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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2014 The CodeLite Team
// file name : clang_compilation_db_thread.cpp
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#include "clang_compilation_db_thread.h"
#include "compilation_database.h"
#include "file_logger.h"
ClangCompilationDbThread::ClangCompilationDbThread()
: wxThread(wxTHREAD_JOINABLE)
{
}
ClangCompilationDbThread::~ClangCompilationDbThread()
{
}
void* ClangCompilationDbThread::Entry()
{
CL_DEBUG("ClangCompilationDbThread: Started");
wxString filename;
while ( !TestDestroy() ) {
if ( m_queue.ReceiveTimeout( 50, filename ) == wxMSGQUEUE_NO_ERROR ) {
// success
// Process the file
CL_DEBUG("ClangCompilationDbThread: Processing file " + filename);
CompilationDatabase cdb(filename);
cdb.Initialize();
CL_DEBUG("ClangCompilationDbThread: Processing file " + filename + "... done");
}
}
CL_DEBUG("ClangCompilationDbThread: Going down");
return NULL;
}
void ClangCompilationDbThread::AddFile(const wxString& filename)
{
m_queue.Post( filename );
}
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