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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2014 The CodeLite Team
// file name : ICompilerLocator.h
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef ICOMPILERLOCATOR_H
#define ICOMPILERLOCATOR_H
#include <compiler.h>
#include <wx/sharedptr.h>
#include <vector>
#include "codelite_exports.h"
#include "compiler.h"
#define COMPILER_FAMILY_CLANG "LLVM/Clang"
#define COMPILER_FAMILY_MINGW "MinGW"
#define COMPILER_FAMILY_GCC "GCC"
#define COMPILER_FAMILY_VC "Visual C++"
#define COMPILER_FAMILY_CYGWIN "Cygwin"
class WXDLLIMPEXP_SDK ICompilerLocator
{
public:
typedef wxSharedPtr<ICompilerLocator> Ptr_t;
typedef std::vector<ICompilerLocator::Ptr_t> Vect_t;
typedef std::vector<CompilerPtr> CompilerVec_t;
protected:
ICompilerLocator::CompilerVec_t m_compilers;
public:
ICompilerLocator();
virtual ~ICompilerLocator();
/**
* @brief locate the compiler
*/
virtual bool Locate() = 0;
/**
* @brief locate a compiler in a directory
*/
virtual CompilerPtr Locate(const wxString &folder) = 0;
/**
* @brief return the compiler
*/
const ICompilerLocator::CompilerVec_t& GetCompilers() const {
return m_compilers;
}
};
#endif // ICOMPILERLOCATOR_H
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