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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2014 The CodeLite Team
// file name : listctrlpanelbase.cpp
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////
// This file was auto-generated by codelite's wxCrafter Plugin
// Do not modify this file by hand!
//////////////////////////////////////////////////////////////////////
#include "listctrlpanelbase.h"
// Declare the bitmap loading function
extern void wxCF3AAInitBitmapResources();
static bool bBitmapLoaded = false;
ListCtrlPanelBase::ListCtrlPanelBase(wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& size, long style)
: wxPanel(parent, id, pos, size, style)
{
if ( !bBitmapLoaded ) {
// We need to initialise the default bitmap handler
wxXmlResource::Get()->AddHandler(new wxBitmapXmlHandler);
wxCF3AAInitBitmapResources();
bBitmapLoaded = true;
}
wxBoxSizer* mainSizer = new wxBoxSizer(wxVERTICAL);
this->SetSizer(mainSizer);
m_dvListCtrl = new wxDataViewListCtrl(this, wxID_ANY, wxDefaultPosition, wxSize(-1,-1), wxDV_SINGLE);
mainSizer->Add(m_dvListCtrl, 1, wxEXPAND, 5);
m_dvListCtrl->AppendIconTextColumn(_("Level"), wxDATAVIEW_CELL_INERT, -1, wxALIGN_LEFT);
m_dvListCtrl->AppendTextColumn(_("Address"), wxDATAVIEW_CELL_INERT, -1, wxALIGN_LEFT);
m_dvListCtrl->AppendTextColumn(_("Function"), wxDATAVIEW_CELL_INERT, 200, wxALIGN_LEFT);
m_dvListCtrl->AppendTextColumn(_("File"), wxDATAVIEW_CELL_INERT, 400, wxALIGN_LEFT);
m_dvListCtrl->AppendTextColumn(_("Line"), wxDATAVIEW_CELL_INERT, -1, wxALIGN_LEFT);
SetSizeHints(500,300);
if ( GetSizer() ) {
GetSizer()->Fit(this);
}
Centre(wxBOTH);
// Connect events
m_dvListCtrl->Connect(wxEVT_COMMAND_DATAVIEW_ITEM_ACTIVATED, wxDataViewEventHandler(ListCtrlPanelBase::OnItemActivated), NULL, this);
m_dvListCtrl->Connect(wxEVT_COMMAND_DATAVIEW_ITEM_CONTEXT_MENU, wxDataViewEventHandler(ListCtrlPanelBase::OnMenu), NULL, this);
}
ListCtrlPanelBase::~ListCtrlPanelBase()
{
m_dvListCtrl->Disconnect(wxEVT_COMMAND_DATAVIEW_ITEM_ACTIVATED, wxDataViewEventHandler(ListCtrlPanelBase::OnItemActivated), NULL, this);
m_dvListCtrl->Disconnect(wxEVT_COMMAND_DATAVIEW_ITEM_CONTEXT_MENU, wxDataViewEventHandler(ListCtrlPanelBase::OnMenu), NULL, this);
}
DebuggerBtImgList::DebuggerBtImgList()
: wxImageList(16, 16, true)
{
if ( !bBitmapLoaded ) {
// We need to initialise the default bitmap handler
wxXmlResource::Get()->AddHandler(new wxBitmapXmlHandler);
wxCF3AAInitBitmapResources();
bBitmapLoaded = true;
}
{
wxBitmap bmp;
wxIcon icn;
bmp = wxXmlResource::Get()->LoadBitmap(wxT("arrowActive"));
icn.CopyFromBitmap( bmp );
this->Add( icn );
m_bitmaps.insert( std::make_pair(wxT("arrowActive"), bmp ) );
}
{
wxBitmap bmp;
wxIcon icn;
bmp = wxXmlResource::Get()->LoadBitmap(wxT("arrowInactive"));
icn.CopyFromBitmap( bmp );
this->Add( icn );
m_bitmaps.insert( std::make_pair(wxT("arrowInactive"), bmp ) );
}
}
DebuggerBtImgList::~DebuggerBtImgList()
{
}
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