File: LLDBCommand.h

package info (click to toggle)
codelite 6.1.1%2Bdfsg-4
  • links: PTS, VCS
  • area: main
  • in suites: jessie, jessie-kfreebsd
  • size: 48,992 kB
  • ctags: 43,502
  • sloc: cpp: 334,263; ansic: 18,441; xml: 4,713; yacc: 2,653; lex: 2,449; python: 1,188; sh: 385; makefile: 40
file content (187 lines) | stat: -rw-r--r-- 5,941 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright            : (C) 2014 The CodeLite Team
// file name            : LLDBCommand.h
//
// -------------------------------------------------------------------------
// A
//              _____           _      _     _ _
//             /  __ \         | |    | |   (_) |
//             | /  \/ ___   __| | ___| |    _| |_ ___
//             | |    / _ \ / _  |/ _ \ |   | | __/ _ )
//             | \__/\ (_) | (_| |  __/ |___| | ||  __/
//              \____/\___/ \__,_|\___\_____/_|\__\___|
//
//                                                  F i l e
//
//    This program is free software; you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation; either version 2 of the License, or
//    (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////

#ifndef LLDBCOMMAND_H
#define LLDBCOMMAND_H

#include <wx/string.h>
#include "json_node.h"
#include "LLDBEnums.h"
#include "LLDBBreakpoint.h"
#include "LLDBSettings.h"
#include "LLDBPivot.h"

class LLDBCommand
{
protected:
    int                        m_commandType;
    wxString                   m_commandArguments;
    wxString                   m_workingDirectory;
    wxString                   m_executable;
    wxString                   m_redirectTTY;
    LLDBBreakpoint::Vec_t      m_breakpoints;
    int                        m_interruptReason;
    int                        m_lldbId;
    JSONElement::wxStringMap_t m_env;
    LLDBSettings               m_settings;
    int                        m_frameId;
    int                        m_threadId;
    wxString                   m_expression;
    wxString                   m_startupCommands;
    wxString                   m_corefile;
    int                        m_processID;
    
public:
    // Serialization API
    JSONElement ToJSON() const;
    void FromJSON(const JSONElement &json);

    LLDBCommand() : m_commandType(kCommandInvalid), m_interruptReason(kInterruptReasonNone), m_lldbId(0), m_processID(wxNOT_FOUND) {}
    LLDBCommand(const wxString &jsonString);
    virtual ~LLDBCommand();
    
    void UpdatePaths(const LLDBPivot &pivot);
    
    void SetProcessID(int processID) {
        this->m_processID = processID;
    }
    int GetProcessID() const {
        return m_processID;
    }
    void SetCorefile(const wxString& corefile) {
        this->m_corefile = corefile;
    }
    const wxString& GetCorefile() const {
        return m_corefile;
    }
    void SetStartupCommands(const wxString& startupCommands) {
        this->m_startupCommands = startupCommands;
    }
    const wxString& GetStartupCommands() const {
        return m_startupCommands;
    }
    void SetExpression(const wxString& expression) {
        this->m_expression = expression;
    }
    const wxString& GetExpression() const {
        return m_expression;
    }
    void FillEnvFromMemory();
    /**
     * @brief return an environment array
     * The environment array is allocated on the heap and should be deleted
     * by the caller
     */
    char **GetEnvArray() const;

    void SetThreadId(int threadId) {
        this->m_threadId = threadId;
    }
    int GetThreadId() const {
        return m_threadId;
    }
    void Clear() {
        m_threadId = wxNOT_FOUND;
        m_frameId = wxNOT_FOUND;
        m_env.clear();
        m_commandType = kCommandInvalid;
        m_commandArguments.clear();
        m_workingDirectory.clear();
        m_executable.clear();
        m_redirectTTY.clear();
        m_breakpoints.clear();
        m_interruptReason = kInterruptReasonNone;
        m_lldbId = wxNOT_FOUND;
    }

    void SetFrameId(int frameId) {
        this->m_frameId = frameId;
    }
    int GetFrameId() const {
        return m_frameId;
    }
    void SetEnv(const JSONElement::wxStringMap_t& env) {
        this->m_env = env;
    }
    const JSONElement::wxStringMap_t& GetEnv() const {
        return m_env;
    }
    void SetSettings(const LLDBSettings& settings) {
        this->m_settings = settings;
    }
    const LLDBSettings& GetSettings() const {
        return m_settings;
    }
    void SetLldbId(int lldbId) {
        this->m_lldbId = lldbId;
    }
    int GetLldbId() const {
        return m_lldbId;
    }
    void SetInterruptReason(int interruptReason) {
        this->m_interruptReason = interruptReason;
    }
    int GetInterruptReason() const {
        return m_interruptReason;
    }
    void SetRedirectTTY(const wxString& redirectTTY) {
        this->m_redirectTTY = redirectTTY;
    }
    const wxString& GetRedirectTTY() const {
        return m_redirectTTY;
    }
    void SetExecutable(const wxString& executable) {
        this->m_executable = executable;
    }
    const wxString& GetExecutable() const {
        return m_executable;
    }
    void SetCommandArguments(const wxString& commandArguments) {
        this->m_commandArguments = commandArguments;
    }
    void SetCommandType(int commandType) {
        this->m_commandType = commandType;
    }
    const wxString& GetCommandArguments() const {
        return m_commandArguments;
    }
    int GetCommandType() const {
        return m_commandType;
    }
    void SetWorkingDirectory(const wxString& workingDirectory) {
        this->m_workingDirectory = workingDirectory;
    }
    const wxString& GetWorkingDirectory() const {
        return m_workingDirectory;
    }
    void SetBreakpoints(const LLDBBreakpoint::Vec_t& breakpoints) {
        this->m_breakpoints = breakpoints;
    }
    const LLDBBreakpoint::Vec_t& GetBreakpoints() const {
        return m_breakpoints;
    }
};

#endif // LLDBCOMMAND_H