File: build_system.h

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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright            : (C) 2008 by Eran Ifrah
// file name            : build_system.h
//
// -------------------------------------------------------------------------
// A
//              _____           _      _     _ _
//             /  __ \         | |    | |   (_) |
//             | /  \/ ___   __| | ___| |    _| |_ ___
//             | |    / _ \ / _  |/ _ \ |   | | __/ _ )
//             | \__/\ (_) | (_| |  __/ |___| | ||  __/
//              \____/\___/ \__,_|\___\_____/_|\__\___|
//
//                                                  F i l e
//
//    This program is free software; you can redistribute it and/or modify
//    it under the terms of the GNU General Public License as published by
//    the Free Software Foundation; either version 2 of the License, or
//    (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef BUILD_SYSTEM_H
#define BUILD_SYSTEM_H

#include "wx/xml/xml.h"
#include "wx/string.h"
#include "smart_ptr.h"
#include "list"
#include "codelite_exports.h"

class WXDLLIMPEXP_SDK  BuilderConfig
{
    wxString m_name;
    wxString m_toolPath;
    wxString m_toolOptions;
    wxString m_toolJobs;
    bool     m_isActive;

public:
    BuilderConfig(wxXmlNode *node);
    virtual ~BuilderConfig();
    wxXmlNode *ToXml() const;

    void SetIsActive(bool isActive) {
        this->m_isActive = isActive;
    }
    bool GetIsActive() const {
        return m_isActive;
    }
    const wxString &GetName() const {
        return m_name;
    }
    const wxString &GetToolPath() const {
        return m_toolPath;
    }
    const wxString &GetToolOptions() const {
        return m_toolOptions;
    }
    const wxString &GetToolJobs() const {
        return m_toolJobs;
    }
    void SetName(const wxString &name) {
        m_name = name;
    }
    void SetToolPath(const wxString &path) {
        m_toolPath = path;
    }
    void SetToolOptions(const wxString &options) {
        m_toolOptions = options;
    }
    void SetToolJobs(const wxString &jobs) {
        m_toolJobs = jobs;
    }
};

typedef SmartPtr<BuilderConfig>     BuilderConfigPtr;

#endif //BUILD_SYSTEM_H