File: CMakeGenerator.cpp

package info (click to toggle)
codelite 6.1.1%2Bdfsg-4
  • links: PTS, VCS
  • area: main
  • in suites: jessie, jessie-kfreebsd
  • size: 48,992 kB
  • ctags: 43,502
  • sloc: cpp: 334,263; ansic: 18,441; xml: 4,713; yacc: 2,653; lex: 2,449; python: 1,188; sh: 385; makefile: 40
file content (468 lines) | stat: -rw-r--r-- 16,434 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright            : (C) 2014 The CodeLite Team
// file name            : CMakeGenerator.cpp
//
// -------------------------------------------------------------------------
// A
//              _____           _      _     _ _
//             /  __ \         | |    | |   (_) |
//             | /  \/ ___   __| | ___| |    _| |_ ___
//             | |    / _ \ / _  |/ _ \ |   | | __/ _ )
//             | \__/\ (_) | (_| |  __/ |___| | ||  __/
//              \____/\___/ \__,_|\___\_____/_|\__\___|
//
//                                                  F i l e
//
//    This program is free software; you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation; either version 2 of the License, or
//    (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////

/* ************************************************************************ */
/*                                                                          */
/* CMakePlugin for Codelite                                                 */
/* Copyright (C) 2013 Jiří Fatka <ntsfka@gmail.com>                         */
/*                                                                          */
/* This program is free software: you can redistribute it and/or modify     */
/* it under the terms of the GNU General Public License as published by     */
/* the Free Software Foundation, either version 3 of the License, or        */
/* (at your option) any later version.                                      */
/*                                                                          */
/* This program is distributed in the hope that it will be useful,          */
/* but WITHOUT ANY WARRANTY; without even the implied warranty of           */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the             */
/* GNU General Public License for more details.                             */
/*                                                                          */
/* You should have received a copy of the GNU General Public License        */
/* along with this program. If not, see <http://www.gnu.org/licenses/>.     */
/*                                                                          */
/* ************************************************************************ */

/* ************************************************************************ */
/* INCLUDES                                                                 */
/* ************************************************************************ */

// Declarations
#include "CMakeGenerator.h"
#include "fileextmanager.h"

// wxWidgets
#include <wx/tokenzr.h>
#include <wx/ffile.h>
#include <wx/filename.h>
#include <wx/msgdlg.h>

// Plugin
#include "CMakePlugin.h"
#include "globals.h"

/* ************************************************************************ */
/* FUNCTIONS                                                                */
/* ************************************************************************ */

/**
 * @brief Check if filename exists and asks if user want it overwrite if
 * exists.
 *
 * @param filename Tested filename.
 *
 * @return If file can be written.
 */
static bool CheckExists(const wxFileName& filename)
{
    // Output file exists, overwrite?
    if (filename.Exists()) {
        wxString msg;
        msg << CMakePlugin::CMAKELISTS_FILE 
            << " exists. Overwrite?\n" 
            << "(" 
            << filename.GetFullPath() 
            << ")";
        wxStandardID answer = ::PromptForYesNoDialogWithCheckbox(   msg, 
                                                                    "CMakePluginOverwriteDlg", 
                                                                    _("Overwrite"), 
                                                                    _("Don't Overwrite"),
                                                                    _("Remember my answer and don't annoy me again"),
                                                                    wxYES_NO | wxCANCEL| wxCENTER | wxICON_QUESTION | wxYES_DEFAULT);
        return (answer == wxID_YES);
    }
    
    // File doesn't exists, write it
    return true;
}

/* ************************************************************************ */

/**
 * @brief Writes content into file.
 *
 * @param filename Output file name.
 * @param content  Written text.
 */
static void WriteContent(const wxFileName& filename, const wxString& content)
{
    // Write result CMakeLists.txt
    wxFFile output(filename.GetFullPath(), "w+b");

    if (output.IsOpened()) {
        output.Write(content);
        output.Close();
    }
}

/* ************************************************************************ */
/* CLASSES                                                                  */
/* ************************************************************************ */

bool
CMakeGenerator::Generate(Workspace* workspace)
{
    if ( !workspace )
        return false;
    
    // Export all projects
    wxArrayString projectsArr;
    workspace->GetProjectList( projectsArr );
    
    for(size_t i=0; i<projectsArr.GetCount(); ++i) {
        ProjectPtr pProj = workspace->GetProject(projectsArr.Item(i));
        Generate( pProj, false );
    }
    
    // ====----------------------------
    // Now generate the workspace
    // ====----------------------------
    // Get workspace directory.
    const wxFileName workspaceDir = workspace->GetWorkspaceFileName().
        GetPath(wxPATH_GET_SEPARATOR | wxPATH_GET_VOLUME);

    // Output file name
    const wxFileName filename(workspaceDir.GetPath(), CMakePlugin::CMAKELISTS_FILE);

    if (!CheckExists(filename))
        return false;

    // File content
    wxString content;

    // Print project name
    content << "# Workspace name\n";
    content << "project(" << workspace->GetName() << ")\n\n";

    // Environment variables
    {
        wxString variables = workspace->GetEnvironmentVariabels(); // Nice typo
        variables.Trim().Trim(false);

        if (!variables.IsEmpty()) {
            // Split into a list of pairs
            const wxArrayString list = wxStringTokenize(variables, "\n;");

            for (wxArrayString::const_iterator it = list.begin(),
                ite = list.end(); it != ite; ++it) {
                // Split into name, value pair
                const wxArrayString pair = wxSplit(*it, '=');

                const wxString& name = pair[0];
                const wxString value = (pair.GetCount() >= 2) ? pair[1] : "";

                // Set environment variable
                content << "set(" << name << " \"" << value << "\")\n";
            }

            content << "\n";
        }
    }

    content << "# Projects\n";

    // Get full paths to all projects
    const wxArrayString projects = workspace->GetAllProjectPaths();

    // Foreach projects path
    for (wxArrayString::const_iterator it = projects.begin(),
        ite = projects.end(); it != ite; ++it) {
        wxFileName fullpath = *it;
        fullpath.MakeRelativeTo(workspaceDir.GetPath());

        // Create path to CMakeLists.txt in the project
        const wxFileName cmakelist(fullpath.GetPath(), CMakePlugin::CMAKELISTS_FILE);

        // Skip directories without CMakeLists.txt
        if (!cmakelist.Exists())
            continue;

        // Write
        wxString projectDir = fullpath.GetPath();
        if ( projectDir.IsEmpty() ) projectDir = ".";
        content << "add_subdirectory(" << projectDir << ")\n";
    }

    // Write result
    WriteContent(filename, content);
    return true;
}

/* ************************************************************************ */

bool
CMakeGenerator::Generate(ProjectPtr project, bool topProject)
{
    wxASSERT(project);
    // Get project directory
    wxString projectDir = project->GetFileName().GetPath();
    
    // Get the project build configuration and compiler
    BuildConfigPtr buildConf = project->GetBuildConfiguration();
    
    // Sanity
    if ( !buildConf || buildConf->IsCustomBuild() ) {
        // no build config or custom build?
        return false;
    }
    
    CompilerPtr compiler = buildConf->GetCompiler();
    if ( !compiler ) {
        return false;
    }
    
    wxFileName projectPath = project->GetFileName();
    wxArrayString depsPaths;
    wxArrayString depsProjectNames;
    if ( topProject ) {
        wxArrayString depsProjects = project->GetDependencies( buildConf->GetName() );
        for(size_t i=0; i<depsProjects.GetCount(); ++i) {
            ProjectPtr pProj = WorkspaceST::Get()->GetProject( depsProjects.Item(i) );
            if ( pProj ) {
                if ( Generate( pProj, false ) ) {
                    wxString depProjFilePath = pProj->GetFileName().GetFullPath();
                    wxFileName fnDepProj( depProjFilePath );
                    fnDepProj.MakeRelativeTo( projectPath.GetPath() );
                    wxString relPath = fnDepProj.GetPath(false, wxPATH_UNIX);
                    
                    // Keep the project path relative to current project
                    depsPaths.Add( relPath );
                    
                    // Keep the project name
                    depsProjectNames.Add( pProj->GetName() );
                }
            }
        }
    }
    
    // Output file name
    wxFileName filename(projectDir, CMakePlugin::CMAKELISTS_FILE);

    if (!CheckExists(filename))
        return false;
    
    // File content
    wxString content;

    content << "cmake_minimum_required(VERSION 2.8.11)\n\n";

    // Print project name
    content << "project(" << project->GetName() << ")\n\n";
    
    // Add the dependencies first
    if ( !depsPaths.IsEmpty() ) {
        content << "# Add the build order directories\n";
    }
    
    for(size_t i=0; i<depsPaths.GetCount(); ++i) {
        content << "add_subdirectory( " << depsPaths.Item(i) << " )\n";
    }
    content << "\n\n";
    
    // Add include directories
    {
        // Get the incldue paths for the project. This also includes any 
        // includes from $(shell ...) commands
        wxArrayString includes = project->GetIncludePaths(true);
        content << "include_directories(\n";
        for(size_t i=0; i<includes.GetCount(); ++i) {
            
            wxString &includePath = includes.Item(i);
            includePath.Replace("\\", "/");
            includePath.Trim(false).Trim();
            if ( includePath.IsEmpty() ) {
                continue;
            }
            content << "    " << includes.Item(i) << "\n";
        }
        content << "\n)\n\n";
    }

    // Add preprocessor definitions
    {
        wxArrayString defines = project->GetPreProcessors(false);
        if ( !defines.IsEmpty() ) {
            content << "add_definitions(\n";
            for(size_t i=0; i<defines.GetCount(); ++i) {
                wxString &pp = defines.Item(i);
                pp.Trim().Trim(false);
                if ( pp.IsEmpty() ) {
                    continue;
                }
                content << "    -D" << pp << "\n";
            }
            content << ")\n\n";
        }
    }

    // Add linker options
    {
        wxString links = buildConf->GetLinkOptions();

        links.Trim().Trim(false);
        links.Replace(";", " ");

        if (!links.IsEmpty()) {
            content << "# Linker options\n";
            content << "set(CMAKE_LDFLAGS \"${CMAKE_LDFLAGS} " << links << "\")\n\n";
        }
    }

    // Add libraries paths
    {
        wxString lib_paths = buildConf->GetLibPath();
        wxString lib_switch = "-L";

        // Get switch from compiler
        if (compiler) {
            lib_switch = compiler->GetSwitch("LibraryPath");

            // Append global library paths
            lib_paths << ";" << compiler->GetGlobalLibPath();
        }

        // Get list of library paths
        wxArrayString lib_paths_list = wxStringTokenize(lib_paths, ";", wxTOKEN_STRTOK);

        // Clear string
        lib_paths.Clear();

        // Append modified values
        for (size_t i = 0; i < lib_paths_list.GetCount(); ++i) {
            lib_paths << lib_switch << "\\\"" << lib_paths_list.Item(i) << "\\\" ";
        }

        content << "# Library path\n";
        content << "set(CMAKE_LDFLAGS \"${CMAKE_LDFLAGS} " << lib_paths << "\")\n\n";
    }

    wxArrayString cppSources, cSources;
    // Write sources 
    // Get files in the project
    std::vector<wxFileName> files;
    project->GetFiles(files);

    {
        
        for (size_t i = 0; i < files.size(); ++i) {
            
            wxString sourceFile = files.at(i).GetFullPath();
            
            // CMake does not handle backslash properly
            sourceFile.Replace("\\", "/"); 
            if ( FileExtManager::GetType(sourceFile) == FileExtManager::TypeSourceCpp) {
                cppSources.Add( sourceFile );
            } else if ( FileExtManager::GetType(sourceFile) == FileExtManager::TypeSourceC ) {
                cSources.Add( sourceFile );
            }
            
        }
        
        if ( !cSources.IsEmpty() ) {
            content << "# Define the C sources\n";
            content << "set ( C_SRCS\n";
            for(size_t i=0; i<cSources.GetCount(); ++i) {
                content << "    " << cSources.Item(i) << "\n";
            }
            content << ")\n\n";
        }
        
        if ( !cppSources.IsEmpty() ) {
            content << "# Define the CXX sources\n";
            content << "set ( CXX_SRCS\n";
            for(size_t i=0; i<cppSources.GetCount(); ++i) {
                content << "    " << cppSources.Item(i) << "\n";
            }
            content << ")\n\n";
        }
    }
    
    // Add CXX compiler options
    {
        wxArrayString buildOptsArr = project->GetCXXCompilerOptions();
        if ( !buildOptsArr.IsEmpty() && !cppSources.IsEmpty() ) {
            content << "set_source_files_properties(\n    ${CXX_SRCS} PROPERTIES COMPILE_FLAGS \n    \"";
            for(size_t i=0; i<buildOptsArr.GetCount(); ++i) {
                content << " " << buildOptsArr.Item(i) ;
            }
            content << "\")\n\n";
        }
    }
    
    // Add C compiler options
    {
        wxArrayString buildOptsArr = project->GetCCompilerOptions();
        if ( !buildOptsArr.IsEmpty() && !cSources.IsEmpty() ) {
            content << "set_source_files_properties(\n    ${C_SRCS} PROPERTIES COMPILE_FLAGS \n    \"";
            for(size_t i=0; i<buildOptsArr.GetCount(); ++i) {
                content << " " << buildOptsArr.Item(i) ;
            }
            content << "\")\n\n";
        }
    }

    // Get project type
    {
        wxString type = buildConf->GetProjectType();

        if (type == Project::EXECUTABLE) {
            content << "add_executable(" << project->GetName() << " ${CXX_SRCS} ${C_SRCS})\n\n";
            
        } else if (type == Project::DYNAMIC_LIBRARY) {
            content << "add_library(" << project->GetName() << " SHARED ${CXX_SRCS} ${C_SRCS})\n\n";
            
        } else {
            content << "add_library(" << project->GetName() << " ${CXX_SRCS} ${C_SRCS})\n\n";
        }
    }
    
    // Add link libraries
    {
        wxString libs = buildConf->GetLibraries();

        libs.Trim().Trim(false);

        if (!libs.IsEmpty()) {
            libs.Replace(";", "\n    ");
            content << "target_link_libraries(" <<
                project->GetName() << "\n    " <<
                libs << "\n)\n\n";
        }
    }
    
    // And setup the deps
    // Set up a dependecy between the this project and the subproject
    if ( !depsProjectNames.IsEmpty() ) {
        content << "# Setup dependencies\n";
    }
    for(size_t i=0; i<depsProjectNames.GetCount(); ++i) {
        content << "add_dependencies( " << project->GetName() << " " << depsProjectNames.Item(i) << " )\n";
    }
    
    // Write result
    WriteContent(filename, content);
    return true;
}

/* ************************************************************************ */