Wall" Assembler="" Required="yes" PreCompiledHeader="" PCHInCommandLine="no" PCHFlags="" PCHFlagsPolicy="1">
        <IncludePath Value="../CodeLite"/>
        <IncludePath Value="../Interfaces"/>
        <IncludePath Value="../Plugin"/>
        <IncludePath Value="../sdk/wxsqlite3/include"/>
        <IncludePath Value="./lib"/>
        <Preprocessor Value="WXUSINGDLL_SDK"/>
        <Preprocessor Value="WXUSINGDLL_CL"/>
        <Preprocessor Value="WXUSINGDLL_SCI"/>
        <Preprocessor Value="__WX__"/>
        <Preprocessor Value="WXUSINGDLL"/>
        <Preprocessor Value="WXUSINGDLL_WXSQLITE3"/>
        <Preprocessor Value="WXUSINGDLL_SDK"/>
        <Preprocessor Value="WXUSINGDLL_CL"/>
        <Preprocessor Value="YY_NEVER_INTERACTIVE=1"/>
        <Preprocessor Value="USE_SFTP="/>
      </Compiler>
      <Linker Options="$(shell wx-config --libs std)" Required="yes">
        <LibraryPath Value="$(WorkspacePath)/build-$(WorkspaceConfiguration)/lib"/>
        <Library Value="libcodeliteud.dll"/>
        <Library Value="libplugin_sdkud.dll"/>
        <Library Value="ctagsdlib"/>
      </Linker>
      <ResourceCompiler Options="" Required="no"/>
      <General OutputFile="$(ProjectName).exe" IntermediateDirectory="" Command="$(WorkspacePath)/build-$(WorkspaceConfiguration)/bin/$(OutputFile)" CommandArguments="--port 45638 --log-level DBG" UseSeparateDebugArgs="no" DebugArguments="" WorkingDirectory="$(WorkspacePath)/build-$(WorkspaceConfiguration)/lib" PauseExecWhenProcTerminates="yes" IsGUIProgram="no" IsEnabled="yes"/>
      <BuildSystem Name="CodeLite Makefile Generator"/>
      <Environment EnvVarSetName="&lt;Use Defaults&gt;" DbgSetName="&lt;Use Defaults&gt;">
        <![CDATA[]]>
      </Environment>
      <Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="" IsExtended="no">
        <DebuggerSearchPaths/>
        <PostConnectCommands/>
        <StartupCommands/>
      </Debugger>
      <PreBuild/>
      <PostBuild>
        <Command Enabled="yes">copy "$(OutputFile)" ..\Runtime</Command>
      </PostBuild>
      <CustomBuild Enabled="no">
        <RebuildCommand/>
        <CleanCommand/>
        <BuildCommand/>
        <PreprocessFileCommand/>
        <SingleFileCommand/>
        <MakefileGenerationCommand/>
        <ThirdPartyToolName>None</ThirdPartyToolName>
        <WorkingDirectory/>
      </CustomBuild>
      <AdditionalRules>
        <CustomPostBuild/>
        <CustomPreBuild/>
      </AdditionalRules>
      <Completion EnableCpp11="no" EnableCpp14="no">
        <ClangCmpFlagsC/>
        <ClangCmpFlags/>
        <ClangPP/>
        <SearchPaths/>
      </Completion>
    </Configuration>
    <Configuration Name="Release" CompilerType="clang64/clang-15.0.2" DebuggerType="lldb-vscode" Type="Executable" BuildCmpWithGlobalSettings="append" BuildLnkWithGlobalSettings="append" BuildResWithGlobalSettings="append">
      <Compiler Options="-O2;-Wall;$(shell wx-config --cflags);" C_Options="-O2;-Wall" Assembler="" Required="yes" PreCompiledHeader="" PCHInCommandLine="no" PCHFlags="" PCHFlagsPolicy="1">
        <IncludePath Value="../CodeLite"/>
        <IncludePath Value="../Interfaces"/>
        <IncludePath Value="../Plugin"/>
        <IncludePath Value="../sdk/wxsqlite3/include"/>
        <IncludePath Value="./lib"/>
        <Preprocessor Value="WXUSINGDLL_SDK"/>
        <Preprocessor Value="WXUSINGDLL_CL"/>
        <Preprocessor Value="WXUSINGDLL_SCI"/>
        <Preprocessor Value="__WX__"/>
        <Preprocessor Value="WXUSINGDLL"/>
        <Preprocessor Value="WXUSINGDLL_WXSQLITE3"/>
        <Preprocessor Value="WXUSINGDLL_SDK"/>
        <Preprocessor Value="WXUSINGDLL_CL"/>
        <Preprocessor Value="YY_NEVER_INTERACTIVE=1"/>
        <Preprocessor Value="USE_SFTP="/>
      </Compiler>
      <Linker Options="$(shell wx-config --libs std)" Required="yes">
        <LibraryPath Value="$(WorkspacePath)/build-$(WorkspaceConfiguration)/lib"/>
        <Library Value="libctagsdlib.a"/>
        <Library Value="libcodeliteu.dll"/>
        <Library Value="libplugin_sdku.dll"/>
        <Library Value="libwxsqlite3u"/>
      </Linker>
      <ResourceCompiler Options="" Required="no"/>
      <General OutputFile="$(ProjectName).exe" IntermediateDirectory="" Command="$(WorkspacePath)/build-$(WorkspaceConfiguration)/bin/$(OutputFile)" CommandArguments="--port 45636" UseSeparateDebugArgs="no" DebugArguments="" WorkingDirectory="$(WorkspacePath)/build-$(WorkspaceConfiguration)/lib" PauseExecWhenProcTerminates="yes" IsGUIProgram="no" IsEnabled="yes"/>
      <BuildSystem Name="CodeLite Makefile Generator"/>
      <Environment EnvVarSetName="&lt;Use Defaults&gt;" DbgSetName="&lt;Use Defaults&gt;">
        <![CDATA[]]>
      </Environment>
      <Debugger IsRemote="no" RemoteHostName="" RemoteHostPort="" DebuggerPath="" IsExtended="no">
        <DebuggerSearchPaths/>
        <PostConnectCommands/>
        <StartupCommands/>
      </Debugger>
      <PreBuild>
        <Command Enabled="yes">if exist "$(WorkspacePath)\build-$(WorkspaceConfiguration)\bin\$(OutputFile)" del "$(WorkspacePath)\build-$(WorkspaceConfiguration)\bin\$(OutputFile)"</Command>
      </PreBuild>
      <PostBuild>
        <Command Enabled="yes">copy "$(OutputFile)" ..\Runtime</Command>
      </PostBuild>
      <CustomBuild Enabled="no">
        <RebuildCommand/>
        <CleanCommand/>
        <BuildCommand/>
        <PreprocessFileCommand/>
        <SingleFileCommand/>
        <MakefileGenerationCommand/>
        <ThirdPartyToolName>None</ThirdPartyToolName>
        <WorkingDirectory/>
      </CustomBuild>
      <AdditionalRules>
        <CustomPostBuild/>
        <CustomPreBuild/>
      </AdditionalRules>
      <Completion EnableCpp11="no" EnableCpp14="no">
        <ClangCmpFlagsC/>
        <ClangCmpFlags/>
        <ClangPP/>
        <SearchPaths/>
      </Completion>
    </Configuration>
  </Settings>
  <Dependencies Name="Debug">
    <Project Name="libCodeLite"/>
    <Project Name="ctagsdlib"/>
  </Dependencies>
  <Dependencies Name="Release">
    <Project Name="libCodeLite"/>
    <Project Name="ctagsdlib"/>
  </Dependencies>
</CodeLite_Project>