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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2014 The CodeLite Team
// file name : CompilerLocatorMSVC10.cpp
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#include "CompilerLocatorMSVC10.h"
#include <wx/filename.h>
CompilerLocatorMSVC10::CompilerLocatorMSVC10()
{
}
CompilerLocatorMSVC10::~CompilerLocatorMSVC10()
{
}
bool CompilerLocatorMSVC10::Locate()
{
m_compilers.clear();
// We locate it by searching for the environment variable
// %VS100COMNTOOLS%
wxString path = ::wxGetenv("VS100COMNTOOLS");
if ( path.IsEmpty() ) {
return false;
}
// We found the installation path
// Go to 1 folder up
wxFileName masterPath(path, "");
wxFileName binPath( masterPath );
binPath.RemoveLastDir();
binPath.RemoveLastDir();
binPath.AppendDir("VC");
binPath.AppendDir("bin");
wxFileName cl(binPath.GetPath(), "cl.exe");
if ( !cl.FileExists() ) {
return false;
}
// Add the tools
AddTools(masterPath.GetPath(), "Visual C++ 10");
return true;
}
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