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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2013 by Eran Ifrah
// file name : breakpointpropertiesdlg.h
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef __breakptpropertiesdlg__
#define __breakptpropertiesdlg__
#include "breakpointdlgbase.h"
#include "debugger.h"
/** Implementing BreakpointPropertiesDlg */
class BreakptPropertiesDlg : public BreakpointPropertiesDlgBase
{
protected:
void EndModal( int retCode );
// Handlers for BreakptPropertiesDlg events.
void OnCheckBreakLineno( wxCommandEvent& event );
void OnCheckBreakFunction( wxCommandEvent& event );
void OnCheckBreakMemory( wxCommandEvent& event );
void OnBrowse( wxCommandEvent& event );
void OnCheckBreakLinenoUI( wxUpdateUIEvent& event );
void OnCheckBreakFunctionUI( wxUpdateUIEvent& event );
void OnCheckBreakMemoryUI( wxUpdateUIEvent& event );
void OnPageChanging(wxChoicebookEvent &event);
void OnPageChanged(wxChoicebookEvent &event);
bool its_a_breakpt; // Holds whether it's a break or a watch. Used for UpdateUI
enum whichbreakchk { wbc_line, wbc_function, wbc_memory };
enum whichbreakchk whichBreakcheck; // Holds which of lineno, function or memory checks should be ticked. Used for UpdateUI
public:
BreakptPropertiesDlg( wxWindow* parent );
~BreakptPropertiesDlg();
/**
* \brief Insert the data from an existing breakpoint into the dialog fields
* \param parent
* \param bp
*/
void EnterBPData( const BreakpointInfo &bp );
BreakpointInfo b; // Used to return the amended settings
};
#endif // __breakptpropertiesdlg__
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