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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2014 The CodeLite Team
// file name : CompilerLocatorMSVCBase.cpp
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#include "CompilerLocatorMSVCBase.h"
#include "compiler.h"
#include <globals.h>
#include <wx/tokenzr.h>
#ifdef __WXMSW__
# include <wx/msw/registry.h>
#endif
CompilerLocatorMSVCBase::CompilerLocatorMSVCBase()
{
}
CompilerLocatorMSVCBase::~CompilerLocatorMSVCBase()
{
}
void CompilerLocatorMSVCBase::AddTools(const wxString& masterFolder, const wxString& name)
{
wxFileName fnBinFolder(masterFolder, "");
fnBinFolder.RemoveLastDir();
fnBinFolder.RemoveLastDir();
fnBinFolder.AppendDir("VC");
fnBinFolder.AppendDir("bin");
wxString binFolder = fnBinFolder.GetPath();
wxFileName fnIdeFolder(masterFolder, "");
fnIdeFolder.RemoveLastDir();
fnIdeFolder.AppendDir("IDE");
wxFileName installPath(masterFolder, "");
installPath.RemoveLastDir();
installPath.RemoveLastDir();
CompilerPtr compiler( new Compiler(NULL, Compiler::kRegexVC) );
compiler->SetCompilerFamily(COMPILER_FAMILY_VC);
compiler->SetName( name );
compiler->SetInstallationPath(installPath.GetPath());
m_compilers.push_back( compiler );
wxFileName cxx(binFolder, "cl.exe");
// CXX
AddTool(cxx.GetFullPath(), "-nologo -FC -EHs", "CXX", compiler);
// CC
AddTool(cxx.GetFullPath(), "-nologo -FC", "CC", compiler);
// AR
cxx.SetFullName("lib.exe");
AddTool(cxx.GetFullPath(), "-nologo", "AR", compiler);
// SharedObjectLinkerName
cxx.SetFullName("link.exe");
AddTool(cxx.GetFullPath(), "-DLL -nologo", "SharedObjectLinkerName", compiler);
// LinkerName
AddTool(cxx.GetFullPath(), "-nologo", "LinkerName", compiler);
compiler->SetSwitch("ArchiveOutput", "/OUT:");
compiler->SetSwitch("Debug", "/Zi ");
compiler->SetSwitch("Include", "/I");
compiler->SetSwitch("Library", " ");
compiler->SetSwitch("LibraryPath", "/LIBPATH:");
compiler->SetSwitch("Object", "/Fo");
compiler->SetSwitch("Output", "/OUT:");
compiler->SetSwitch("Preprocessor", "/D");
compiler->SetSwitch("Source", "-c ");
compiler->SetObjectSuffix(".obj");
// Add SDK paths
FindSDKs(compiler);
// Add the global include path
wxFileName includePath(binFolder, "");
includePath.RemoveLastDir();
includePath.AppendDir("include");
wxString globalIncPath = compiler->GetGlobalIncludePath();
AddIncOrLibPath(includePath.GetPath(), globalIncPath);
compiler->SetGlobalIncludePath( globalIncPath );
// Add the global include path
wxFileName libpath(binFolder, "");
libpath.RemoveLastDir();
libpath.AppendDir("lib");
wxString globalLibPath = compiler->GetGlobalLibPath();
AddIncOrLibPath(libpath.GetPath(), globalLibPath);
compiler->SetGlobalLibPath( globalLibPath );
// IDE path
compiler->SetPathVariable(fnIdeFolder.GetPath() + ";$PATH");
}
void CompilerLocatorMSVCBase::AddTool(const wxString& toolpath, const wxString& extraArgs, const wxString& toolname, CompilerPtr compiler)
{
wxString tool = toolpath;
::WrapWithQuotes( tool );
if ( !extraArgs.IsEmpty() ) {
tool << " " << extraArgs;
}
compiler->SetTool(toolname, tool);
}
void CompilerLocatorMSVCBase::FindSDKs(CompilerPtr compiler)
{
#ifdef __WXMSW__
wxString sdkDir;
bool sdkfound = false;
wxRegKey key; // defaults to HKCR
// try to detect Platform SDK (old versions)
key.SetName(_T("HKEY_CURRENT_USER\\Software\\Microsoft\\Win32SDK\\Directories"));
if (key.Exists() && key.Open(wxRegKey::Read)) {
key.QueryValue(_T("Install Dir"), sdkDir);
if (!sdkDir.IsEmpty() && wxDirExists(sdkDir))
sdkfound = true;
key.Close();
}
// try to detect Platform SDK (newer versions)
wxString msPsdkKeyName[2] = { _T("HKEY_CURRENT_USER\\Software\\Microsoft\\MicrosoftSDK\\InstalledSDKs"),
_T("HKEY_CURRENT_USER\\Software\\Microsoft\\Microsoft SDKs\\Windows")
};
wxString msPsdkKeyValue[2] = { _T("Install Dir"), _T("InstallationFolder") };
for (int i = 0; i < 2; ++i) {
key.SetName(msPsdkKeyName[i]);
if (!sdkfound && key.Exists() && key.Open(wxRegKey::Read)) {
wxString name;
long idx;
bool cont = key.GetFirstKey(name, idx);
while(cont) {
wxRegKey subkey(key.GetName(), name);
if (subkey.Open(wxRegKey::Read) &&
(subkey.QueryValue(msPsdkKeyValue[i], sdkDir), !sdkDir.IsEmpty()) &&
wxDirExists(sdkDir)) {
sdkfound = true;
cont = false;
} else
cont = key.GetNextKey(name, idx);
subkey.Close();
}
key.Close();
}
if (sdkfound)
break;
}
if ( !sdkfound ) {
// Guess...
sdkDir = "C:\\Program Files"; // Default
wxGetEnv("ProgramFiles", &sdkDir);
sdkDir += wxT("\\Microsoft SDKs\\Windows\\v");
wxArrayString vers = ::wxStringTokenize("8.1A;8.1;8.0;7.1A;7.1;7.0A;7.0;6.1;6.0A;6.0", ";", wxTOKEN_STRTOK);
for (size_t i = 0; i < vers.GetCount(); ++i) {
wxString sdkVerDir;
sdkVerDir << sdkDir << vers.Item(i);
if ( ::wxDirExists( sdkVerDir ) && ::wxDirExists(sdkVerDir + "\\Include") ) {
sdkDir.swap( sdkVerDir );
sdkfound = true;
break;
}
}
}
if (sdkfound) {
if (sdkDir.GetChar(sdkDir.Length() - 1) != '\\')
sdkDir += wxFILE_SEP_PATH;
wxString incPath = compiler->GetGlobalIncludePath();
AddIncOrLibPath(sdkDir + _T("include"), incPath);
compiler->SetGlobalIncludePath(incPath);
wxString libPath = compiler->GetGlobalLibPath();
AddIncOrLibPath(sdkDir + _T("lib"), libPath);
compiler->SetGlobalLibPath(libPath);
}
#endif // __WXMSW__
}
void CompilerLocatorMSVCBase::AddIncOrLibPath(const wxString& path_to_add, wxString& add_to_me)
{
wxArrayString paths = wxStringTokenize(add_to_me, ";", wxTOKEN_STRTOK);
paths.Add( path_to_add );
wxString joinedPath;
for(size_t i=0; i<paths.GetCount(); ++i) {
joinedPath << paths.Item(i) << ";";
}
if ( !joinedPath.IsEmpty() ) {
joinedPath.RemoveLast();
}
joinedPath.swap( add_to_me );
}
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