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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2014 The CodeLite Team
// file name : CompilersModifiedDlg.cpp
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#include "CompilersModifiedDlg.h"
#include <build_settings_config.h>
#include <windowattrmanager.h>
#define SELECT_COMPILER "<Click to select a compiler...>"
CompilersModifiedDlg::CompilersModifiedDlg(wxWindow* parent, const wxStringSet_t& deletedCompilers)
: CompilersModifiedDlgBase(parent)
, m_enableOKButton(false)
{
wxArrayString compilers;
compilers = BuildSettingsConfigST::Get()->GetAllCompilers();
compilers.Insert(SELECT_COMPILER, 0);
wxStringSet_t::const_iterator iter = deletedCompilers.begin();
for(; iter != deletedCompilers.end(); ++iter ) {
m_table.insert( std::make_pair(*iter, SELECT_COMPILER) );
wxPGProperty* prop = m_pgMgrCompilers->AppendIn( m_pgPropHeader, new wxEnumProperty( *iter, wxPG_LABEL, compilers) );
m_props.push_back( prop );
wxString message;
message << _("Create a new compiler named '") << *iter << "' by cloning an existing compiler";
prop->SetHelpString( message );
}
WindowAttrManager::Load(this, "CompilersModifiedDlg");
}
CompilersModifiedDlg::~CompilersModifiedDlg()
{
WindowAttrManager::Save(this, "CompilersModifiedDlg");
}
void CompilersModifiedDlg::OnOKUI(wxUpdateUIEvent& event)
{
event.Enable( m_enableOKButton );
}
void CompilersModifiedDlg::OnValueChanged(wxPropertyGridEvent& event)
{
event.Skip();
wxString newCompiler = event.GetProperty()->GetValueAsString();
wxString oldCompiler = event.GetPropertyName();
m_table.erase( oldCompiler );
m_table[ oldCompiler ] = newCompiler;
m_enableOKButton = true;
wxStringMap_t::iterator iter = m_table.begin();
for(; iter != m_table.end(); ++iter ) {
if ( iter->second == SELECT_COMPILER ) {
m_enableOKButton = false;
break;
}
}
}
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