1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54
|
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2014 The CodeLite Team
// file name : LLDBRemoteHandshakePacket.h
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef LLDBREMOTEHANDSHAKEPACKET_H
#define LLDBREMOTEHANDSHAKEPACKET_H
#include <wx/string.h>
#include "json_node.h"
class LLDBRemoteHandshakePacket
{
wxString m_host;
public:
LLDBRemoteHandshakePacket();
LLDBRemoteHandshakePacket(const wxString &json);
~LLDBRemoteHandshakePacket();
// Serialization API
void FromJSON(const JSONElement& json);
JSONElement ToJSON() const;
void SetHost(const wxString& host) {
this->m_host = host;
}
const wxString& GetHost() const {
return m_host;
}
};
#endif // LLDBREMOTEHANDSHAKEPACKET_H
|